Even so, the in -
game economy seems grossly out of whack and, despite the adjustments, it will still take an insane amount of time to unlock in - game items.
Not exact matches
With the employment landscape shifting rapidly thanks to tech in general and artificial intelligence in particular, and the
economy increasingly feeling like a winner - takes - all
game, no wonder more and more families are pushing their kids towards practical -
seeming, specialized college degrees like finance, computer science, and media.
It does
seem as if the US
economy has turned a corner and a number of analysts are convinced that the Trump presidency will prove to be a
game - changer.
There's an
economy of movement that these guys use on the court, where a pump fake or a hesitation
seems to have more of an effect on the
game than a 40 - inch vertical or roadrunner speed.
(1) Your question is based on the ridiculous assumption that
economy and politics is a zero sum
game and that somehow being «for» middle class means you're «against» (or «don't care about») poor; (2) Leaving that aside, championing the case of 75 % of population over 25 %
seems like a lot less of a political suicide than championing the case of 25 % over the 75 %, unless I don't quite understand how voting works in a democracy.
Should you buy the
game second hand, and in this current
economy that
seems very likely, you're going to have to purchase an online pass via the Marketplace so that you can get online and blow the crap out of the people.
It
seems what Microsoft needs is a better
economy and the release of some big name
games.
If players and NPCs exist fairly interchangeably in the
game's
economy, which
seems to be the objective, how much social interdependence will there be between players?
It is not that they break the
game; the
economy seems perfectly well balanced without mods equipped, and provided you can live without badges and driver gear, you never really need to buy a prize crate.
The comments you displayed about Inflation and IGE - I believe the concept can sometimes ruin some
games, as well as browser based MMORPGS; I have found that it also
seems to benefit some
economies, such as that of SecondLife (more of an RPG virtual life
game, with MMORPGS within it)- the few cash cow exchanges became so popular that SL even opened up an official exchange.