Sentences with phrase «game feeling let down»

Not exact matches

Will feel very disappointed with a loss ofcourse, but also very let down — this isn't a game we «can» win, it's a game we «should» win.
Arsenal should beat them comfortably (fingers crossed — not jinxing) so long as the game doesn't have that «end of season» feel to it, because Arsenal being Arsenal, we can always let our guard down.
Let's play and win our games, with chelsea and city's current performance, I have a feeling that things would go down to the wire.COYG
Time for some brutal honesty... this team, as it stands, is in no better position to compete next season than they were 12 months ago, minus the fact that some fans have been easily snowed by the acquisition of Lacazette, the free transfer LB and the release of Sanogo... if you look at the facts carefully you will see a team that still has far more questions than answers... to better show what I mean by this statement I will briefly discuss the current state of affairs on a position - by - position basis... in goal we have 4 potential candidates, but in reality we have only 1 option with any real future and somehow he's the only one we have actively tried to get rid of for years because he and his father were a little too involved on social media and he got caught smoking (funny how people still defend Wiltshire under the same and far worse circumstances)... you would think we would want to keep any goaltender that Juventus had interest in, as they seem to have a pretty good history when it comes to that position... as far as the defenders on our current roster there are only a few individuals whom have the skill and / or youth worthy of our time and / or investment, as such we should get rid of anyone who doesn't meet those simple requirements, which means we should get rid of DeBouchy, Gibbs, Gabriel, Mertz and loan out Chambers to see if last seasons foray with Middlesborough was an anomaly or a prediction of things to come... some fans have lamented wildly about the return of Mertz to the starting lineup due to his FA Cup performance but these sort of pie in the sky meanderings are indicative of what's wrong with this club and it's wishy - washy fan - base... in addition to these moves the club should aggressively pursue the acquisition of dominant and mobile CB to stabilize an all too fragile defensive group that has self - destructed on numerous occasions over the past 5 seasons... moving forward and building on our need to re-establish our once dominant presence throughout the middle of the park we need to target a CDM then do whatever it takes to get that player into the fold without any of the usual nickel and diming we have become famous for (this kind of ruthless haggling has cost us numerous special players and certainly can't help make the player in question feel good about the way their future potential employer feels about them)... in order for us to become dominant again we need to be strong up the middle again from Goalkeeper to CB to DM to ACM to striker, like we did in our most glorious years before and during Wenger's reign... with this in mind, if we want Ozil to be that dominant attacking midfielder we can't keep leaving him exposed to constant ridicule about his lack of defensive prowess and provide him with the proper players in the final third... he was never a good defensive player in Real or with the German National squad and they certainly didn't suffer as a result of his presence on the pitch... as for the rest of the midfield the blame falls squarely in the hands of Wenger and Gazidis, the fact that Ramsey, Ox, Sanchez and even Ozil were allowed to regularly start when none of the aforementioned had more than a year left under contract is criminal for a club of this size and financial might... the fact that we could find money for Walcott and Xhaka, who weren't even guaranteed starters, means that our whole business model needs a complete overhaul... for me it's time to get rid of some serious deadweight, even if it means selling them below what you believe their market value is just to simply right this ship and change the stagnant culture that currently exists... this means saying goodbye to Wiltshire, Elneny, Carzola, Walcott and Ramsey... everyone, minus Elneny, have spent just as much time on the training table as on the field of play, which would be manageable if they weren't so inconsistent from a performance standpoint (excluding Carzola, who is like the recent version of Rosicky — too bad, both will be deeply missed)... in their places we need to bring in some proven performers with no history of injuries... up front, although I do like the possibilities that a player like Lacazette presents, the fact that we had to wait so many years to acquire some true quality at the striker position falls once again squarely at the feet of Wenger... this issue highlights the ultimate scam being perpetrated by this club since the arrival of Kroenke: pretend your a small market club when it comes to making purchases but milk your fans like a big market club when it comes to ticket prices and merchandising... I believe the reason why Wenger hasn't pursued someone of Henry's quality, minus a fairly inexpensive RVP, was that he knew that they would demand players of a similar ilk to be brought on board and that wasn't possible when the business model was that of a «selling» club... does it really make sense that we could only make a cheeky bid for Suarez, or that we couldn't get Higuain over the line when he was being offered up for half the price he eventually went to Juve for, or that we've only paid any interest to strikers who were clearly not going to press their current teams to let them go to Arsenal like Benzema or Cavani... just part of the facade that finally came crashing down when Sanchez finally called their bluff... the fact remains that no one wants to win more than Sanchez, including Wenger, and although I don't agree with everything that he has done off the field, I would much rather have Alexis front and center than a manager who has clearly bought into the Kroenke model in large part due to the fact that his enormous ego suggests that only he could accomplish great things without breaking the bank... unfortunately that isn't possible anymore as the game has changed quite dramatically in the last 15 years, which has left a largely complacent and complicit Wenger on the outside looking in... so don't blame those players who demanded more and were left wanting... don't blame those fans who have tried desperately to raise awareness for several years when cracks began to appear... place the blame at the feet of those who were well aware all along of the potential pitfalls of just such a plan but continued to follow it even when it was no longer a financial necessity, like it ever really was...
