Sentences with phrase «game lets you decide»

While there are a few twists and turns, and a handful of aggressively lengthy cutscenes, plot is decidedly not the focus of Xenoblade Chronicles X. Rather than forcing you through a set of linear plot beats, the game lets you decide when to take on any given story progression mission for the chapter you're on.
Adding to the storyline are several key plot points that the game lets you decide.

Not exact matches

«Let's say you decide to let your 18 - month - old daughter play some learning games on your tablLet's say you decide to let your 18 - month - old daughter play some learning games on your tabllet your 18 - month - old daughter play some learning games on your tablet.
Scolari said that he would let the CBF decide his fate after his team lost the game for third place 3 - 0 to the Netherlands on Saturday, and after being crushed by Germany in a humiliating 7 - 1 defeat on Tuesday.
With that money comes the need to let the TV companies decide the timing of games and this often means that we are given a disadvantage while the clubs from La Liga are given extra time to prepare or recover for the European games.
I just think football is down to the fact that the performance on the day will decide the game and the result, so let's focus on that.
Let the boss decide who starts a game based on the opponent we are playing.
If Arsene Wenger and his assistants decide against adjusting their tactics to get the best out of their marquee summer signing by letting him run with the ball at defences, Lacazette needs to take the initiative by training and watching game film to learn how to thrive in Arsenal's system and in English football in general.
Let the fans that GO to the games decide what they do when they get there.
On SportsCenter, ESPN.com's Brian Windhorst announced that LeBron James will let the fans decide whether or not he continues his chalk toss trend before games this upcoming season.
I've seen them nick the odd goal that way but the normal tactic is play wide, play fast and let the skill players decide the game.
... and yet rather frustrated that the Stars decided to play defense for almost 55 minutes of the game and very nearly let the Blues tie it up and take it to overtime.
In the manner of the NHL and the NBA, baseball has decided to let no game go unmediated; no inning, no at bat, no single moment is allowed to pass without a deafening infusion of prerecorded enthusiasm.
According to the Detroit Free Press» Mark Snyder, following the game Beilein said he let his players decide on whether or not to foul up three - points in the second OT:
After having signed a new deal and still not getting enough game time, Wenger has decided to let Akpom go out on loan.
So it is not injures that hindered our chances of wining the epl this year as many fans here advocate... 8 consecutive wins won't win you title... Wenger keeps saying about consistency which is the main think we lack... Tomorrow match let the players decide how we play like the City game...
That's fine with Washington coach Rick Neuheisel, who says, «Marques will impact the game one way or the other, and I'll let the [opponent's] defense decide which way.»
Wenger is clearly now toast but given this is a World Cup summer, we SHOULD be sacking Wenger TODAY, getting in the new permanent manager ASAP, to assess the needs and decide his transfer targets, both in and out, over the last nine Prem games and meanwhile let Bould take the reins temporarily.
(1) this squad has way too many moving parts and very few of our players are good enough at their preferred position let alone relying on them in whatever position Wenger and his magic eight ball decide in the tunnel prior to the game... when teams do this it generally signals issues within the club, much like Jose last year and Van Gael before him... no one gets settled, the chemistry is almost non-existent and if provides a built - in excuse when the team comes up short... these issues fall squarely on Wenger, both for his decisions regarding players coming in and for his inability to rid the team of those players who aren't cutting it... in actually fact we have only 6 real starters on this current squad and that's being generous (Sanchez, Ozil, Lacazette, Sead, Kos & Cazorla)... which is discouraging because Cazorla is injured and might never play again, Sanchez is wanting out and the club is lying to us about his injury status, Lacazette receives no service, Ozil is relatively disinterested out there, Kos is getting up there and Sead is just trying to settle in... there isn't a single other player that would start regularly on any of the other top 3 teams, which should be the standard... imagine this team moving forward if Wenger only sells before the window closes
When you miss a reported 20 to 40 meetings, chronically arrive late to them, decide not to show up for an MRI and disappear into thin air, call the entire press to your locker to vent about the game plans, are telling your still very green QB in the sideline that you have only caught been thrown at 2 passes, miss a teammate's camp where a bunch of kids are expecting you without letting him know in advance, then there are certainly character issues.
