Sentences with phrase «game in a couple of hours»

Resident Evil had a pretty rough learning curve but once you memorized the map design and enemy placements, you could conquer that game in a couple of hours.
Having just 10 levels can make the game seem rather short on content, and with some skill and dedication, one can finish the game in a couple of hours.

Not exact matches

but a large amount of the older games, outside of rpgs and sports games, can usually be beaten in a couple of hours once you know how to do them.
«After practice or after a game, I just sleep in there for a couple of hours to rejuvenate the body.»
But if you appreciate the Pro Bowl for what it is — a group of really good football players screwing around in a pickup game for a couple of hours — it can still be somewhat enjoyable.
he is an embarrassment to the club and an albatross round its neck... will watch and hope that ozil sanchez lacazette and wilshere can bring something that makes it worthwhile spending a couple of hours in their company on a thursday night but wenger has drained real enthusiasm for the game and club
After 27 hours of straight travel with nothing to eat but crisps and an apple the kind Korean couple on the night train from Milano to Paris gave me, I can think of no better way to ring in the new year than curry and a Suns game... assuming I am still awake by then.
The Longhorns have given up more points in a game and a half than Maryland will score all year, players are going down all over the field and to add insult to injury, there are people having all kinds of fun and eating delicious carnival food just outside the stadium they're forced to spend another couple hours in.
So the big day is finally here and we will all be glued to our TVs in a couple of hours, except for the lucky ones that actually get to the game, or even watch it live at the Emirates.
The big game is upon us in just a couple of hours and we just have to believe that Arsene Wenger will have his team ready and set up to beat Tottenham in this early kick - off.
Freiburg conceded five goals for the second game in a row with Borussia Dortmund coming from behind to move four points clear of third place Bayern Leverkusen for a couple of hours at least.
«After a couple of hours the AI was good enough to beat the in - game AI, and after a couple of weeks it could beat the top - ranking humans,» says Firoiu.
The Sale Guessing Game is coming up in just a couple of hours too.
Adult dating girl sex in a couple of hours and this really makes you think like you get game.
Most teams manage to complete the game within a couple of hours, but you can stretch it out to last all day with ice creams breaks, fountain splashing, and snuggling in the shade, if you like!
Burly Man at Sea is a perfect adventure to spend a couple of hours in total relaxation, amazed by the crazy adventures of three sailors and discovering all the little details that the team hid in every corner of the game.
The main campaign may be over in around four hours, but there are a couple of mini games that test your creating skills to the max.
The game is fun for a couple hours in multiplayer, but then you realize much of the map isn't very destructible.
But I had gotten through the game in just a couple hours... Although with the huge variety of different playable characters and the dozens of levels that are included within the game, as well as the fun action packed multiplayer modes.
Not only a couple of hour, littele longer and you are stuck in the game.
It's too early to say for sure that this is their best expansion ever, and there are a couple of issues that need to be fixed up (The war exhaustion / white peace issue being the major one; some unintuive behavior in the fleet manager window being another), but I've been glued solidly to my screen for the last 14 hours playing a game of 2.0.
So, if you are an amazing gamer and do finish the main story in a couple of hours, you'll find yourself playing for a few more hours, just for the extras.
The gadgets in this game are «runes» that you find within the first couple of hours, and once you have those runes you can unlock pretty much anything in the world.
What I will say though is while Cave Story + is a rather cool game you can blitz through in a couple of hours (depending on what kind of a difficulty you choose,) be prepared to play through it more than once as there are many different endings to experience, but the levels are wonderfully designed so re-experiencing them more than once won't be an issue.
Like the other games in the series, Nightmares from the Deep 2 will take you around 10 - 12 hours to complete so you can get a couple of good afternoons out of it if you wish.
Levelling up via story missions alone was impossible in the main game, as level requirements would jump enough between two main quests to force you into a couple of hours of side quests, exploration and grinding.
Even in the most fantastical tale we should see reflections of ourselves otherwise the entire story becomes a pointless game employed to pass a couple of hours.
This is never more apparent than in the early part of the game, where you will have to complete a couple of hours worth of training missions, many of which involve very little hunting of monsters at all.
Ultimately when it comes to Sine Mora EX, the price point is relatively cheap but it also matches the content of the game, which might be highly replayable but if you just go through the main story content, it won't take you long to power through the whole story in a couple of hours.
Since it only takes 10 or 20 minutes at most to finish a level, you can burn through the single - player game in just a couple of hours.