Either way he feels let down and I can understand why, especially if he was given the belief that he would get his chance and would feature in a decent amount of games if he proved himself.
His all important headed effort gave us the lead in the first leg, while his acrobatic finish in the second proved to be nothing more than a consolation.Regardless, Giroud is still the holder of an impressive record, despite many Arsenal fans feeling he's nowhere near good enough to be playing for the club.Few strikers get the better of Manuel Neuer — a player widely regarded as the best goalkeeeper in the game — and even fewer score against him with regularity condolence to the families affected by the Paris terror attack - the whole world let's pray that no more life goes down
This game must've hurt Wenger very badly as he praised his players earlier that they can match Chelsea in every department, he will feel very let down by certain players.
The players are also human, and will feel more aggrieved at letting down their fans than the fans being disappointed; by showing them that they have the support and confidence of the Gooners, the fans can instil passion in them and urge them to deliver their best in every game.
how i feel let down... how i watch other games and see different levels of vigour and passion.....
A bit of a let down and feels like a step backwards in terms of gameplay as the game itself is little more than one massive scavenger hunt with most of the storyline progressing through bland, boring cut - scenes.
It has all the makings of a solid game, yet is let down by some minor problems but I still feel that Lucid Games should be given a pat on the back for driving Geometry Wars into new territory.
Dunwall is an amazing place in terms of the way it incorporates elements of steampunk with a victorian feel and setting a pace that wouldn't normally suit a 1st person action game but it just flows so well and the artwork on the characters is stunning but sadly let down by a bit of collision detection which is hard to ignore, combine all this with a satisfying story you get a really decent game with plenty to get stuck into.
O love this game bu the issues are there that war for cybertron didn't have but this game also fixed problems so let's see what they did wrong: less game modes, no coop campaign, no vehicle abilities, and escalations feels like it was improved in some areas but also went down in others.
I wasn't too surprised to be let down but this movie, it was actually worst than the first and that was a bad movie, the second on the other hand has more of a story and feels like a genuinely longer movie (as well as more closer to the 2nd / 3d game plot).
This Mario party is probably not going to be in a top 5 or top 10 video that's for sure I mean sure it's got a few down falls but hey this is what we got for the tenth installment in the series so we might as well deal with it until Mario party 11 comes in the meantime let's just hope that this game will get dlc cause at this point Mario party 10 has almost the least amount of work compared to Mario party 9 and Mario party island tour so here's what I feel should've been in this game
I truly only recall for myself just can't beating only a handful of games in my lifetime, like maybe at most 10, and most of them were back on NES and Super NES before they dumbed downed the games to let most people win and make this generation feel accomplished at something hahahaha.
My family own some of his albums and a nice collectors book of his tv episodes.Let's look at adults who feel compelled to buy junky souvenirs at football games and swill down junk food and beers in front of the eyes of the younger audiences at these events.Come on... let» lay blame on the right parties.
I felt let down by them with regards to wiiu but man METROID is one if my obsessions and so it's game time.
I understand that and its fine, i feel a little let down myself but having now played a bit of the final game i understand what they are doing, the campain mode is more than just short tests, kaz said on twitter yesterday that races appear half way through, so theres at least some races to get gold on etc
I feel let down by Rockstar for releasing all of this DLC I didn't think they where like the rest, Episodes was fine, each one was almost a new game, but what they are doing now... * sigh *
But when you feel the company continues to let you down unless you are interesting in thirty party games or BC, then it is time to make a change IMO.
Sure, the final ten minutes left me feeling let - down, and the game has flaws just like any other title,, but the simple truth that I still loved every other minute of the 29 - hours and 50 - minutes that I spent playing it.
More linear gameplay, few assassinations, awkward missions and a lead character I couldn't connect to left me feeling let down with the game.
