Sentences with phrase «game enemies at»

Known game enemies at the moment are robots and the scarily named U-men who have stolen parts and powers from mutants to enhance themselves.

Not exact matches

The main menu, which you can access at any point in the game, has everything you need: It lays out your gear, weapons, and skills — which are all upgradeable in various ways — but it also contains much more than that, including detailed maps and a complete guide to the environments, creatures, allies, and enemies in the game.
Once the Mark 48 strikes, it's game over and the enemy ship's crew, or at least whoever is left of them, will have just minutes to evacuate before their boat makes its way below the surface to Davy Jones» locker.
Darryl like you i also know that without him i can do nothing i am weak but in him we are overcomers its a good place to be dependent on him he can use us when we are in that place i believe God has plans for you that is why the enemy is playing mind games i had a season of that he does nt bother me now as i fire scripture back at him.Like greater is the lord in me than he that is in the world.Sin shall not have dominion over me.In my weakness i am strong in Christ.Weakness is not an excuse to give in or give up its our opportunity to trust God and walk in his strength and power.You are a mighty man of God you tell the devil to flee in Jesus name and he will.
With such a need to find a change in fortune, there are certain managers and teams that Wenger would prefer to avoid at times like these, but he has drawn the short straw by being allocated an away match against his old enemy Tony Pulis at West Brom, and Le Prof certainly won't be relishing this game.
Although I've found it very cathartic to speak, vent and end occasionally rant about all things Arsenal, we need to act carefully and intelligently right now or we're going to get played by this club even worse than at present... the pro-Wengerites and the suits, who represent a considerable proportion of the season ticket holders, don't want to believe that there is no plan and that Wenger has mailed it in for several years now or that things are going to get much worse before they get better... why would they... many have spent a considerable sum buying some of the highest priced tickets in the World... they want to have a front row seat to see something special and to be seen doing so, which simply provides ample justification for the expense and the time invested... to many of them, Wenger is the sun in their soccer universe... his awkward disposition, misplaced arrogance and his utter lack of balls makes him a rather unusual cult figure, but the cerebral narrative seemed to embolden those who already felt pretty highly of themselves... many might not even of really liked football that much before his arrival and rarely games they weren't attending... as such, they desperately believe that Wenger, and only Wenger, can supply them with their required fix... if he goes, they were wrong and that's a tough pill to swallow... they would have to admit that they were duped... they will definitely resent whoever made them feel this way, but of course it will be too late by then... so when we go overboard with ridiculous comments bordering of anarchy, it scares the shit out of them and they shift their blame towards us rather than at those who really perpetrated this act of treason... we aren't the enemy... we simply woke much earlier and the reason our comments have gotten more vile in recent years is out of utter frustration... in order for any real change to occur at this club we need to bring as many supporters as possible with us or the big money interests will fade and our ultimate objective will be lost... so it's time to focus on the head instead of the heart for now
If the Twins are within three games of first place at the end of August, I will write fan fiction about Joe Mauer's twins being rivals with Buster Posey's twins at summer basketball camp, only to realize they have lots in common, which helps them band together against a common enemy, Mr. McGarnle, the mean - spirited counselor from across the lake.
This week's View From The Enemy comes from the Official Tottenham website and here you can ready what Mauriccio Pochettino thinks ahead of today's game against Arsenal at the Emirates....
This piece of aggression was bad enough but it meant I had to catch a bus to watch my first Arsenal game at the home of another enemy - Tottenham Hotspur.
New posts Great Expectations: BlogHer «10 (Whitney's List) Excited for BlogHer «10 (Heather's list) Nicole and Reagan's Very Rookie Summer Whip «em out Activity # 402: Create an easy ball pit at home Good things I found for you (or that I wrote for you) 3 HOT kitchen products I lust Date night idea: thrifted board games Jessica and Holden's Very Rookie Summer 5 sexy nursing bras Host a House Party Sleeping with the enemy BlogHer «10 Highlights (and lowlights) Kristi and Nora's Very Rookie Summer The great Stocked Kitchen experiment, week one Auntie Karen's Crock Pot Pulled Pork On being alone, even though you are probably not alone Bec and Ben's Very Rookie Summer Stocked Kitchen report, week two Reader tip: Waterproof your photography
A shoot -»em - up game developed at the Centre for Intelligent Machines at McGill University in Montreal, Canada, changes the places where enemies appear in response to where a player is looking: players have an easy time when new enemies pop up near their focus of attention, but struggle when they are spawned far from where they are looking.
Video games that pit players against human - looking characters may be more likely to provoke violent thoughts and words than games where monstrous creatures are the enemy, according to a new study by researchers at the University of Connecticut and Wake Forest University.
For example, Bowman said at one point in the game Spec Ops, the player is faced with the moral decision to use chemical weapons on an enemy.
The difficulty of the game increases at a gradual pace; not just the enemies but also the platforming required to get through areas.
