Not exact matches
The
logic: New Mexico State hasn't had a winning season since 2002, and hadn't made a bowl
game in
over 50 years.
The front - office
logic of turning
over the squad seems clear, but two players who started 30 - plus
games last season have already been easily discarded.
A mite obtuse at first and sometimes unfair in its
logic, sure, but a recommended
game and one sure to have people poring
over pulling off their perfect Shawshank Redemption-esque escape for years to come.
I think the same
logic can be applied to Video Games: if a sequel is an incremental improvement
over the first
game, then it should be praised for that because the alternative is for the sequel to have none of what made the original good with no innovation to supplant the absence of the first entry's influence.
There's a broken bridge that has to be jumped
over to avoid instant death, but the pixels on the screen have little to no relation with its size according to the
game's
logic.
Over the years
games have thrown out some pretty barmy situations, the kind that could only ever be gotten away by using the magical laws of videogame
logic, which essentially state that anything can go.
I understand the deep love and nostalgia for Nintendo and their products (we all feel this on some level as
gamers, I think), but I'm not sure I understand the
logic in bringing a series whose fans are on the PC and PlayStation
over to the Wii U exclusively.
So far this semester, the prototyping team has worked on a
game about fate, a zombie
game with more - realistic - than - usual NPC behavior, a one - button, purely audio
game, a
game about words, and a
game that uses dream
logic — so we've been kept pretty busy
over the past couple months.
With compelling writing, surprisingly interesting characters, and puzzles that rely on
logic over randomness, The Fall Part 2: Unbound sets a new high - water mark for «old - school» adventure
games.
Once you managed to wrangle the
game's internal
logic you could usually manage to figure out the more insane solutions Doomsday, though, steps
over the line numerous times throughout it's 8 - 10 hour runtime, dropping in absurd answers to problems that nobody will feel like they solved through clever thinking.
The puzzles here follow a
logic that makes sense in the world of Deponia and rarely ever stumbles
over the line into more obscure solutions that don't make much sense within the
game world's own
logic, leaving you just mindlessly clicking on things until something happens.
And the same
logic exists all
over this
game.
Sennett reiterates what he describes in the video, «These pages are connected to a Node.js server via Javascript, which enables them to talk to each other in real time... All the network communication happens
over the web, separated from the
game and controller
logic.»
-- CREDO calls State Dept's EIS on Keystone XL «coward's
logic» in statement: «The State Department's environmental assessment is a vehicle for the White House to test the waters to see if the public will buy its false and cynical argument that the Canadian Tar Sands are going to get burned anyway, and so the government's chief climate scientist's assertion that Keystone XL will spell «
game over» for the climate may be true but is essentially irrelevant,» said Becky Bond, political director at CREDO.