Throttle, brakes and steering all require pinpoint precision and feel to get the best times around the track, and as someone who loves the game, I feel that I know when things are letting me down a little.
The only thing that I feel lets the game down are the modular map tiles, which don't look very interesting in my eyes and are surprisingly only single - sided.
Regarding the controls — This was one thing I felt let down the game a little at first until I got used to them.
It was great to see Capcom introduce new, well thought out characters however it really let us down by cutting out iconic characters and shipping them into DLC, it felt as if Capcom rushed the game to release.
I felt that this was one of the jarring things about Amnesia - it was a game that succeeded very well at show - don «t - tell, so when this was explicitly mentioned, I felt a little let down.
To people who feel let down by the Vita, you have the right to express your anger — anticipating some eventual future comments — but there is no need to insult the developers making this game so please let people enjoy family games such as PS Vita Pets; you can see there is some heart being invested in its creation, and that's what matters the most;)
But with the Supreme Commander name stamped on the box it was hard to view Supreme Commander 2 as anything more than a stripped back, dumbed down version of the first game, offering none of the depth or scale and leaving fans feeling let - down.
Basic matching puzzles and poorly hidden switches comprised most of the challenges and while that would be fun for younger crowds, the average VR player might feel a little let down at the skill level required to complete the game.
Once again it is in the early game that Hyper Light Drifter is let down, as with none of the sword's upgrades — which mix up combat with new moves and abilities — it's left feeling stale and repetitive, forcing you into a tight move structure, straying from which results in certain death.
So let me break it down for you and tell you what the famous characters in our game feel and behave like.
Shooting and taking down demons feels so satisfying, a feeling that typically doesn't let up until late in the game, if you ever get bored of it at all.
Messing around and experimenting with the parts on my Guardians was fun and something a little bit different to normal dungeon crawlers but it's a shame that the game feels like it has a little bit too much pointless padding; backtracking through dungeons repeatedly and pointless quests really do let the game down.
I would of agreed with you prior to release of D3, but after playing it I was severely let down of how gutted the game felt when compared to diablo 2, and how every act save the last was just a better looking version of an act from diablo 2.
As far as demos go this is very poor quality and although you should never judge a game on the demo alone I have a feeling that the full game will be a let down for some.
You might not be amazing at killing human controlled characters, but taking down a few bots lets players feel helpful without having the experience feel too «dumbed down» for the people who take the game more seriously.
One of those weird experiences that doesn't come along very often of feeling ever so slightly let down by a very, very good game.
I was fortunate enough to be awake during the four minute window that Amazon.com offered preorders of Nintendo's Super NES Classic mini console somewhere around 4:30 am back in August, so I felt confident that I would be happily playing Star Fox 2 and all of my other favorite 16 - bit games come release day last week, but then Amazon let me down when they seemingly diverted their preorder allotment stock to their roaming Treasure Trucks.
This isn't a huge let down as it really doesn't have too much to do with the actual game, and the amount of cars to choose from are strong enough on their own, but it is those smaller things that you tend to miss when they are not present, however when you start multiplayer and online play that's when this feature comes into play again and it feels right.
Also the sound department didn't manage to capture that old eerie feeling they used to have with the games, like if you played an older RE game with headphones on chance were you would get scared at some point or at least pumped up for what was waiting around the next corner, however Revelations did not manage to do this to me this time around which was kind of a let down but nothing really game - breaking.
As a technical accomplishment, there is no doubt at all that it is immensely impressive, but with a very unusual structure to the game and what I believe to be one of the biggest marketing mistakes Bungie could have made, it's easy to see how many people could feel bemused or even let down after spending a bit of time with the game.
Between DVD's and games nowadays I feel pretty let down compared to the childish joy I got from the goodies in the days of the cartridge.
As for the game iteslf, we felt that Infamous: Second Son was «a blockbuster experience that rarely lets you down,» thanks to polished game mechanics and gorgeous visuals.
Game releases and is panned by critics as fans once again feel let down.
If you have played some other Vita games, especially Uncharted or WipEout, you may feel a little let down here.
Some solace is taken in the fact that, at the very least, we finally have a workable version of a 3D Ninja Gaiden game running in the palm of our hands, but it still leaves you feeling let down by the whole sloppy affair.
And yes, that is still a really good deal, but the fact that the sound quality is poor, the controller feels brittle and cartridge games are hit and miss, it is just another let down for the Mega Drive Classic.
I am enjoying it for what it is, a game that is better than a first person shooter to me, but as a Tales of game, I feel let down by it.
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