Unless the team can somehow get online multiplayer to work effectively, we see
this game dying a slow death.
Not exact matches
With so few big budget horror
games on the way and the remaining kings (Silent Hill, Resident Evil, Dead Space) either
dying slow deaths or losing much of what made them special in the first place, The Evil Within stands out as a potential «savior» for the survival horror genre.
A great
game dying a
slow and terrible
death.
Unfortunately, as someone who had the questionable fortune to live in Milton Keynes, a town not known for its bountiful arcades, and at a time when arcades were
dying a
slow and painful
death... I never got to see a working example of the arcade
game, much less the chance to play it.
If there were a dozen more
games of this calibre, then the Vita wouldn't be
dying a
slow death.
BTW, 3DS has shown that AAA big brand name
games can still sell on handhelds, but I prefer Vita, don't let Vita
die a
slow death.
Flash is
dying a
slow death when it comes to
game development, and it's greatly affected smaller developers and most mobile focused developers.
It's a lot like how people came to believe the point and click adventure
game died a
slow, painful
death before Broken Age came around.
The company also desperately tried to convince fans the PlayStation Vita isn't
dying a
slow death with a list of already released
games set to be ported to the console like Super Time Force, Towerfall: Ascension and Broken Age.