Not only getting back into
the game in a general sense but coming to terms with everything that changed since I last booted it up.
As with a lot of games in this generation, a day one patch helps significantly to clear bugs and fix
the game in a general sense.
«It's not like the Wii U has failed
gamers in a general sense, but in regards to how well the GamePad has been utilized, overall [it] has unfortunately been somewhat of a failure,» Watsham concluded.
Not exact matches
In general, it's this
sense of mystery — and the ability to explore that mystery — that makes «God of War» such an excellent
game.
As an adaptation of the anime, it does a good job of capturing the series» signature
sense of action and as a
game in general, it presents mechanics and ideas that are entirely unique.
It's clear from things that Padilha and Writer Joshua Zetumer have a healthy respect for the franchise, throwing
in lines from the original, and creating a
general sense that this universe is more Ender's
Game than Starship Troopers.
While the specifics of everything here won't be identical
in the Animal Crossing mobile
game, we're able to get a
general sense of what to expect
in terms of both how currency is distributed (about half and half between activity
in the
game or daily bonuses), the amount of value that a 100 % free player can receive every month (about $ 15 US dollars or so), and what a player can expect to pay
in either time or real - world money for
in -
game items.
Such a spark imbues the entire experience with a peculiar
sense of character seldom seen
in games — let alone mecha titles or shooters
in general — one that cheekily accentuates its Japanophilic charm with the wanton gore and destruction emblematic of old - school, arcade - style shooters like
Such a spark imbues the entire experience with a peculiar
sense of character seldom seen
in games — let alone mecha titles or shooters
in general — one that cheekily accentuates its Japanophilic charm with the wanton gore and destruction emblematic of old - school, arcade - style shooters like Doom and Quake, which
in turn fuels the pilot / robot bond already made conspicuous by Shogo's first - person perspective.
Ergo, the best way to keep having fun is to not get stuck, ergo getting better at gaming
in general and hope common
sense in game design suddenly hits the
game designers.
So with that logic the
games sense of humour and
general barmy outlook on life should be it's strongest feature, and
in some ways it is, but it's also highly inconsistent.
Considering the immense popularity of the FIFA franchise
in general and the way FIFA 17 sold
in huge numbers, making it the best - selling console
game in 2016, a second season of The Journey for FIFA 18 makes
sense.
In a
general sense the
game consists of this, over and over again: open a door, peek into the room, and take pot shots at the enemies until they're all dead.
While the specifics of everything here won't be identical
in the Animal Crossing mobile
game, we're able to get a
general sense of what to expect
in terms of both how currency is distributed (about half and half between activity
in the
game or daily bonuses), the amount of value that a 100 % free player can receive every month (about $ 15 US dollars or so), and what a player can expect to pay
in either time or real - world money for
in -
game items.
I think this aspect of replayability is overlooked
in the
general sense of what makes a
game «replayable.»
While analysts predicted that
game console sales
in general will fall
in 2009, Hall argued «Nintendo's big advantages are disappearing» amid price reductions of the Xbox 360 and rumors of Sony unveiling a motion -
sensing wireless controller.
I remember
in the early 00s, when I was trying to analyze my disenchantment with
games in general, I hit upon the idea that
games at that point were too preoccupied with «resolution»
in every
sense of the word —
games were designed to be highly «resolved,» not leaving much for the player to resolve her or himself.
It seems like quite a plausible release date too, given that most new 3DS
games shown at this year's E3 seem to be coming out sometime during September, and it'd make quite a bit of
sense in general for this title to come out just a month before halloween.
In the most
general sense, the
game is about a time travel experiment that goes awry.
I've played my fair share of first - person dungeon crawlers, so grinding doesn't bother me at all - this is a staple
in RPGs
in general for me and considering I've been playing them most of my life, I have no problem with this - but having this level of punishment only because I haven't been able to save - a system that doesn't necessarily have to do anything with my inability to fight or lack of power
in my characters - gives this
sense of «see how far you can go and start over again if you die» like old arcade
games would do.
This headset lacks surround sound, instead offering straight stereo, while this isn't the best for a
sense of positional awareness
in games, the
general sound quality is warm and inviting.