Sentences with phrase «game give you a pop»

At the very end of Barkley, Shut Up and Jam: Gaiden, the same antennae that let you save your game give you a pop quiz on niche Japanese RPGs.

Not exact matches

That's the beauty of pop and these games, he gives the young kids license to play without fear bc we're not even supposed to be competitive on paper.
You give away your ticket for at least 100 pounds a game, that is 1900 right there but games against United, Chelsea, the lot are 300 a pop.
Adams and their guards don't really have the pullup three / pick and pop game that can theoretically give Gobert trouble.
NBA: «We were the poor kids playing the rich kids and we should have won,» said East Coach Tom Heinsohn after Jerry West popped in a 20 - foot jump shot with two seconds left to give the WEST a 112 - 110 victory in the NBA All - Star Game in Los Angeles.
Arsenal were looking in danger of being eliminated from the Europa League by CSKA Moscow on Thursday night, until Mohamed Elneny popped up to give Danny Welbeck the chance to put us back in the game, and in most peoples eyes the Egyptian was our best midfielder on the pitch that evening seeing as he also fed Aaron Ramsey for our equaliser as well.
With the game hanging in the balance, Lingard popped up with a sublime effort from outside the box to give United the lead, and he will be hoping to contribute further towards a potential Cup triumph this term.
We don't really know what shape is going to pop out in a given week until an hour before game time when our phones chirp and our chosen app provides us with the starting XI.
Heading in to the last stages of the game, Glenn Murray popped up with a goal for the south coast side, which gave them a famous victory.
There might be some tiny glitches with pop in graphics and limited avatars which is the only thing that prevents me from giving a 10, but it is definitely the golf game for those that want a great simulation and experience.
The novel is built entirely on nostalgia and pop culture references — particularly video game references — making it a bit of a tricky adaptation given the various licensing hurdles involved.
A teaser trailer for the latest all - star Lego Marvel game popped up on Facebook, giving us a brief glimpse of baby Groot and Doctor Strange, suggesting another game rooted in the cinematic universe.
For those interested in getting some further insight into the ideas behind the game, I've popped up a pdf copy of the Game Comics talk I gave last month at the Joint International Graphic Novel and Bande Dessinées Conference in Glasgame, I've popped up a pdf copy of the Game Comics talk I gave last month at the Joint International Graphic Novel and Bande Dessinées Conference in GlasGame Comics talk I gave last month at the Joint International Graphic Novel and Bande Dessinées Conference in Glasgow.
There'd been a popping of flashbulbs, a stirring in the crowd, and then the referee had blown the whistle and stopped the game for the players to give the Heil Hitler.
Meanwhile on the track the roar and grow of the real bikes hasn't translated into the game, where they all sound flat and lifeless, pale imitations of the real things, taking away from the overall experience Where's those lovely little snarls, pops and crackles that give the bikes their identity?
Should you wish to give combat a slightly more tactical edge, a cover system is also fully present in the game allowing you to duck behind a box, pop out and pop some heads.
Various mini-missions will pop up during games and some of them give you a chance to increase your standing with the worlds nations by increasing exports to certain countries and doing other things to keep them happy.
good maybe capcom will make a devil may cry 5 now and get the sales that they wanted they would have got big sales if they made DMC 5 instead of DmC but ill give it to them for trying something new with the series but they changed too much from past games like loss of manual lockon changed the look of dante that was already liked by fans the guns sounded like pop guns rebellion was too small and so on also the slower frame rate did nt help but maybe capcom will listen and make devil may cry 5 now and aslong as its better than the crappy ninja theory reboot all will be forgiven
While their intention is not to make Ulala a pop culture icon like Sega tried three years ago, they are giving us these games for a ludicrously low price, which is the first of many reasons why you need to own this package.
Things like texture and shadow pop - in, long load times, frame rate and sound issues, and low resolution paint jobs on cars are the things they tend to fix last in a game like this and, given that they pointed them out to us before the disc was even inserted, there's plenty of reason to assume that they will fix them before they call the game «finished» and ship it.
Sure, there are instances of pop - in and the occasional low texture that flies past you, but the sense of speed given off by the game negates any real impact that it may have.
Given the quality of Pop - Up Pilgrims; there is reason to be excited for Dakko Dakko's future PlayStation VR games.
All unnamed, the games were a four - person co-op adventure (canceled due to multiplayer design difficulties), a 3D exploration game (canceled due to low quality), and a more traditionally animated Kirby game with «pop - up book» style visuals (no reason given for the cancellation).
It's a good analogy of a typical GTA game: a raucous mix of crime - caper thrills, cinematic set - pieces and pop - culture humour culled from the team's collective psyche that also gives the player the option to ignore the tightly woven story if they so wish and venture off - piste at any time.
@Mintaro Obviously in this article, the reviewer wasn't even able to bring it upon himself to give us a real review and list any flaws of the game, but I've read many of the reviews, listing several flaws of the game, (longevity being an example that pops to head instantly).
