If you want to know what a sexy piece of
game hardware looks like, look no further than this third - generation slim PS3.
Not exact matches
Tech enthusiasts
looking to get into the mining
game would rather invest in
hardware that at least has a chance of breaking even, and can be used for other purposes as well.
«If you
look at
hardware as a category beyond
games, the
hardware startup scene is buzzing.
According to him, when a person
looking to «
game the system» approaches a terminal with a dip payment - enabled, they don't know that the merchant may not actually handle EMV, making it a little more likely that they may go down the street to find someone who doesn't have that
hardware in place.
Read previous Innovation columns: Methane capture gives more bang for the buck, Slipping into the wireless white space, Teaching robots some manners, Why labs love gaming
hardware, Robots
look to the cloud for enlightenment, iPad is child's play but not quite magical, Only mind
games will make us save power, Gaze trackers eye computer
gamers, Market research wants to open your skull.
Read previous Innovation columns: Microsoft's Kinect isn't just for
games, 19th - century tech makes a smarter iPhone, Invisibility cloaks and how to use them, Methane capture gives more bang for the buck, Slipping into the wireless white space, Teaching robots some manners, Why labs love gaming
hardware, Robots
look to the cloud for enlightenment, iPad is child's play but not quite magical, Only mind
games will make us save power.
Read previous Innovation columns: Invisibility cloaks and how to use them, Methane capture gives more bang for the buck, Slipping into the wireless white space, Teaching robots some manners, Why labs love gaming
hardware, Robots
look to the cloud for enlightenment, iPad is child's play but not quite magical, Only mind
games will make us save power, Gaze trackers eye computer
gamers.
Read previous Innovation columns: Smarter books aim to win back the kids, Microsoft's Kinect isn't just for
games, 19th - century tech makes a smarter iPhone, Invisibility cloaks and how to use them, Methane capture gives more bang for the buck, Slipping into the wireless white space, Teaching robots some manners, Why labs love gaming
hardware, Robots
look to the cloud for enlightenment, iPad is child's play but not quite magical.
An extremely beautiful
looking game that takes advantage of the
hardware in every way possible, resulting in an experience that's so huge and fulfilling that it will keep you satisfied for years to come, especially with all the DLC map packs int he pipelines.
I have a 360 / wii but my tv upscales my wii
games to 720p with no hit on frame rate and all i can say is oh my MH3 has graphics that prove the wii to be almost equal to my 360 i mean it
looks awesome in 480p but nintendo need to give devs a new SDK 2.2 that supports 720p then
games like this honestly sit right next to 360 graphics its that good yes SDK 2.1 indicates that HD is locked via firmware not restricted by wii
hardware so hopefully thats something they will sort out at E3 this june wow MH3 1 of the best
games i have ever played.
Animations are nicely done and the levels all retain a unique
look and feel, but you can't help but feel like they put a lot of work into trying to make the
game look better than the
hardware was capable of.
This is a
game that
looks gorgeous on its
hardware and really pushes the handheld's to its limits.
For everyone trying to compare switch ports to ps4 ports that's also not a good comparison because at least those systems come out with cutting edge new
games every year that are in high demand - battlefield, Monster hunter world, while nintendo comes out with old nintendo
games and ports from last generation playstation and xbox
hardware so how can you diss the better systems and then rejoice when you get a
game like dark souls which is from those consoles but is a shell compared to how they
look and play on the better consoles??
Game design has shifted considerably,
hardware has gotten better, graphics
look more photorealistic than ever before.
The Nintendo I grew up with always gave a shit about what they made, was something amazing pushed the
hardware always the best
looking games on there own console.
plus IMO it would be a waste of
hardware power when they can get the
game looking beautiful and playing great with a good art direction instead of going for super real
Arkham Knights presentation is also noteworthy; its a good
looking game in most respects and bar a few minor niggles (pop - in / pop - up / occasional bland textures) it now seems that devs are getting to grips with the
hardware and making
games that
look next - gen.
