Fans are calling the shop via phone in order to complain about in -
game issues present in Fortnite.
Not exact matches
Time for some brutal honesty... this team, as it stands, is in no better position to compete next season than they were 12 months ago, minus the fact that some fans have been easily snowed by the acquisition of Lacazette, the free transfer LB and the release of Sanogo... if you look at the facts carefully you will see a team that still has far more questions than answers... to better show what I mean by this statement I will briefly discuss the current state of affairs on a position - by - position basis... in goal we have 4 potential candidates, but in reality we have only 1 option with any real future and somehow he's the only one we have actively tried to get rid of for years because he and his father were a little too involved on social media and he got caught smoking (funny how people still defend Wiltshire under the same and far worse circumstances)... you would think we would want to keep any goaltender that Juventus had interest in, as they seem to have a pretty good history when it comes to that position... as far as the defenders on our current roster there are only a few individuals whom have the skill and / or youth worthy of our time and / or investment, as such we should get rid of anyone who doesn't meet those simple requirements, which means we should get rid of DeBouchy, Gibbs, Gabriel, Mertz and loan out Chambers to see if last seasons foray with Middlesborough was an anomaly or a prediction of things to come... some fans have lamented wildly about the return of Mertz to the starting lineup due to his FA Cup performance but these sort of pie in the sky meanderings are indicative of what's wrong with this club and it's wishy - washy fan - base... in addition to these moves the club should aggressively pursue the acquisition of dominant and mobile CB to stabilize an all too fragile defensive group that has self - destructed on numerous occasions over the past 5 seasons... moving forward and building on our need to re-establish our once dominant presence throughout the middle of the park we need to target a CDM then do whatever it takes to get that player into the fold without any of the usual nickel and diming we have become famous for (this kind of ruthless haggling has cost us numerous special players and certainly can't help make the player in question feel good about the way their future potential employer feels about them)... in order for us to become dominant again we need to be strong up the middle again from Goalkeeper to CB to DM to ACM to striker, like we did in our most glorious years before and during Wenger's reign... with this in mind, if we want Ozil to be that dominant attacking midfielder we can't keep leaving him exposed to constant ridicule about his lack of defensive prowess and provide him with the proper players in the final third... he was never a good defensive player in Real or with the German National squad and they certainly didn't suffer as a result of his presence on the pitch... as for the rest of the midfield the blame falls squarely in the hands of Wenger and Gazidis, the fact that Ramsey, Ox, Sanchez and even Ozil were allowed to regularly start when none of the aforementioned had more than a year left under contract is criminal for a club of this size and financial might... the fact that we could find money for Walcott and Xhaka, who weren't even guaranteed starters, means that our whole business model needs a complete overhaul... for me it's time to get rid of some serious deadweight, even if it means selling them below what you believe their market value is just to simply right this ship and change the stagnant culture that currently exists... this means saying goodbye to Wiltshire, Elneny, Carzola, Walcott and Ramsey... everyone, minus Elneny, have spent just as much time on the training table as on the field of play, which would be manageable if they weren't so inconsistent from a performance standpoint (excluding Carzola, who is like the recent version of Rosicky — too bad, both will be deeply missed)... in their places we need to bring in some proven performers with no history of injuries... up front, although I do like the possibilities that a player like Lacazette
presents, the fact that we had to wait so many years to acquire some true quality at the striker position falls once again squarely at the feet of Wenger... this
issue highlights the ultimate scam being perpetrated by this club since the arrival of Kroenke: pretend your a small market club when it comes to making purchases but milk your fans like a big market club when it comes to ticket prices and merchandising... I believe the reason why Wenger hasn't pursued someone of Henry's quality, minus a fairly inexpensive RVP, was that he knew that they would demand players of a similar ilk to be brought on board and that wasn't possible when the business model was that of a «selling» club... does it really make sense that we could only make a cheeky bid for Suarez, or that we couldn't get Higuain over the line when he was being offered up for half the price he eventually went to Juve for, or that we've only paid any interest to strikers who were clearly not going to press their current teams to let them go to Arsenal like Benzema or Cavani... just part of the facade that finally came crashing down when Sanchez finally called their bluff... the fact remains that no one wants to win more than Sanchez, including Wenger, and although I don't agree with everything that he has done off the field, I would much rather have Alexis front and center than a manager who has clearly bought into the Kroenke model in large part due to the fact that his enormous ego suggests that only he could accomplish great things without breaking the bank... unfortunately that isn't possible anymore as the
game has changed quite dramatically in the last 15 years, which has left a largely complacent and complicit Wenger on the outside looking in... so don't blame those players who demanded more and were left wanting... don't blame those fans who have tried desperately to raise awareness for several years when cracks began to appear... place the blame at the feet of those who were well aware all along of the potential pitfalls of just such a plan but continued to follow it even when it was no longer a financial necessity, like it ever really was...