It's not even something I might wish upon my greatest enemy, and when it comes to the dating game and dating websites, the commitment is real, tough, and at times disheartening.
This game is so boring and hard (should be impossible) i've played through for like 4 hours and it's kinda get more boring and insanely hard.i'm lv 11 and stuck at a mission (slegde: safehouse) the enemies are all lv 15 or 14, takes me respawned 3 - 6 times to kill one of them.Game is about relax and make you feel like u ownss the enemies not the enemies owns u!!!
At first I didn't think it was possible, but by the time I'd reached the end of the game, there were maps where I was able to build defenses that would completely destroy the enemy's boulder, and if careful planning can accomplish that - then there's definitely some great potential for match variety.
Game seems a little rushed, this is definitely noticeable on the final level where it simply guides you through what feels like a number of «challenge rooms» and just throws enemies at you.
At some points in the game it feels like they threw it in there as an after thought just to extend the play time, with some entire chapters being room after room with the same enemy type just to slow you down.
The game has an assortment of awesome weapons, puzzles, worlds, and enemies, and can be downright devilish to play at times as well - in a good way.
that kind of sucked but other than that its a pretty solid game with some redundancy after like 10 - 20 mins but I was ok with it bc I felt like I was fighting the enemy at times.
This game is pretty fun at times, fighting dozens of enemy's while you die from a bullet isn't fun.
This game is totally uncontrollable and no point of shooting at your enemies because as soon as you aim they start shooting.
The gameplay may feel a little rigid at times, but that is compensated for with the games ability to allow you complete freedom of controlling the way you kill enemies, and solve things.
It's clear from the beginning that a lot of effort has gone into Nine Parchments» aesthetics, skill trees and overall progression, but this comes at a price to what you will spend most time in the game doing: killing wave after wave of enemies, with that becoming less and less fun each time.
But again, this is just a way of the game to take control — as you run forward at a crazy speed, any objects or enemies are pointless to resist.
Of all the game's systems, the combat has changed the least and yet has benefited from the most positive improvement — despite the fact that all you have to do is mash the buttons and you'll be able to beat 90 % of enemies without even thinking, or barely looking at the screen.
The PS3 beta is open to residents of North America and Europe only and according to Namco Bandai, «players will not only get an opportunity to explore an entirely new area of the game, but also experience overwhelming enemy encounters, diabolical challenges, and the unrelenting difficultly that only the developers at FromSoftware can deliver.»
Background structures and textures constantly suffer from the moiré effect, and some of the finer details of the game's landscapes and enemies are lost at such low resolution.
The game looks like it'll incorporate sword play and some unusual enemies, but everything suggested is purely speculation at this point.
It takes a great deal of trickery to make such a farfetched premise fly, so credit director Tony Scott (Spy Game, Enemy of the State) for keeping the action and drama moving at a brisk enough pace to keep out minds engaged more in the events as they unfold on the screen, only realizing that, in the end, it doesn't quite hold up to close analysis.
Enemies in the distance render at a lower frame - rate, a trick used by many games to optimise performance.
However, it's the brilliant touchscreen combat against multiple enemies at once that was the most engrossing, and each opponent having its own strengths and weaknesses kept every battle interesting and dynamic throughout the game.
The Warriors games have long been about hacking and slashing dozens of enemies at a time, but they're often also kind of janky and bug - addled.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
It goes without saying that Dragon Quest games are hard: even in the very first areas where you fight alone you have the chance to run into eight enemies at once.
The action itself is pretty similar to Luftrausers, with you chasing, and being chased by, the enemy across a scrolling sky but where that game threw a brick wall at you very quickly (when that zeppelin turned up that you never managed to kill), this game manages progress a lot better.
It also makes the game trivially easy at times as enemies are mostly slow, lumbering targets that occasionally shoot slow, lumbering projectiles that are easily shot from the sky.
