Sentences with phrase «game in greater detail»

With a few more trade shows left in 2017, it's likely Naughty Dog will use at least one of them to finally show off their other game in greater detail.
Every week during the college football season, I utilized the tools available to Sportsbook Insider members in our weekly «Game of the Week» articles to examine one game in great detail.
The developers in attendance were more than happy to talk about their game in great detail.

Not exact matches

As detailed in our 2011 NCAAB Betting Against The Public article, there is great value betting on games where an underdog is receiving under a quarter of all spread bets.
Each Premier League game is covered in great detail, with references to the previous weekend's action, highlights of midweek European games and Cup outings.
Today we explore the steps you need to take to meet your perfect tranny in great detail to help you step your game up, and enjoy everything that trannies have to offer.
Graphics are smooth and clean and detail in the game is never compromised with interactive surroundings, excellent weapon effects and great animation of the action taking place.
It's traditional in stealth games for players to move more slowly and pay more attention to their surroundings than in a run - and - gun shooter; accordingly, those surroundings need to be crafted with great attention to detail.
Burnout Dominator is a good looking game with a great amount of detail and for a Playstation 2 game continues to show that the PS2 still can hang in there.
It's weird to discuss spoilers in relation to a Mario game, but the ending of Odyssey (without going into details) is the single greatest ending to any video game I've ever played.
However, that's not to say that there isn't a lot of detail in the level design, as some of the game's later levels look great and feature areas from the main games like the Paris Opera and St. Petersburg.
From lush cinematics to detailed in - game graphics, Resident Evil Revelations looks great on the PS3, especially the character model of Jill who is not only oozing with sex appeal but moves with a human - like grace.
Now, I know that the tracks that are here have been completely remodeled for greater detail, along with the 200 cars in the game (compared to 500 at launch for Forza 4, mind you) so that they can all be seen in Forzavista, and 60 more cars are coming down the line via DLC, but Forza's always been a series that provided a lot of content for gamers right out of the box.
The car models in the game do look like they have a tad bit more detail then in the previous year but still nothing great.
There's also some great attention to detail but just be warned, this experience may make you a little queasy due to the realism employed by the developers because you actually feel like you are in the game.
While Treyarch revealed a great deal about the game during the May 17 event, we're in the dark about certain key details about the game.
• A physical world put in motion thanks to brand new hardware architecture» The world has been dynamically brought to life using complex physical world simulation on trees, foliage, cloth, weather, lighting and effects» All texture resolutions have been created at 4x resolution for maximum resolution and detail» In - game characters, enemies and destructability have been enhanced for added depth and realism» Subsurface scattering technology implemented to capture the most physically accurate lighting simulation and deliver a great sense of believability» Native 1080p gameplay gives outstanding visual fidelity and showcases the beauty of Yamatai in all its high definition gloin motion thanks to brand new hardware architecture» The world has been dynamically brought to life using complex physical world simulation on trees, foliage, cloth, weather, lighting and effects» All texture resolutions have been created at 4x resolution for maximum resolution and detail» In - game characters, enemies and destructability have been enhanced for added depth and realism» Subsurface scattering technology implemented to capture the most physically accurate lighting simulation and deliver a great sense of believability» Native 1080p gameplay gives outstanding visual fidelity and showcases the beauty of Yamatai in all its high definition gloIn - game characters, enemies and destructability have been enhanced for added depth and realism» Subsurface scattering technology implemented to capture the most physically accurate lighting simulation and deliver a great sense of believability» Native 1080p gameplay gives outstanding visual fidelity and showcases the beauty of Yamatai in all its high definition gloin all its high definition glory
This is more then a sequel 2 to the 3ds game go look at the devolper interviews on the Nintendo page true it not nothing like galaxy but the graphics look great and there's still plenty of time polish it... and there's still galaxy and 64 inspired levels in it too and you can control the camera directly unlike 3d land etc lets play the game first before we judge it I'm sure be will be praising it lol... I for one love the art style cause on the 3ds the resolution wasn't to great now you can really see the art work and every thing on screen is a little larger then normal it makes it easier to see the little details
The Toy Box feels much more like something you could actually build game content in now as well, with greater detail in the design - by - numbers features.
It's not the best looking game you'll ever play, but it does look great, and Crazy Monkey has managed to fit in every little detail from every mobster / mafia style film you've ever seen.
I have to say that in terms of visuals, you can see a great amount of detail put into all the different characters and aspects of the game.
These are some of the best animations I've seen in a Fire Emblem game to date, with great attention to detail and interesting outcomes.
As Kotaku UK previously explained in great detail, Metal Gear Survive is a co-op stealth game in which you sneak up and kill zombies.
The greater level of detail made possible with Watershed enabled Nuance to uncover instances where learners are trying to «game» the system by taking the pre-test after having already attempted another copy of the same test included in the course to get the right answers.
They haven't released a ton of details, but we hope that this iteration goes back to the core of what made Gran Turismo such a great game in the first place.
