From a Union perspective,
the game was a success: since none of their players were participating, none of them could suffer a serious injury.
Happy Feet is sure to please kids, at least for a while, and in that sense
the game is a success.
Kojima Productions would be happy to work with Platinum Games on a sequel to Metal Gear Rising: Revengeance, if
the game is a success.
Yosuke Matsuda, President and Representative Director of Square Enix, does note that
these games were successes «from a game development perspective,» due to the critical acclaim they received from media outlets, but he thinks that the failure of the games to reach their targeted sales was due to an increase in competition in disc distribution channels.
The game was a success for the company, remains fairly influential on today's puzzle games (hello Candy Crush Saga), and, like Tetris, can still be played on just about any console or computer of your choice.
We have lots of rights attached to Enslaved, so if it works out and
the game is a success, what we have is a strong partnership where we are both well represented.
Would Nintendo's first real attempt at a modern open - world
game be a success, or was Zelda hopelessly stuck in the past?
To say that
this game is a success would be an understatement.
Maybe down the line if the voting for PlayStation 4 Plus
games is a success, they will add PlayStation 3 and PlayStation Vita.
The game is a success of Early Access.
«The new
game was a success at retail with no marketing spend.
The game was a success and it was treasured by many Dragon Ball Z fans alike, so it was only a matter of time before Bandai Namco hit us with Dragon Ball Xenoverse 2.
If
this game is a success on switch, Blizzard may see that and think Overwatch would be a fit for the platform.
So no surprise why
these games are a success.
The game is a success, having shifted 2m copies within a week of its launch, and pro players are pulling in big audiences on Twitch and YouTube.
But now I can say, without a doubt or a hesitation, that
the game is a success.
Not exact matches
Money
is a driving force for
success and helps for the improvement of the overall work quality of the team, yet, it
is not the only purpose of the «
game of life» we all play.
The critically acclaimed release, which won the
Game Developers Choice Award — the Oscars of independent
games —
was also a financial
success for the company, selling 1.5 million units.
«I would consider Chat Fu an incredible
success if I
was sitting in a coffee shop or bar and overheard a conversation between strangers talking passionately about the
game,» he says.
One potential reason for the
game's success: it
's been a lucrative venture for some.
The
game's creator Dong Nguyen famously removed the
game from the app store, explaining to Rolling Stone that he cracked under the pressure of its
success and had
been receiving disturbing letters detailing Flappy Bird's addictive powers.
When Niccolo de Masi, chief executive at Glu Mobile, approached Kim Kardashian West with the idea to create a
game based on her lifestyle and
success, the celebrity wasn't easily sold — at first.
The
success of the
game so far isn't surprising, given Kardashian West's business track record.
The first
game console, the Magnavox Odyssey, came out in 1972, but it wasn't much of a
success (the story
is thoroughly detailed in Sex, Bombs and Burgers).
Mak saw his first
success a few years ago with Everyday Shooter, which
was picked up and offered by Sony as a downloadable
game over the PlayStation Network.
Understanding the psychology behind that tension, and navigating around the people who perpetuate it,
is the subject of The Blame
Game: How the Hidden Rules of Credit and Blame Determine Our
Success and Failure (Free Press).
But when approached by a New York Times reporter, despite the copious signs of console
game success all around him, Boatman seemed to
be more interested in a whole different type of
game: the simple, cheap apps that millions of people around the world
were starting to download to their smartphones and iPads.
While Glu said the
game will «introduce players to a digital playground of global
success and talent,» no additional details about its premise
were revealed.
While it can
be inspirational to believe in the overnight
success, the problem
is that this belief distracts people from putting in that relentless determination and playing for the long
game.
Relatedly, some of Miyamoto's greatest video
game successes have famously
been inspired by aspects of his real life.
The
success of «Mario Kart 8»
game software released in May
is helping boost Wii U sales.
Technology inventors have a horrible track record of turning new behaviors into long - term financial
successes — social networking pioneer Friendster
was long ago lapped by MySpace and Facebook; the first search engines, Web browsers, and video
game systems met similar fates.
Kim Jong Un himself used his annual televised New Year's address to wish for the
games»
success and announce the North's plan to participate, prompting officials from both Koreas to make a major effort so that Pyongyang could send more than 500 people, including 22 athletes and 21 reporters (none of whose work has
been seen).
But, as with everything else today, new and better personalization data and other measurement and location - sensitive identification tools
are rapidly changing the
game and the ground rules for sales
success.
Part of the Switch's
success so far can
be attributed to the
games for it that debuted at the same time.
They
are not team players, but narcissists» lust for
success and glory can raise your entire staff's
game.
Ultimately,
success is a numbers
game; it
's all about taking a shot, over and over and over again.
The
game has
been an unexpected, runaway
success from Spain to Australia, doubling Nintendo's value since the
game's launch in the United States earlier this month.
A businessman, philanthropist and author of the best - seller, «Money: Master the
Game,» Robbins
is worth following if you want to achieve
success in your career, money or business.
«If other Glu celebrity - based
games did not encounter the same
success, it might
be linked to the scope of the intellectual property itself,» says App Annie vice president Fabien Pierre - Nicolas.
The undaunted Redmond, Wash. - based software giant
was fixated on translating its
success in PC
games to the living room, and it did so by not
being afraid to innovate and disrupt.
Here
's how Ray would answer those questions: «
Success is a mental
game,» he said.
Meanwhile Apple's
success will likely come in the form of casual
games, or titles that don't have the graphical prowess of console - based alternatives and
are easier to pick up and play, she says.
But when it comes to actually using the fabled technique to nudge older kids towards
success, many psychologists warn children
are likely to see right through your mind
games and feel manipulated, making the situation worse.
Despite the hype around a few incredible dropout
success stories, the vast majority of startup founders complete college, and a whole host of tech scene veterans (with the notable exception of Peter Thiel) say that, given the huge uncertainty inherent in the startup
game, it
's generally wise for aspiring founders to finish their degrees.
At least one business has already seen some
success using the
game, even though it hasn't paid to
be a sponsored location.
If Tuesday
's attempt
is a
success, and all three of its reusable boosters land themselves — a huge cost - saving shift in an industry that
's used to discarding rockets after one launch — Musk said it could
be «
game over» for other heavy - lift systems.
Often when trying to make a video a huge
success, companies forget the end
game is the customer, not the award.
Innovation
is necessary to get you into the
game, but even a disruptive technology won't assure you business
success.
Ever since the late Steve Jobs pulled an iPod out of his jeans pocket back in 2001, proclaiming a «quantum leap» in portable music, it
's been assumed Apple
's success flowed directly from its ability to deliver novel,
game - changing devices and services.