Surely there are some fans out there wondering whether the NHL considered all this when deciding to let Sissons play — after all, the league benefits if this series hits Game 7.
He took us into the season ill - prepared, and let the uncertainty over his future hang on like a foul post Bayern humbling stench, overseeing a run of games that decided our season.
Whoever decided to have this game at 12:30 on a Saturday (1): I've managed to get a transcript of the conversation, between two individuals, which led to this scheduling: «Sick idea boiz, let's have both Liverpool n City play on Sat, after they've just played on Wed lololololol» «Gr8 idea m8, let me just finish hoovering up my curtains first».
We did our best to screw up our opportunity for Champion's League football by letting Spurs finish ahead of us, before Fullop decided it would be hilarious to screw over his former club and gift us some goals in his only ever league game for West Brom.
1) He is behind Cech and Ospina or Cech and Martinez for the moment, 2) Poland are in the WC and it is essential that their first team keeper gets a full season of competitive games before summer 2018, 3) His value has increased significantly since 2015 and he is a valuable commodity for the Arsenal, 4) He may feel betrayed or undervalued by some of the fan base but he is too smart a person to let that decide his fate....
Check the games out yourself before you decide whether to let your child start experimenting.
And then let your child decide what you two will play — let him / her guide the play and feel like you are game for whatever s / he wants to do.
If Sony changes their mind and does decide to rotate in some new PlayStation Vita titles into the Instant Game Collection in North America and Europe, we'll be sure to let you know.
Although game - based learning only lets you focus on a particular learning goal, it can be a good way to test the waters before deciding to develop a fully gamified solution.
As, «Well I know I want to explore sound,» but I didn't let myself decide anything else about it until quite near the end, so I wasn't sure if it was going to be more of a story, more of a game, just a wandering around, what they call a «going for a walk» simulator.
Now, let's say you instead decide to watch the game in sumptuous 4K within the relaxing confines of your home, and order in pizzas for $ 60.
Afternoons — well, that's where we like to let you decide how you spend your time — getting in a game of golf, exploring the shops and restaurants of Campbell River on your own, taking an indulgent afternoon nap — tell us what you're passionate about and we'll point you in the right direction!
People crying about «censorship» only boosted the reach and sales of Fire Emblem Fates when actual consumers found out that it's actually a good game, and it turned out that all the «censorship» malarkey was just certain people who can't let themselves enjoy Nintendo consoles arbitrarily deciding to label random bits where characters can't be interpreted as having screaming sex as «censorship».
Exactly look at Final Fantasy Versus XIII aka FFXV that game was announced back at E3 2006 and still we ended up having to wait 10 years and in the midst of all this SE decided hey let's make 2 sequels to Final Fantasy XIII that nobody asked for, and that further convolute the story of an already dreadful trilogy that pales in comparison to other lower budget jrpg's of last gen that had far more likable characters such as Tales of Xillia, Valkyria Chronicles, and even Xenoblade Chronicles of which fared considerably better.
And even better, they're letting you, the gamer, decide which swag you get.
With April almost upon us, let's take a look at the new games we can soon look to add to our collection and, much more importantly, decide whether indeed they are actually any good.
Once let loose in an open world gamers can be trusted to be about as morally reliable as your average politician, and so the developers clearly decided not to let that actually get in the way of the story they wanted to tell.