Developers have also said that the PS3 is a bit of a headache to develop for, because of how Sony set up it's
hardware, and developers are actually
looking forward to PS4 because it's way more developer friendly than PS3, also Nintendo is making Wii U highly developer friendly because of everything they have been doing so far, and any
game system that's pushing developer friendliness is good for all
gamers.
Your a real idiot man, ofcourse their not going to talk about it's specs, neither does Microsoft or Sony, tech websites have already taken Wii U apart and
looked at it's specs, and said that it's great tech, and the design is clever because of the fact Nintendo is giving you some pretty beefy tech at a low cost, also these tech sites have said, «to see what Wii U is really capable of, we need to see
games built for it from the ground up», And Nintendo does have a way better understanding of Wii U's
hardware, they were even holding classes at GDC last month to tech indie & 3rd party developers how to cut development time for new
games and ported
games in half, with a new frame work that they developed specifically for Wii U, and your very stupid if you think that developers are not going to need to learn how to develop for PS4 & the next Xbox.
The Xbox One X is a great piece of
hardware and we're very excited for it and we're making the most of it, so when you run the
game on it, it will certainly
look better than if you're running it on anything else, other than a high end PC.
On the
hardware side of Japan's video
game market, the PSP continues to enjoy its first place prominence, a perch that
looks more than ever to be threatened by the Nintendo 3DS.
It gave the
game more of a claymation
look, which was kind of neat, but it was also an odd choice given that iOS
hardware even at that time was capable of some pretty good 3D visuals.
However, in an interview published today by The Telegraph, PlayStation's Global Sales Head Jim Ryan downplayed the importance of
hardware specs in favor of how the
games actually
look.
It
looked and ran amazing on the Dreamcast
hardware and was the first time the a console port of an arcade
game was visually dominant versus its coin - op counterpart.
It not only contained all of the action players had grown to love from the 1998 original, but it threw in all of the extra characters added to the GBA version of the
game and wrapped everything up in a package that
looked, sounded, and ran as well on the PSP as it had on the original PlayStation
hardware.
This is why in console
games it takes several years and iteration of
games before
games start
looking better and feeling better as developers are still learning how to take advantage of the
hardware.
The Samsung for Nook line has been sold in all 600 bookselling locations for the last three years and it now
looks like B&N wants more control over the
hardware and it
looks like they are back in the tablet
game, designing their own devices.
The company is apparently still
looking to get back into the
hardware game after a hiatus spanning a couple of years, however, with a new tablet featuring an NVIDIA Tegra 4 processor, which ReadWrite pegs for an imminent announcement, and is also considering Android - based smartphone for future development.
HP is
looking into getting back into the mobile
hardware game, according to a new report from ReadWrite which the Verge says is being confirmed from their own sources.
The three tablets listed in this roundup may not replace any dedicated
hardware, but they are worth a
look for
gamers in the market for new tablets:
Looking back at Goldeneye, they weren't happy with the fact the
game ran at 12 frames a second on Nintendo 64
hardware and wanted to push themselves for 60 frames per second for a smooth multiplayer experience.
This guy was selling me an 80 gig PS3 but I went with the 60 gig one, I
looked at my Ps2
games and just could not do it, plus I need room for others things on my entertainment Center, I just can't see me keeping the PS2 around sitting there TAKING UP SPACE, so the 60 Gig PS3 with the
Hardware is what I wanted.
(I am getting one on 10/28 for SSOD, mind you) Cons: less powerful
hardware than direct competitors, multi-plat
games look worse 80 % of the time on X1 and the other 20 % only
look equal to PS4 (never better), less 1st party studios making new
games and IPs than competitors, a basically ruined relationship between MS and the consumer due to lies and 180's (makes me happy, wouldn't have ever bought the X1 if I HAD to get Kinect), I could go on... these are not me bashing the system, they're literally facts Pros: I can watch TV while I play my
game, I can «snap» achievements while playing, I can watch football, and then basically nothing else I guess I am old school and use my
game systems for
games and media playing only.
