Gogi G, I Heard there were some battery issues and
game lag issues with Android 4.3 models launched in other Asian countries.
Not exact matches
In performance trials with 50 hardcore
gamers who spend an average of two hours a day playing video
games, players reached similar scores with both techniques, with no difference in response times — a critical
issue for fast - paced
games where any
lag adds crucial milliseconds between pressing the «shoot» button and killing the enemy, for example.
can't give this
game a perfect 10, only because of the
lag issues the
game has, anyone that plays it knows what i'm talking about.
i'd give this
game a 9 if it weren't for frame rate and
lag issues.
Control
issues,
lagging response time and a rushed - to - market feel water - down what should have been the best soccer
game on PSP.
Battlefield 4 is a perfectly decent
game with a crashing client, crashing servers, and a whole host of
issues that cause
lag, disconnections, graphic and sound glitches, and plenty more.
Lag was very rarely an
issue in the
game, and the overall playability of this
game was just a ton of fun.
Metal Gear Online Beta PC Players are facing the GPU
lagging, shutter and Bad Frames
issue in their
game.
Doesn't surprise me at all on this it's a little tricky to get
games that run on pal correct so they do nt
lag or create
issues for people in the u.k and even importers have found this out as well so hopefully a better
game will come of this delay
There are some
issues with frame rate
lag but overall this is a great addition to any
gamer's library and one that really should be played.
The
lag makes a huge difference for those who are playing Tekken 7 competently however the input
lag issue only exhibits on certain hardware configuration so you can possibly enjoy the
game without experiencing it.
Lag was not an
issue, neither was finding a
game, and playing online definitely helped eliminate a lot of the AI
issues encountered offline in single player.
At the moment the online mode is also a bit of a wipeout, as it's riddled with
lag issues and connection problems that — in a
game where every microsecond counts — render it almost pointless.
From my experiences in the
game, I have noticed that
lag is not normally in an
issue in the
game, which is a definite plus.
Admittedly, I didn't spend too much time online as I've grown to the age where I just get my ass handed to me but the
games I did play sustained no serious
lag issues and the view from last place was great!
The Kinect sensor has
lag issues picking up on motion commands, and in fighting
games, such
lag can be extremely costly to your progress.
As promised, there were no
lag or framerate
issues, with the
game feeling like it was running on the tablet itself.
I have a 64» plasma and a 55» FALD LCD and both have great image quality, but I still don't prefer to play my
games on them due to higher input
lag and the fact that
games have too many graphical
issues (pop - in, aliasing, texture shimmering, low quality LODs, etc) and these become too glaringly obvious when blown up to larger screen sizes.
Strange controls,
lag and ugly textures, being dropped from the
game and no aim assist while using a controller on a console are some big
issues the
game has right now.
-- Some minor technical
issues, including clipping,
lagging and unresponsive controls — Slow pace will test some players» patience — Laboured themes and mechanics prevent the
game realizing its potential
There should be no
issues with
lag time in
games as the hard drive fails to deliver new assets within the
game, which can occur with a traditional hard drive.
Yes, there's
lag issues that treyarch will address but you have to understand that this
game is huuuuge.
Maybe some experience other shit I don't but if they do maybe it's due to their internet because even with my 6Mb in Spain I still get 1Mb bandwidth and play great with any
lag or
issues coming from
games, not PSN.
«If there are
lag issues during a
game, there will be a snail image in the lower left corner.
This is more of an
issue in Warband's online mode, but may be related to
lag more than the
game design itself.
If the developers can fix the gameplay and
lagging issues, this will be a
game I would come back to ad enjoy.
They are fairly comparable to a PlayStation 2
game, and there are no
issues with rendering or
lag.
With little to no server
lag; unless someone has a struggling connection, lives halfway across the world, or just has some odd
issue with their connections; Destiny proves to be a rather stable
game, even at launch there seemed to be little to no server
issues at all.
It is not breaking news anymore to say that the Xbox port is in an embarrassing state, nearly unplayable at certain points with heavy
lag issues, constant crashes, and the
game struggling to keep up at 30 fps.
North America fans have had to wait patiently for the
game to make its way West, although a beta version of it currently available to some hasn't been free from
issues (namely
lag).
I know some out there have had
issues with
lag or fight rollback, but across both the betas and the final build of the
game, I've been surprised how smooth most of my fights have been.
In testing the
game,
lag issues popped up sporadically, resulting in enemies teleporting to new positions in order to catch up, as well as enemies taking too long to register bullet collision and death.
In the PvE (Player vs Environment) sections, there is no
lag or hit registration
issues to speak of, which is a huge achievement for a
game that is for all intents and purposes, an MMO - lite.
Fixed the
issue where the
game client gets severely
lagged while changing region with the NPC search window open after using the search function.
At least half of the
games I've played have been plagued with stuttering and
lag issues, which severely affects response times from the players.
The
game runs like crap (even for an X1) and the crashing (5
games out of 20 crashed) and networking
issues such as
lag and rubber - banding are really bad.
The second is that the Ad Hoc multiplayer has
lag issues which impact your enjoyment of the
games.
In a move that shows the team's dedication to the project, the
game sees a slew of updates, even though the
game is nearly a year old... The
game runs beautifully with the only negatives coming in the obvious
lag issues that tend to plague online
games.
This won't be an
issue for 95 % of people on MMLC, but it does make things such as Windows 10 Xbox streaming (which introduces even more
lag) difficult in a way it isn't for most other
games.
But the system also has drawbacks for
gamers, including a disastrous launch, and
issues relating to
lag even when playing the single player
game with little online interaction.
I really want to like Pinball Arcade but until you fix this
lag issue and add another smart camera cam that follows the ball around the top of the table better I sadly have to say Pinball Arcade while decent, is not the best pinball
game on the PS3.
This is enjoyable and it's a nice touch that you can play as a darkling and scale along rooftops, what isn't so nice is the serious
lag issues that the
game all too often suffers from.
With Micro Machines World Series mainly being an online
game, I was expecting the overall online experience to be pretty solid, so it is with huge disappointment that I have to say that there were quite a few connection problems where severe
lag issues were present and matches would sometimes be disconnected for no reason other than a server
issue.
I'm not talking about spawn
issues (I'm looking at you Team Deathmatch), because those do exist; I'm talking about constantly being disconnected, rubber - banding,
lag, and everything else that ruined the last
game.
I need to play the demo for something like BFBC2 to see if there is input
lag there but for the single player
games I've tried there has been no
issue.
The online multiplayer works flawlessly, a great concern after some
lag issues with past UFC
games.
If you think that 2/4 ratio is bad, 3/4 of us had some kind of connectivity
issue at some point while playing, be it a dropped connection, crashed
game, inability to join a
game lobby or unexplainable
lag.
I know that would probably cause
lag issues for multiplayer
games but if they let you use it in single player
games it would be nice.
The
game mechanics are solidly implemented, online modes are fun, especially with a couple of buddies in Swarm mode, and the servers are running well with few
lag issues.
Once I got in to a co-op
game after numerous attempts the performance was slightly better than in versus mode with only a couple of minor
lag issues and it ended up being a lot of fun.