A couple of hours with Xenoblade Chronicles 3D has reminded me what a great game this is, and how refreshing it was in 2011 to play a game that warmly embraced all that's good about Japanese RPGs without the linearity, over-complication and predictability that plagued the genre in the last generation.
Despite its overfamiliarity, the game remains just as engrossingly addictive as any other in the series, masterfully coupling its staple real - time system with a wacky cast of needy, emotionally charged villagers that's sure to have you hoarding furniture, bugs, fish and all kinds of knick knacks well through the wee hours of the night.
You can complete the game in less than a couple of hours and even though there are online modes, there's virtually no incentive to replay the game once you've liberated all of the (amusingly named) territories invaded by the reds.
Maybe a hybrid system where you can try a game for 30 minutes for free to see if there are major ergonomy issues in the feel of the game that make it absolutely worthless to you, and then a 3 dollars extended tryout for 150 minutes, so that at least the devs gets something for that time you spent on their game (after all you still spent a couple hours on it), while the player does not have to commit the full $ 50.
The puzzles, on the whole, are pretty lame, far too easy and uninspired, coupled with a combination of the previous two complaints they can lead to cheap deaths which seem to serve only to address the biggest problem with «Dante's», the fact that it's just far too short, a play through on the normal difficulty setting can be done without much trouble in around 6 hours and with no achievements for completing the game on harder difficulties, there's little incentive for doing it again.
Of course it's not all perfect; those famous lengthy cutscenes are back, and while this time around they're almost all fantastic there are still a couple of bad ones that might just make you get up, make a cup of tea, read the paper, walk the dog and do the dishes, especially in the first few hours when the game insists upon far too much exposition while providing very little actual gameplaOf course it's not all perfect; those famous lengthy cutscenes are back, and while this time around they're almost all fantastic there are still a couple of bad ones that might just make you get up, make a cup of tea, read the paper, walk the dog and do the dishes, especially in the first few hours when the game insists upon far too much exposition while providing very little actual gameplaof bad ones that might just make you get up, make a cup of tea, read the paper, walk the dog and do the dishes, especially in the first few hours when the game insists upon far too much exposition while providing very little actual gameplaof tea, read the paper, walk the dog and do the dishes, especially in the first few hours when the game insists upon far too much exposition while providing very little actual gameplay.
You will know in a couple of hours if you like the game.
If that's the case, I'd probably wait for a sale, because I'm not sure want to spend $ 10 on a game I'll be done with in a couple of hours (when I could buy games such as XCOM which would last me weeks).
Immersion is a big thing in VR, and like I just said previously, The Assembly failed to make me feel that way at all during my couple of hours with the game in total.
I've been reacquainting myself with the GTA makers» open - world Western for a couple of nights now, around five hours of play adding up to ten in - game days, and I'm surprised by just how excited I am to be doing it over.
Despite its overfamiliarity, the game remains just as engrossingly addictive as any other in the series, masterfully coupling its staple real - time system with a wacky cast of needy, emotionally charged villagers that's sure to have you hoarding furniture, bugs, fish and all kinds of knick knacks well through the wee hours of the night.
I've spent a good couple of hours playing through in multiplayer and we've yet to complete it, so the extra players don't stop the game being a challenge — unlike the single player though, it's a challenge I look forward to returning to.
Based on the PC and Xbox game, Prey for iPhone offers 5 levels of first person shooting action that should last you «a couple of hours» in gameplay time.
The game does a fantastic job of setting up & even developing most of the main characters (Yosuke, Chie, Yukiko, Dojima, Nanako, and the Velvet Room gang) in the first couple hours of play.
If you don't care for keeping every Pilgrim safe the game could be completed in a couple of hours max, but I know that anyone playing the game will truly want to save the Pilgrims.
Even though it has competent mechanics, flat out there isn't enough content to see you playing for more than a couple of hours, especially when there are full retail games out there with similar game modes bundled in as well as with full campaigns and full multiplayer offerings for the same, or lower, price.
I used to play EBA and OSU in my DS lite, never was stupid to don't use a screen protector with that kind of games (well used to is a manner to say it, I was playing a couple hours ago).
Unlike the majority of VR games or «experiences» that tease great immersion and gameplay, but leave you wanting more after it ends in only a couple hours, Arizona Sunshine offers a full story campaign with full co-op, Horde mode with up to 4 - players and a few different story mode difficulties.
The game could be still be in development, shown off at a media event or already be released to the public; impressions can be formed after playing a game for a few minutes, a couple of hours, or several days.
There is a password save option, but each game mode is short enough to play in just a couple of hours.
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