- despite the new business partnership with Cygames, Nintendo is very satisfied with its mobile business - they are also happy with the various projects created in partnership with DeNA, and their relationship will continue - Nintendo is trying to expand its lineup of mobile
games - Cygames had a plan for a title that was very deep and Nintendo thought it was important to develop and operate it jointly - DeNA doesn't just support Nintendo's mobile applications, but also its Nintendo Account system with tech and dev support - those areas of Nintendo's partnership will also continue - Nintendo is open to partner with other companies as well in the future - by using Nintendo IP in mobile apps, the company wants to spread awareness about Nintendo's characters - ultimately they'd like it to become synergistic with the console business - Nintendo wants to make mobile
games one of the pillars of revenue - it's not enough to just expand dedicated internal development resources for this goal - this is why Nintendo is
looking for possibilities to do it externally as well - Nintendo thought that Cygames» plan with Dragalia Lost was common ground for the companies, so they decided to partner - one important factor to think about when managing a company like Nintendo is that its products aren't daily necessities - Nintendo creates entertainment and fun, and the essence of its business will remain unchanged - Nintendo says it's a high - risk business, and there are times in which performance could be good or bad - Nintendo will continue to create specialized gaming
hardware and software for the world - the aim is to be successful every time, but sometimes it will work out, and sometimes it won't - instead of thinking «I can't do this» they'd rather think «what can we do to continuously tighten our relationship with the customers?»
So at the time the
game would
look and can fully run on the
hardware at it's current state, but then add those missing factors I mentioned previously and then suddenly you'll have to start scaling back things like graphics or resolution to get the
game at a playable state with core features in tact on current
hardware.
In a way Sony needed to react with the PSV sales but it fell down the wayside and it
looks like Sony are putting less and less support for the PSV which for me is bad news as I love the
hardware its just missing the
games.
GameCrate takes a
look at booth location, layout,
games and
hardware on display, and fan sentiment at the show to see how the console titans stacked up against one another at E3 2017.
your favorite
games, specifically nintendo ones, were made to push
hardware, and
look how they turned out.
People act like its a
game that made only for Xbox One X and it isn't c'm on a 360 or Xbox One
game should
look unbelievable on the
hardware stop hyping it like its this console that can do anything.
i said developers don't have any more excuses about ps4 since it's not hard to work with and have the best
hardware so multiplat
games will
look better on ps4 and as it seems... i was right
All the featured
games are on Xbox One and almost all of them are enhanced for Xbox One X so they
look really awesome on the new
hardware.
Screenshots taken from unspecified uber -
hardware doesn't really tell us what this
game will realistically
look like for 95 % of
gamers.
Indeed, from what we've played so far,
games look and sound better than they ever have before and, when the
hardware is fed a title built purposefully to tap into its raw power, such as Forza Motorsport 7, the audio - visual experience is spectacular.
That's what I don't get the hype I've had a gaming pc for decades so I just not impressed with X. I would of rather they focused on
GAMES instead of
hardware look at the wonders that's doing for Nintendo.
The S.I.D. is truly awesome -
looking kit for any
gamer to be proud of, a sci - fi - style robotic armoured tank for your console, which allows you to blast away with confidence that your
hardware is not just totally safe, but made more convenient than ever, thanks to a whole host of innovations.
Before we
look at how the
hardware will affect
games, let's dig into the inevitable word - salad of jargon that always comes with the spec sheet.
Kotaku adds that regular
hardware revisions are likely to become a common occurrence, as Microsoft
looks to speed up the traditional five - year console cycle and release
games that are backwards compatible with Windows 10 and a skew of Xbox models.
It also demonstrates the
hardware with a fun yet challenging
game without making you
look like an idiot.
All in all, this should be the best
looking bike
game yet, as the next - generation
hardware will further allow Milestone to further realise their ambition for authenticity.
It has narrow corridors and an angular, boxy
look that's quite unusual for a
game on current - gen
hardware.