While most 3D games look fantastic on the Xperia Play, confusing controls knock the device down from being great to being average, which is quite disappointing because seeing games rendered so fluidly in such crisp detail on a smartphone sets the bar pretty high.
In - game graphics are very nice, though I did notice a lack of texture occasionally and some of the background details could sometimes look blocky and undefined (the ships in the background on the very first part of the demo are a good example) but overall they game moves at a great 60 FPS and there's always something happening to keep your eyes glued to the screeIn - game graphics are very nice, though I did notice a lack of texture occasionally and some of the background details could sometimes look blocky and undefined (the ships in the background on the very first part of the demo are a good example) but overall they game moves at a great 60 FPS and there's always something happening to keep your eyes glued to the screein the background on the very first part of the demo are a good example) but overall they game moves at a great 60 FPS and there's always something happening to keep your eyes glued to the screen.
The key to its performance is that it isn't actually a great looking game solely from a technical standpoint; there's a lot of rough textures or blurry textures and detail isn't substantial in a lot of areas, yet it looks great when everything comes together.
However, should you already own the Xbox 360 or PS3 version of the game then increase in detail and draw distance just aren't enough to make shelling out extra cash for the upgrade worthwhile, which is a shame because had Ubisoft sunk more effort into crafting a heavily improved version of Black Flag which utilised all the power of the Xbox One then it would have been a great reason to experience the game for a second time.
Knowing how incredible Forza 7 looks in just 1080p makes us eager to see how great it will be in 4K, because as it stands now it's easily one of the best - looking video games ever made, with a lighting cycle and a level of detail that is practically unparalleled.
Don't get me wrong, the game looked great with an incredible atmosphere and detailed environments, but the in - game character models weren't anything super special and in stark contrast to the Final Fantasy: The Spirits Within-esque models shown during loading screens.
Sakurai goes on to explain the blue shell in great detail, talk about why it's so necessary to have in a game like Mario Kart.
The presentation, great voice acting and impressive visuals that can be experienced in Enslaved: Odyssey of the West sure contributed to the game's high scores, which is why we're glad we've gotten some details of the upcoming DLC for it named Pigsy's Perfect 10.
From a distance the game looks nothing short of beautiful, boasting a superb eye for detail that helps sell its virtual world as real and an art - style that while firmly rooted in fantasy tradition is nonetheless great.
The multiplayer component of Treyarch's Call of Duty: Black Ops was detailed at great length last night at an event in Los Angeles, and besides what we already know, today the game's tentative killstreak reward list surfaced.
A great example of this was demonstrated when we played Assassin's Creed Origins, with the X not only allowing the game to be rendered in 4K, but also offer twice the detailed draw distance in the environment when compared to it running on an Xbox One S. Also, thanks to the 12 GB of RAM onboard the X, transitions between the protagonist Bayek and his eagle Senu, which you can pilot in an in - game scouting mechanic, were very smooth and seamless.
New leaks have detailed a great deal of information regarding the possibility of Pokemon fans seeing two versions of a new Pokemon game coming to the Nintendo Switch in the future.
Here, I noticed the water reacting to movement, gunfire and explosions with greater detail than in the first game.
I have to say that in terms of visuals, you can see a great amount of detail put into all the different characters and aspects of the game.
Stunning stellar arcade, outstanding graphics and physics, with lots attentions to details, loads of effects simultaneously running together while you alone or with your colleagues fight various types of aliens, various weapons, various abilities per character, personally it's one of the best games out there, in my opinion, awesome loot system and great difficulty system, from rookie, pro
From well designed characters, detailed environments and some great special effects, the only downside to the graphics are the stiff animations from the characters in the game.
That's it for the tour of Lanseal — you'll all be able to explore the academy in even greater detail when you pick up the game and arrive there soon.
Stunning stellar arcade, outstanding graphics and physics, with lots attentions to details, loads of effects simultaneously running together while you alone or with your colleagues fight various types of aliens, various weapons, various abilities per character, personally it's one of the best games out there, in my opinion, awesome loot system and great difficulty system, from rookie, pro or veteran, always challenging but never frustrating.
The game combines resource management and base building with large - scale, squad - based battles across vast battlefields, all rendered in great detail thanks to the powers of the Unreal Engine 4.
The fights were beautifully rendered in - game with a great attention to detail that gave each level it's own identity and essence.
U is a sublime proof of concept for how great games can look on the Wii U. Although the area types are largely the same as what you've seen on the DS, Wii, and 3DS, all of it is realized at a level of detail never seen in Mario before.
To celebrate the official release of RESOGUN and PS4 in North America, I am delighted to to share yet more details about the game, from the team at Housemarque, and of course, some more great explosions!
Both platforms are great for this kind of game, so I think I'll wait for more details in order to choose version.
The game is not perfect, the included documentation could be a bit more detailed, but with a bit of experimentation it's easy to jump in and have a great experience.
The game's FAQ is a great resource too — it contains a wealth of information on Project CARS 2's in - game systems and details.
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