gwyneth paltrow (shallow hal) joe pantoliano (cats & dogs) guy pearce (the time machine) ron perlman (hellboy) michelle pfeiffer (white oleander) lou diamond phillips (the big hit) joaquin phoenix (gladiator) joaquin phoenix (ladder 49) brad pitt (the mexican) brad pitt (oceans 12) brad pitt (troy) natalie portman (where the heart is) natalie portman (garden state) natalie portman (garden state) dennis quaid (far from heaven) dennis quaid (the rookie) aidan quinn (songcatcher) robert redford (the clearing) tara reid (natlamp's van wilder) jean reno (crimson rivers) christina ricci (the man who cried) robert redford (bagger vance) keanu reeves (matrix reloaded) jean reno (crimson rivers) paul reubens (mystery men) ving rhames (bringing out the dead) julia roberts (mona lisa smile) julia roberts (the mexican) the rock (the scorpion king) ray romano (ice age) ray romano (welcome to mooseport) rebecca romijn - stamos (femme fatale) rebecca romijn - stamos (x2) geoffrey rush (mystery men) geoffrey rush (quills) kurt russell (dark blue) kurt russell (miracle) meg ryan (against the ropes) meg ryan (you've got mail) meg ryan (in the cut) winona ryder (lost souls) antonio sabato jr. (the big hit) adam sandler (punch drunk love) susan sarandon (moonlight mile / igby / banger sisters) rob schneider (the animal) kristin scott thomas (random hearts) arnold schwarzenegger (collateral damage) arnold schwarzenegger (end of days) arnold schwarzenegger (the sixth day) arnold schwarzenegger (terminator 3) molly shannon (superstar) elisabeth shue (hollow man) bryan singer (x-men 2) gary sinise (mission to mars / reindeer games) will smith (I, robot) will smith (men in black 2) wesley snipes (blade 2) leelee sobieski (here on earth) leelee sobieski (joy ride) mira sorvino (triumph of love) kevin spacey (pay it forward) kevin spacey (k - pax) david spade (joe dirt) britney spears (crossroads) steven spielberg (catch me if you can) brent spiner (trek insurrection) patrick stewart (trek insurrection) patrick stewart (trek nemesis) patrick stewart (x-men 2) julia stiles (the prince and me) ben stiller (mystery men) sylvester stallone (driven) ben stiller (dodgeball) meryl streep (adaptation) mena suvari (the musketeer) hilary swank (boys don't cry) hilary swank (affair of necklace) charlize theron (monster) charlize theron (north country) uma thurman (les miserables) uma thurman (paycheck) john travolta (basic) john travolta (mad city) john travolta (the punisher) john travolta (swordfish) liv tyler (one night at mccool's) james van der beek (rules of attraction) nia vardalos (connie and carla) patricia velasquez (mummy returns) jon voight (the general) arnold vosloo (mummy returns) mark wahlberg (the big hit) mark wahlberg (planet of apes) christopher walken (the opportunists) paul walker (timeline) denzel washington (he got game) denzel washington (bone collector) denzel washington (training day) denzel washington (john q) denzel washington (out of time) john waters (cecil b. demented) naomi watts (le divorce) naomi watts (the ring) sigourney weaver (tadpole) hugo weaving (matrix reloaded) raquel welch (tortilla soup) forest whitaker (ghost dog) bruce willis (the story of us) bruce willis (whole ten yards) owen wilson (behind enemy lines) peta wilson (league of extraordinary gentlemen) reese witherspoon (pleasantville) reese witherspoon (election) reese witherspoon (sweet home alabama) reese witherspoon (vanity fair) elijah wood (fellowship of the ring) james woods (virgin suicides) renee zellweger (bridget jones's diary) renee zellweger (chicago) catherine zeta - jones (chicago) catherine zeta - jones (traffic) catherine zeta - jones (oceans 12) cast being john malkovich cast / director blair witch 2 cast of cats & dogs cast of dancing at lughnasa cast of daredevil cast of Harry Potter 3 cast of october sky director / cast of ocean's 11 director / cast of shrek director / cast of star trek: insurrection cast of waking ned devine director / cast of X-Men
Starting with 1997's Dynasty Warriors, these games remix beloved historical and fictional settings into large - scale hack and slash games that involve massive waves of enemies and arm players with explosive attacks that can defeat more than 100 at a time.
In its medium difficulty setting — the only other choice is «easy» — the game is generally a breeze: charge at the enemy, hit them until they die, move on and repeat with the next group until the level ends.
In its default «Quality» mode — which runs at 1080p / 30 fps docked — the game ticks along nicely, with impressive visual effects and loads of enemies on - screen at any one time.
I understand the story at times is disjointed and the fighting is servicable at best but its still clearly a final fantasy game with loads of secrets, locations, enemies and side missions.
While we're kind of glad that these enemies were left on the cutting room floor, it does make us wish that FromSoftware would just go ahead and tell us that the new project it mysteriously debuted at the 2017 Game Awards is Bloodborne II.
Missions near the end of the game throw all - new challenges at the player; old strategies that players may take for granted can quickly become useless in the face of smarter, stronger, more situationally - aware enemies.
So players would cut out the ground around an enemy, and the enemy would «fall out of the gameat which point players would «unlock» them and be able to make them in papercraft form outside the game.
In short, you're not the same fighter you were at the start, much like the Plasmids and upgradable weapons in BioShock drastically change the way you tackle enemies in the back half of the game.
Escape Dead Island has a fairly liberal checkpoint system though, so I never found myself with too much time lost, and certainly not as much time lost as some of the unbalanced later encounters in the game that were only beaten through enemies getting stuck, about 45 rounds of shotgun ammo fired wildly in no certain direction, and perhaps my wife doing some kind of voodoo magic so that I would stop cursing at the TV.
It's tough calling Warcher Defenders a «tower defense» game, as even though you're literally defending enemies from attacking your tower it's not the typical tower defense formula at all.
Basically, without going into too much detail, many reviewers criticised this turn - based strategy game for not being able to tell what the enemy will do considering they move at the exact same time as you.
a b c d e f g h i j k l m n o p q r s t u v w x y z