Thanks to the bolted - together systems that just don't fit together, technical
issues galore, and a niggling sense the
game isn't
presenting its historical foundations in good faith, though, it manages to fall flat in every way.
However, there are a few
issues that are
present in the
game that I can not possibly give this
game any higher of a score.
The lack of any real challenge is an
issue — and one that seasoned
gamers might find hard to stomach — but while it lasts, Detective Pikachu is quality entertainment that's well written, brilliantly
presented and sets the scene nicely for the upcoming Hollywood movie.
Initial reviews I read of this
game mainly had
issue with the length of the
game, given the fact there are multiple endings and completely customizable play - styles, this
game will have you running through multiple times, each play - through will
present itself slightly different and unique outcomes.
The
issue here is that the story is not that great and when the
game presents cutscenes after cutscenes, and most of which include dialogue that attempts to portray a serious story, it just doesn't end up as a fun experience.
To them, HZD was superior in every possible way to, let's pick the most obvious example possible, Zelda BoTW, yet, HZD is still struggling to fix
game breaking / progression break
issues with each of their patch and even adding features which were already
present in Zelda on launch (picture modes).
The
game is attractive, sounds good, and
presents itself with a nice sense of seriousness despite the aforementioned dialogue
issues.
«In response to the report itself, we are concerned and disappointed that a board of professionals tasked with evaluating and judging
games fairly and honestly would stretch the facts to such a degree and
issue a report that describes specific thrusting actions that are not simply
present in the sequence in question and incorrectly portrays what was
presented to them for review.»
These are
issues that should probably not be
present in the next
game as well.
Now we have not read the inside of this
issue of PC
Gamer yet so we don't have the actual relevant and important details about the
game that I'm sure are with in these covers, but the image does
present a question.
With eight gigabytes of internal DDR3 memory multitasking won't be an
issue at all for the Z50, and there a 1 TB 5400 RPM hard drive
present to store a lot of
games.
Firstly the lack of difficulty across the entire
game presents an
issue.
As with all demos, this is an early build of the
game so any
issues I may address may or may not be
present in the final retail product.
It's important to note that while most of these
issues are
present on the PlayStation 4 version of the
game, I fared slightly better getting into matches while playing the Xbox One version.
The frustrating
issues that come with Telltale Games» releases were
present and I did feel like a few tricks were missed with the
game's puzzling, but overall it's got me incredibly excited to see what's going to happen next.
I suspect that a lot of these
issues may be solved when the next
game in the franchise, Invizimals: The Resistance, arrives with its card - free ways, but at
present, that's still a barrier to entry, and it's a big enough barrier that you'd be wiser to just wait for The Resistance to wash up on North American shores than to invest your energy in this entry in the series.
There are a lot of PS2
games that have been out of print for a while that could do really well in the store too, and it will be a solution to the «backwards compatibility
issue» that has been
present since the most recent models of the PS3 90 %
However, the
game doesn't appear to have improved it's physics
issues which have been
present in previous titles.
The project leads from three different shipped projects (Stacking, Once Upon a Monster, and Iron Brigade) will then dig into the process of going from those prototypes to full
games,
presenting specific case studies of production challenges that their projects faced and the solutions that were employed to overcome those
issues.
It addresses most of the few
issues present in the first
game while retaining the core gameplay that made it so great.
