Sentences with phrase «game flow such»

As Arekkz notes above, the video also focuses on general game flow such as how to embark on a quest, along with hunting.

Not exact matches

Some may point to the fact that Chelsea only had 3 but if you assess the situation, Chelsea were never going to come out guns blazing at Arsenal, Chelsea thrive on controlling the game and counter attacks, having a free flowing game of attacking football is in Arsenal's best interest not Chelsea's and as such they would do everything to break up the play, seek for one off opportunities to get a goal and or get goals from set pieces and it worked like a charm against us.
«But honestly after that Christmas Day game I kind of understood that we have such high - IQ players that if I could be aggressive, do what I do and need to do every single night, everything will kind of flow from that.»
The lack of common sense used during the match was also staggering, such as allowing Southampton to take four or five minutes out of the game as Jose Fonte had his head bandaged two yards away from the edge of the pitch, when he could have easily stepped off and not disrupted the flow of the game.
«Such organic flow batteries will be game - changers for grid electrical energy storage in terms of simplicity, cost, reliability and sustainability,» said Prakash.
When a game like Lego City Undercover plays so well, it's a huge shame that woefully long loading times between chapters put such as dampener on it and destroy what flow it has.
Mid-battle cutscenes also flow better than before, such as cameras focusing on areas of interest mid-battle, and meetings with certain generals happening in a more realistic way; while in the old games you would sometimes see your character interacting with a general on the other side of the map during a cutscene, this doesn't tend to happen now, some scenes flowing back into gameplay with your character standing in front of the officer they were speaking to, rather than suddenly finding yourself back on the other side of the map as though nothing had happened.
Most of the game's arenas transform in shape in the midst of battle, and some — such as the Metroid - themed Pyrosphere and Mega Man's Wily Castle — feature massive boss characters that switch up the flow of combat significantly.
The social bluffing nature of the game makes it absolutely brilliant for just such a setting, and once a few drinks are flowing it lets everybody relax a little and start having some fun with the role.
He worked in some of the earliest online game communities, such as Wireplay from British Telecom, where he established a basic understanding of how online interactions and communities flow and function.
The team has designed the game in such a way that every encounter can feel like its own bespoke boss battle, with AI adapting to both the scenario and surroundings — it is, as the studio says, «free flowing».
Other changes to bring Machinarium to iPad 2 included converting the game's vector animations (such as smoke, flowing water etc.) to bitmap sequences — something Dvorsky couldn't shed more detail on, not being a programmer himself.
Why don't game's such as flOw, Flower, OlliOlli, Mutant Blobs, Wipeout 2048, Hot shots Golf, Another World 20th Anniversary, Disgaea 3, Germinator, Dokuro, Sine Mora, Oddworld Stranger's Wrath, Street Fighter x Tekken, ModNation Racers Road Trip, Loner Survivor, Unit 13, Mutant Mudds, Kick & Fennick work?
The share button on my DS4 controller took a battering like never before, such was the splendour of the visuals flowing through this incredible looking game.
I highly recommend this game if you are a fan of such games as Flower or FlOw.
The on - field gameplay comes with much deeper mechanics, such as altering the flow of the game and slowing down / speeding up each quarter of play.
While the 100 shrines in the game are built for short applications of lateral thought and controls mastery, with Link's various powers such as Stasis (the ability to halt time's flow on certain objects; check out the halting of the stone ball in the above picture), where the game slips more back into The Legend of Zelda's traditional longer - form dungeons is with the game's plot - critical Divine Beasts, huge titan - like machines that while once created to beat Ganon, have now been taken over by him and are causing chaos in Hyrule's various regions.
Aside from the occasional point where veering through a flowing river leaves very little room for error and invites repeated attempts, Tomb Raider's only low - point comes from the multiplayer offering, which feels like an odd complaint given that I wouldn't have criticized the game for skipping the attempt to include such a mode altogether.
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