My point is normal gamers don't get this opportunity so when they pop the game into thier chosen console they don't usually give 2 hoots what it looks like on any other format, they are just happy to be gaming.
With the first reviews beginning to pop up, giving great scores across the board and the first TV ads surfacing, it seems the build up has officially begun and this kind of advertising just adds to the excitement, winding gamers up like a coil until, come April 29th, they let us loose like so many clockwork monkeys.
Tiny, helpful pop - ups will erupt during certain parts of the game to give you hints, or tell you how to control your character.
I often found myself needing to concentrate on individual enemies in order to pop a cap in them; something that - given the game's focus on group combat - succeeds chiefly in feeling fiddly and ultimately unsatisfying.
That's not to say that zombies will be the only enemy in the game — with powerful BOWs (Bio-Organic Weapons) also popping up around the world, and it seems that the Majini threat is also still present, giving us the gun - toting parasitic threat as well as the zombie outbreak.
It's characters from the game, the Squid Sisters to be precise, who have gone from being two aspiring popstar characters, who in - game would keep you updated on all the latest news and Splatfest events, to full blown pop stars, who have not only given 2 «live» performances, but now they have a CD releasing too.
My feedback would be to add some cardboard colored paper or something like that to give the game a little more contrast, and make the notebook into a «pop - up book» if you know what I mean....
Granted, one could argue that this is intentional design, given the game's subject nature, and I may be willing to buy that with the texture pop - in (a literal translation of someone's memories slowly coming back to them, I suppose) but when looked at alongside the inexcusable load times, I begin to suspect that there is nothing intentional here.
With multiple paths that are available to take, it gives players more reason to go back to and enjoy the time - bending shooting elements the game has to offer, but just be on the lookout on the annoying glitches, pop - ins, and long loading times.
We've included release dates and trailers for each game, to give you all the info you need to pop them on your wishlists.
It's also worth noting that while Idea Factory and Compile Heart titles tend to have some of the worst tutorials in history with what feels like a never - ending slideshow, 4GO does well to give you less than 2 - 3 windows at a time that are to the point, and doesn't pop up incessantly even well after the start of the game.
Moreover, the game doesn't throw you off the deep end, and features some nice tutorials that pop - up whenever the need arises to give you some insight into a new concept.
Grabbed it digitally cheap so that I didn't have to pop my game disc in and out and gave the physical copy to a friend, low and behold new save file required.
The colors in Jump World really pop which gives the game a true anime feel.
Each of the maps in this game «pop» with color and are balanced well, never clearly giving one side an advantage over the other.
I grew up watching each movie Disney popped out of their majestic, and perfectly proportioned, heads so I had to give Epic Mickey some huge bias when I saw the trailer, but as I saw the interviews I realized Warren Spectre loved the subject matter as much as I always did and I saw how genius this game was going to be.
The new trailer gives us a look at a «fast» button that pops up when sailing to take some of the tedium out of the endless ocean, and there's been talk of a reconfigured Tingle Tuner accessory (which, in the original game, required a Game Boy Advance and a special link cable to ugame, required a Game Boy Advance and a special link cable to uGame Boy Advance and a special link cable to use).
Because it seems bizarre really given that many more people would probably want to buy Mega Man 2 as a 3D classic and with the same 3D effect additions as Kirby's Adventure than buy some of the arguably thrown together Game Boy Mega Man spinoffs that seem to be popping up on the 3DS Virtual Console.
Well almost nothing, the corny in game dialogue serves to give the player missions they can complete and most of these are delivered through a cell phone gimmick that allows players to see what new missions pop up.
If your game has more of an abstract theme to it, popping in a fair amount of neon and particles can give your game an effect similar to a fireworks show.
The game simply gave players a toolkit of flippers, pop bumpers, and the like; then it set them loose on the blank canvas of an empty pinball playfield.
I actually popped open my chibi robo amiibo just for this game, and unfortunately it too only gives a amiibo yoshi.
I've always wanted to make a game where someone basically gave up, It was too much for them and they let the developer win so I took the difficulty of Super Meat Boy and combined it with the main mechanic of VVVVVV and out popped Bit.Saw ready to destroy sanity, The art style came from the fact that I love retro games so I went super retro and basically went with singular colors
It was still a challenge — the game is self - described as «hard - boiled arcade shooter» so don't expect that to change — but it no longer felt like I was flailing and jumping around to try and stay alive and could start to see how enjoyable this game could be in co-op, advancing while your partner gives you covering fire before popping into cover to cover your partner.
They'd warned Nintendo that offering «free» demos or mini-games on iOS or Android would be pointless, given that people into freebies burn through free content and then merely seek out more free content, rather than immediately popping out to buy some new hardware and plastic games cartridges.
a b c d e f g h i j k l m n o p q r s t u v w x y z