Sentences with phrase «game graphical settings»

Not exact matches

Mafia 3 has a great story and setting but what holds the game back is poor driving controls and graphical problems such as NPCs poping in from
I spent some time with Battlefield 1 and seeing this game run on the highest graphical settings was unbelievable.
Unfortunately, this graphical setting can not be turned off, at least it's not an option on this build of the game.
Powered by the Unreal Engine 4, Tekken 7 sets a new benchmark for graphical fidelity for the fighting game genre, pushing the new generation of console hardware and PC visuals to the limit.
Aside from a configuration launch tool that lets you change the game's resolution and fiddle with a few graphical settings, nothing has really changed.
My rig — with no overclocking — was able to run the game consistently over the 100 FPS mark with most of the graphical settings maxed out or on high settings.
Destiny 2 is now available on PC, and enthusiasts will be pleased to know that the game comes with a plethora of graphical settings to tweak and fine tune to their liking.
Destiny 2 is now available on PC, and enthusiasts will be pleased to know that the game comes with a plethora of graphical settings to tweak and fine tune to their...
Undertow set a high graphical standard for games early in the XBLA's lifespan.
When designing 3D educational games, the first thing to do is setting up the graphical environment of your module.
Indeed, although my own computer is above the recommended specifications even smaller games struggled to maintain a steady framerate at times, and thus I actually turned down the graphical settings in order to keep things smooth.
Apparently PC gamers with some high end graphics cards can't even get 60 fps with all the graphical settings put on low.
Although current consoles could never reach the graphical depth of the ports mentioned in the article they're still PS360 consoles games rendered in high settings.
Like the graphical upgrade the handling improvements will most likely not be noticed by many players, but these minor tweaks have easily set SBK as the best game in the bike racing genre, though competition is hardly fierce.
While this isn't exactly a major problem that will kill your enjoyment of the game, it frankly feels lazy on Namco Bandai's behalf, and when coupled with the lack of graphical options it doesn't set the tone for the rest of the port well.
With a little time and patience I was able to get games looking great and playing well, and while that may mean the Alpha can't compete with the plug and play nature of consoles where graphical settings other than brightness aren't a concern it also equals a much more customisable experience.
The graphical design of the game really sets the tone of the whole experience and makes for a fun time combining and growing your chickens.
The graphical style sets the game apart as well.
With eyes having been drawn to the title, there is a lot to be responsible for when it comes to a Halo title such as a solid story, a solid online component and a powerhouse combination of musical compositions as well as a graphical prowess that will set the game above all the rest to date.
It said «there is not one redeeming thing about the game, forgettable in every way» that is a LIE bc it has unarguably the best graphics on console to date, setting a graphical benchmark is redeeming & not soon forgotten — so that review is bogus.
Sledgehammer games, the current developer of the game has just released a slew of information talking about the PC features and graphical settings for the game.
One issue with GGXX ^ C + (no, that title does not get less ludicrous with repetition) was that it was clearly a PS2 game, and this poses a few problems when being ported to the PS3's higher graphical settings.
Even on its fourth attempt, the game would only run after all of its graphical settings were set to minimum.
Unfortunately, this graphical setting can not be turned off, at least it's not an option on this build of the game.
On top of that, Metro Exodus will be one of the first games to make use of DXR Raytracing and Nvidia's RTX technology, maintaining the series» pedigree as a benchmarking standard for PC gamers, supporting advanced features and graphical settings which promise to stress out next - generation hardware after launch.
As well as additional graphical changes on the franchises» predecessors, the game is also set to feature «branching storylines» and «player choice», allowing players to pick varying paths through levels.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Gran Turismo has always set the graphical benchmark for console racing games, and Gran Turismo Sport is no exception.
When set to the highest graphical setting, the game looks absolutely fantastic.
The game is absolutely stunning and clearly sets a new standard for Ubisoft going forward, it is almost disturbing how real the characters feel with this level of graphical fidelity.
On the whole the graphical experience in Wolfenstein is very similar across all three platforms, with the consoles coming close to matching the PC game running at maximum settings, although shadow quality and post-processing appear to operate at a notch below.
The introduction of DirectX 11 features and the huge increase in graphical complexity compared to previous games also means that achieving a locked 60 fps when running at 1080p and with max settings enabled on PC is no longer possible using powerful GPUs like the GTX 770 or Radeon 7970.
Even guys who played the PC version on the lowest specs and lowest graphical settings still said the game looks fine.»
Tekken 7 is setting new milestones for all fighting games with their new graphical might by their utilization of the Unreal Engine 4.
As with the previous Souls games the animated cut - scenes are absolutely stunning, and they manages to set the mood right from the start, however when you start playing the game it is easy to overlook the small graphical leap that has been made to the game since Dark Souls as it, at first glimpse, might look exactly the same as the previous game but if you go back and play the first Dark Souls game you will notice the difference.
This is only Platinum's second game to release on PC, so it's disappointing but not surprising to find the graphical settings are limited to say the least.
Powered by the Unreal Engine 4, Tekken 7 sets a new benchmark for graphical fidelity for the fighting game genre, pushing the new generation of console hardware and PC visuals to the limit.
The game is not optimized for PC at all, no matter what quality setting I had for the game there were still graphical problems or low FPS, and after reading trough posts on the subject it seems that this will affect you no matter how great your computer is.
This game sets a new standard for realistic ball physics and graphical detail in pinball video games.
«We know Changyou's developers can set a phenomenal benchmark with CryENGINE 3 for interactivity and graphical quality in games from China.
You can practically feel the bitter bark) and lifelike real - time lighting and shadow effects, DriveClub is already setting the graphical benchmark on PS4 that future driving games will aspire to.
While certain releases since the Pro's launch, such as Horizon: Zero Dawn, have come with settings specifically designed to take advantage of the stronger graphical capabilities of the system, the Pro is also able to upscale older games to make them look better and play smoother even if they were released prior to the Pro.
The game's setting creates a graphical issue, however: the interiors of those facilities are extremely dark, making it really difficult for you to see what's going on, especially when you're playing the game on portable mode.
I played this on a high end PC, and for whatever reasons the game hitched up and had framerate drops on the higher of the two graphical settings.
Also, the engine not only reduces the resolution but also reduces the graphical settings for the game too.
There's a full complement of graphical settings on offer, and you can command - tab in and out of the game, and even use exposé without breaking it in any way.
In order to get around this, users must go into the game's Steam library files and edit the graphical settings of the executable.
Monster Energy Supercross features one of the ugliest graphical settings I've ever seen in a console game, especially from this generation.
The main features that are set to make the game's graphical fidelity truly pop are VR and 4K compatibility, frames running at 60 fps, HDR and Wide Color.
To make sure you are receiving optimal game play experience on your system, please make sure the Max Payne 2 uses suitable graphical detail level settings for your Personal Computer.
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