Vostok Games was founded by Ukrainian
game industry veterans in March 2012 in Kiev.
They hooked up with fellow
game industry veterans in the newly established Carbon, a games incubator and accelerator doing much to put Romania's game developers on the map.
Founded by
game industry veterans in 2003, WildWorks has assembled a team of internationally acclaimed artists, coders, game designers, educators, and online safety experts.
Not exact matches
«Several [advertising]
industry veterans,» who spoke to Adweek earlier this month speculated that 84 Lumber and Brunner deliberately submitted an ad that would be rejected to build up the PR momentum before
game day — not least because the ad is being delivered
in two parts, meaning production would have needed to begin long before Fox rejected the spot.
His small team, which is working on a
game called The Long Dark (due next year), is comprised of
industry veterans who have collectively worked at a number of the big studios
in Canada, including Ubisoft Montreal, BioWare and Relic Entertainment.
Double Fine Productions is an awardwinning, independent
game development studio founded
in 2000 by
games industry veteran Tim Schafer.
Hisashi Koinuma, 20 - year
veteran in the Japanese
game industry and (as of May) executive vice president of Tecmo Koei
Games, got into the business for the same reason a lot of his peers
in the early»90s did — he really liked
games, and he couldn't imagine himself doing anything else.
Barry Paperno, a credit
industry veteran and columnist for CreditCards.com, is an expert
in the credit scoring
game.
Game industry veteran Howard Phillips, best known for his time spent as a key figure of Nintendo's North American operations in the 1980s, has joined Gameduell to serve as the German casual game company's head of game design and user experie
Game industry veteran Howard Phillips, best known for his time spent as a key figure of Nintendo's North American operations
in the 1980s, has joined Gameduell to serve as the German casual
game company's head of game design and user experie
game company's head of
game design and user experie
game design and user experience.
Amy Hennig, another
veteran developer who worked on
games such as Legacy of Kain: Soul Reaver and the Uncharted series also lambasted the working conditions
in the AAA
games industry:
In addition to the already beefy production staff, famed author and
game industry veteran, Rusel DeMaria, is leading the narrative design.
The Stockholm, Sweden - based company was founded
in 2016 by
industry leading
veterans with a proven history of creating the world's most immensely popular
games the likes of Angry Birds 2, Mirror's Edge and the Battlefield series as leaders at global
games studios Rovio, EA, DICE and elsewhere.
While plenty of
games rely on retro - style aesthetics to tug at the heartstrings of players who cut their teeth on the hits of the 1980's, developer Terrible Toybox have used their experience as
industry veterans to craft a modern masterpiece that keeps its heart firmly planted
in the genre's golden era.»
Fast Travel
Games is a VR
Games studio founded by
industry veterans located
in Stockholm, focusing on high quality
games for PSVR, Vive, Rift and Windows MR.. We've just launched the critically acclaimed
game Apex Construct and want to continue to build rich
games in engrossing
game worlds where players like to spend a lot of time.
The
games industry veteran elaborated, «I'll just say I love Knights, Bikes, Moo, and Rex, and that Double Fine is super happy to be presenting their amazing
game, unless their quote was meh —
in that case just make my quote the shrug emoticon.»
Developer Information: Good Science Studio, formerly code - named «Spawnpoint,» is a Microsoft
Game Studio game development studio founded in 2009 by a combination of industry veterans and creative newcom
Game Studio
game development studio founded in 2009 by a combination of industry veterans and creative newcom
game development studio founded
in 2009 by a combination of
industry veterans and creative newcomers.
In 2013, Omar decided to start his own
game development company with
industry veterans and he is currently working on their launch title called ADR1FT.
Nathan is my definition of
veteran game designer —
in this crazy
industry nothing throws him for a loop because he's navigated it all before.
Together, these
veterans have worked on more than two dozen
games spanning over 30 years
in the
industry.
Games Industry veteran and marketing & PR guru Brian Baglow presents to Scotland's buzzing
games development sector the
ins and outs of good marketing for
games; revealing that it doesn't necessarily require a budget of millions to tell the world about your next (or first) big blockbuster title.
In November of 2009, MMO
industry veteran Jeff Strain set out to create the definitive zombie - survival
game for
gamers with help from his new Seattle based studio, Undead Labs.
This
game will be the first title developed by Paradox North, a new studio within Paradox Interactive comprised of
industry veterans with extensive experience
in game creation and wizard staff repair.
The 3 founders — Filip Starzyñski, Konstanty Kalicki, and Maciej Biedrzycki — are casual
game industry veterans who (despite a level of success) became disappointed with the miring trends
in the market and scrapped their former brands (Codeminon and Twinbottles) to focus solely on the ambitious Return 2 Games idea.
The 3 founders - Filip Starzyñski, Konstanty Kalicki, and Maciej Biedrzycki - are casual
game industry veterans who (despite a level of success) became disappointed with the miring trends
in the market and scrapped their former brands (Codeminon and Twinbottles) to focus solely on the ambitious Return 2 Games idea.
Founded by
game industry veterans with extensive publishing and production experience, LOOT Interactive is an independent
game publisher and interactive entertainment development studio based
in Culver City, CA.
With over twenty - five years experience
in game development and publishing, Dallas Snell is a
veteran (i.e. old - timer) of the computer and video
game industry.