- for Sonic's 25th anniversary last year, Iizuka received a task to deliver some sort of product - the target was «dormant fans» who used to play the SEGA Genesis, but haven't really played any games since - Iizuka met Christian Whitehead, which lead to the creation of Sonic Mania - there was talk of another port, but Iizuka thought fans would desire something new from the old games - this is the first time Iizuka partnered with a team of devs spread across various countries - Iizuka said this team had a greater passion to create - this was in comparison to companies that set decisions on a pre-determined schedule (in meetings, etc)- the team had so many features they still wanted to add after the beta version was complete - since there were only a few spots with text that needed to be localized, they could bring the game to more places quicker - the game has Japanese, English, French, Italian, German, and Spanish support - the Studiopolis stage is included due to receiving the most requests from the Sonic Mania development team - Iizuka actually considered reducing the amount of stages at one point in order to meet the development schedule - Sonic Mania doesn't really have much in the way of cut content like scrapped stages - since Sonic Mania was only distributed digitally, the team was able to continue working very close leading up to launch - this let them put in practically all ideas, and there are currently no plans for DLC - Iizuka recommended Flying Battery Zone for inclusion becaues he likes the music - he also likes when the player goes inside and outside the ship - Iizuka likes Mirage Saloon because the stage structure will be different depending on the player character chosen - Puyo Puyo gameplay was added because there was a Puyo Puyo game released in the west for the SEGA Genesis - this game was originally called «Dr. Robotnik's Mean Bean Machine», and the team thought it would make a fun boss battle - Iizuka didn't have plans to feature Blue Sphere in the special stages - the Blue Sphere special stages were brought over to Mania as a test, but ended up staying for the final game - the team felt the need to continuously connect stages from various eras, which is doe with the Phantom Ruby story - for Sonic Mania, it was decided that the technological limit would be set at SEGA CD, - this is higher than the Genesis but lower than Saturn - in creating a SEGA CD - grade special stage, they would intentionally make SEGA CD - grade polygons
They also seem to take a lot of liberty in determining if people who enjoy such games, or fans of a franchise, will like the game, or if they'll find it disappointing, instead of just relaying the experience and letting the fans themselves decide.
Implosion: Never Lose Hope - a critically acclaimed mobile game that originally launched in 2015 - is now available on Nintendo Switch and we decided to give a look in this edition of Short Pause Let's Play.
Just don't go into your local Target to buy a game with only the words of a reviewer who doesn't even know you, let alone your personal tastes in video games, as your only deciding factor.
Kensuke Tanabe, Nintendo (Producer): To add to Michael's answer, let me introduce a new system in Donkey Kong Country: Tropical Freeze called «Pluck» which you may recognise from Super Mario Bros. 2 (Super Mario USA in Japan), which was the first game I worked on as a director, we decided to build a similar system into the game after a quarter of a century.
I am not going to let you decide how I should spend my time before playing your game.
Word has already spread of the notorious first person horror game and with me being the troll that I am, I decided to let others play the game and record...
The first big change I noticed was how much better the graphics looked, with this being the first Halo game brought out specifically for the Xbox One and (possibly) PC, rather than the rest which originated on the 360 etc, within the 9 hour sitting of playing through the campaign in a co-op game I did notice a few glitches, one of my team mates fell through the map, it randomly decided to teleport us forward past 2 vehicles when we were searching a map for Easter eggs but other than that the game was flawless, the 13 hour download time was worth the wait (I'm assuming this was due to the Microsoft servers, I started downloading at 18:30 on the 26th and when I checked my Xbox at 07:40 am the following morning it was at 93 percent, my connection is 152mbps so as you can imagine I was rather annoyed and surprised how long it had taken, after playing the game for all of 30 minutes I had completely forgotten about the length of time this had taken, I'll let 343 off with it as they have done such a good job with Halo 5.
The game also lets you decide if you want it to create a workout for you or if you just want to choose which activities to do.
It's rare to see major publishers behave with magnanimity when the big bucks are involved, so I was moved if not to tears, at least to substantial surprise when Square - Enix decided not to be jerks about the whole not wanting to make more Hitman games thing, and instead let IO Interactive walk away with the rights to their slap - headed, murderous creation.
For this reason, I decided to put together a guide for creating easy and pretty gaming gifs, that should give you all the tools you need to let your game shine in a nice animated image.
Some games like World of Goo have a «skip this level» button, the help feature lets you decide exactly how much you want to skip.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
a b c d e f g h i j k l m n o p q r s t u v w x y z