The only downside (not an
issue for me but I know some people will be put off) is that the
game is being
presented as digital only.
Oddly, even on the PS4 Pro, the engine has
issues keeping the frame rate steady whenever fire is
present on the screen, which isn't actually too often to bring the
game down much.
Mainly it tackles
issues the
games still had running at 60 fps, but it also addresses many of the save crash bugs
present in Kingdom Hearts II Final Mix.
Sure, it may have the some minor
issues present in all three
games, but the first two entries have received Wii controls that are an improvement, not tacked on.
Going back to earlier Final Fantasy 15 demos, all the way back to Episode Duscae, it's clear that this
issue has been
present on PlayStation hardware (and not on Xbox One) throughout the
game's development.
Each
issue is packed with interviews, retrospectives, original content, and coverage of your favorite SEGA
games past and
present!
Naturally there is a limit as to how much you can carry, but this is rarely an
issue as vendors are
present at regular points throughout the
game.
The same technical
issues and
game flaws are ever -
present, which is a disappointment from someone hoping for an experience that builds upon the groundwork Dead Island originally created.
The
game could have re-invented itself, perhaps fix all the
issues that were
present in the first, and continue the storyline where the first
game left off.
With Micro Machines World Series mainly being an online
game, I was expecting the overall online experience to be pretty solid, so it is with huge disappointment that I have to say that there were quite a few connection problems where severe lag
issues were
present and matches would sometimes be disconnected for no reason other than a server
issue.
It's worth noting though that even in a private match with friends, connecting to a match
presented some
issues and needed a few tries before getting in to a
game.
The graphics have a comic book cel shaded effect to them that makes them unique with the characters and surrounding environments possessing an extra graphical flare, while the majority of the minor visual performance
issues from the prior releases have been ironed out to deliver the best experience of the
game as it is now
presented in 1080P resolution with better textures and much faster loading times.
It's great that
games can be updated to fix any bugs that weren't detected before release, but that doesn't mean this system should be abused to basically make launch - day buyers have to «deal with it» when serious
issues are
present.
This is obviously a developer - based
issue and it
presents no problems for
gamers who wish to make purchases in the
game, but it does work against the switch from Microsoft Points to local currency.
None of these are
game - breaking
issues, but they're
present and worthy of mention nonetheless.
We really wanted to like this
game based on how it's worded on the eShop, but with the
issues present and the minimmal gameplay — especially if you don't friends to do battle with, there really isn't much for you.
Inventory management
issues and the save function is still
present here, and is a staple of the series, but modern
gamers may find it very frustrating.
That's not to say that the
game is bad, it's just that it feels upsetting that all the
issues in the PC port are still
present and the fact that we're getting a port of a port just makes me laugh.
Essentially you're
presented with a reskinned
game that has all of the same graphical
issues that surfaced before.
Some of the
issues of the base
game are still
present in this expansion, chiefly the less than stellar storytelling, but if you have enjoyed dying over and over to rogue robots you will definitely have fun with this lethal stroll through CREO World.
The
issue presented isn't that bad really, a lot
games slip on dates all the time as you said, but it's more than that.
You won't have to deal with any of the
issues that were
present in past versions of the
game (there's a lack of framerate drops, plus the loading times are seemingly cut n half).
If a
game is going to have online
issues, those same
issues will be
present with a physical copy of the
game too.
The
game is attractive, sounds good, and
presents itself with a nice sense of seriousness despite the aforementioned dialogue
issues.
Certainly, there are
issues present in the
game, but they don't detract from how accessible the
game is for younger kids, or even diehard Lego or DC fans.
If the past two console generations have taught
gamers anything it's that no
game is unsalvageable if the developer cares enough to constantly update and fix the
issues present.
Granted, it's not better than Mario Kart 8, and yes, it has the typical myriad of
issues present in most movie tie - in
games, but I'd be lying if I said the
game was actually bad, even though I was completely ready to roast it mercilessly.
Some recent
game reveals like «Wolfenstein II» and «Far Cry 5» have shown willingness to address mature themes and
issues still
present in America today.