Founded
in 2004 by
games industry veterans with decades of experience, Telltale has quickly become an
industry leader with numerous honors and awards from the Academy of Interactive Arts and Sciences, BAFTA, SXSW, the IMGA, and more, as well as being named Studio of the Year across multiple years.
Uber Entertainment is an independent
game studio founded
in 2008 by a team of
industry veterans who wanted to create high quality
games in a small team environment.
Marco Busse is a
veteran video
game developer with over 20 years of experience
in the
industry.
«We set out to provide a platform to inspire undiscovered
game developers across the globe and ended up with an amazing group of teams that not only made huge strides
in their projects, but
in turn fueled inspiration for some of the
industries top
veterans across all categories who came to mentor.»
The TinyMob
Games team consists of
industry veterans from studios including Electronic Arts, Disney and MicroProse with strong backgrounds
in strategy and multiplayer
games.
Founded
in 2004 by
games industry veterans with decades of experience, Telltale has quickly become an
industry leader with numerous honors and awards from the Academy of Interactive Arts and Sciences, BAFTA, the IMGA, and more, as well as being named Studio of the Year across multiple years.
Stockholm, Sweden — 25 May 2017 — Stugan, the nonprofit
games accelerator created by notable Swedish
games industry veterans, has today revealed the participants for their third annual program that takes place
in a cabin
in the Swedish wilderness.
Founded
in 2004 by
games industry veterans Dan Connors and Kevin Bruner, Telltale quickly became the
industry leaderin narrative gaming earning numerous honors and awards from the Academy of Interactive Arts and Sciences, BAFTA, the IMGA, SXSW and more, as well as being named Studio of the Year across multiple years.
Recognizing the burgeoning
games market
in India, the NGDC, currently
in its 9th year, promises to be a developer's paradise - giving them an opportunity to rub elbows with
industry veterans and indie developers alike.
Founded
in 2008 by several
industry veterans who worked most notably on the Silverfall
game and its add - on, the studio is mainly specialized
in the creation of action / RPG
games on PC and next gen consoles, but also has the capacity to realize or participate
in the realization of PC ports on consoles.
Located
in Helsinki, Finland, 3rd Eye Studios was founded
in June 2016 by a group of
game industry veterans, who previously worked
in senior positions at Remedy Entertainment, Unity Technologies, Bugbear Entertainment, RedLynx and Moon Studios.
Industry veteran Stamos has worked in the games industry for 14 years, and has produced a number of top line tiles including Star Wars Episode III: Revenge of the Sith, Star Wars: Galactic Battlegrounds and last year's big console hit Star Wars: The Force Un
Industry veteran Stamos has worked
in the
games industry for 14 years, and has produced a number of top line tiles including Star Wars Episode III: Revenge of the Sith, Star Wars: Galactic Battlegrounds and last year's big console hit Star Wars: The Force Un
industry for 14 years, and has produced a number of top line tiles including Star Wars Episode III: Revenge of the Sith, Star Wars: Galactic Battlegrounds and last year's big console hit Star Wars: The Force Unleashed.
Visit the Downward Spiral: Horus Station website: https://www.downwardspiralgame.com/ For more on 3rd Eye Studios check out: http://www.3rdeyestudios.fi/ Follow 3rd Eye Studios on Twitter: https://twitter.com/3rdeyestudiosfi Like 3rd Eye Studios on Facebook: https://www.facebook.com/3rdeyestudios/ About 3rd Eye Studios Located
in Helsinki, Finland, 3rd Eye Studios was founded
in June 2016 by a group of
game industry veterans, who previously worked
in senior positions at Remedy Entertainment, Unity Technologies, Bugbear Entertainment, RedLynx and Moon Studios.
Recognizing the burgeoning
games market
in India, The NGDC, currently
in its 8th year, promises to be a terrific opportunity for developers to rub elbows with
industry veterans and indie developers alike.
Boasting such
industry veterans as Yoji Shinkawa (character designer, METAL GEAR series), and Takayuki Yanase (mech designer, Ghost
in the Shell: Arise, Mobile Suit Gundam 00, Xenoblade Chronicles X), this
game holds a lot of promise.
Founded
in 2013, TURBO is an independent
game development studio formed by a dream team of
industry veterans who believe
in building a business around killer
games.
Kayla an experienced
veteran in the
game industry with 10 + years of experience talks about the exciting future of VR.
Mad Fellows is an independent video
game development micro-studio founded
in 2013 by
industry veterans and based
in Leamington Spa, UK.
In a small studio in Manhattan, the video game industry veterans at start - up TURBO Studios are busily working to release their first title this yea
In a small studio
in Manhattan, the video game industry veterans at start - up TURBO Studios are busily working to release their first title this yea
in Manhattan, the video
game industry veterans at start - up TURBO Studios are busily working to release their first title this year.
Founded
in 2013, TURBO Studios is an independent boutique development studio formed by a dream team of
industry veterans who believe
in building a business around killer
games.
In this episode we talk about some video
game philosophy from some
veterans of the gaming
industry.
On top of that, we know that the next big
game idea can come from anyone
in the room — whether you're a student, seasoned professional or 10 - year
industry veteran.
Founded
in 2013, TURBO Studios is an independent boutique
game development studio formed by a dream team of
industry veterans who believe
in building a business around killer
games.
Thunderful AB was founded
in December 2017 as a parent company to Gothenburg, Sweden - based
game development studios Image & Form International AB and Zoink AB, two of the most successful
veterans in the Swedish gaming
industry.