Komukai met Kojima via a serialized
game magazine column written by the Metal Gear creator.
Not exact matches
Her
column on
games and fashion for Paste
Magazine is not only refreshingly unique in a discourse often obsessed with graphics and gameplay, Jackson also approaches her readers — and her listeners on the Match 3 podcast — with a characteristic insight and charm that leave the rest of us feeling like we're slacking off in our own critiques.
I have an aversion to bald space marines on the covers of
game magazines, something that longtime
column fans might've noted once or twice over the past half - decade.
Between 2008 - 2013, I wrote a
column for
Game Developer
magazine called «Design of the Times».
[«
Game Mag Weaseling» is a weekly column by Kevin Gifford which documents the history of video game magazines, from their birth in the early»80s to the current
Game Mag Weaseling» is a weekly
column by Kevin Gifford which documents the history of video
game magazines, from their birth in the early»80s to the current
game magazines, from their birth in the early»80s to the current day.
[«
Game Mag Weaseling» is a weekly column by Kevin Gifford which documents the history of video game magazines, from their birth in the early»80s to the current da
Game Mag Weaseling» is a weekly
column by Kevin Gifford which documents the history of video
game magazines, from their birth in the early»80s to the current da
game magazines, from their birth in the early»80s to the current day..]
[«
Game Mag Weaseling» is a weekly column by Kevin Gifford which covers video game magazines from the late»70s all the way up to right n
Game Mag Weaseling» is a weekly
column by Kevin Gifford which covers video
game magazines from the late»70s all the way up to right n
game magazines from the late»70s all the way up to right now.]
[«
Game Ads A-Go-Go» is a bi-weekly column by Vintage Computing and Gaming's RedWolf that showcases good, bad, strange, funny, and interesting classic video game - related advertisements, most of which are taken from his massive classic game magazine collecti
Game Ads A-Go-Go» is a bi-weekly
column by Vintage Computing and Gaming's RedWolf that showcases good, bad, strange, funny, and interesting classic video
game - related advertisements, most of which are taken from his massive classic game magazine collecti
game - related advertisements, most of which are taken from his massive classic
game magazine collecti
game magazine collection.]
[«
Game Ads A-Go-Go» is a bi-weekly column by Vintage Computing and Gaming's RedWolf that showcases good, bad, strange, funny, and interesting classic video game - related advertisements, most of which are taken from his massive game magazine collecti
Game Ads A-Go-Go» is a bi-weekly
column by Vintage Computing and Gaming's RedWolf that showcases good, bad, strange, funny, and interesting classic video
game - related advertisements, most of which are taken from his massive game magazine collecti
game - related advertisements, most of which are taken from his massive
game magazine collecti
game magazine collection.]
[«
Game Ads A-Go-Go» is a weekly column by Vintage Computing and Gaming's RedWolf that showcases good, bad, strange, funny, and interesting classic video game - related advertisements, most of which are taken from his massive vintage game magazine collecti
Game Ads A-Go-Go» is a weekly
column by Vintage Computing and Gaming's RedWolf that showcases good, bad, strange, funny, and interesting classic video
game - related advertisements, most of which are taken from his massive vintage game magazine collecti
game - related advertisements, most of which are taken from his massive vintage
game magazine collecti
game magazine collection.]
[«
Game Ads A-Go-Go» was a bi-weekly column by Vintage Computing and Gaming's RedWolf that showcases good, bad, strange, funny, and interesting classic video game - related advertisements, most of which are taken from his massive game magazine collecti
Game Ads A-Go-Go» was a bi-weekly
column by Vintage Computing and Gaming's RedWolf that showcases good, bad, strange, funny, and interesting classic video
game - related advertisements, most of which are taken from his massive game magazine collecti
game - related advertisements, most of which are taken from his massive
game magazine collecti
game magazine collection.]
Outside of
game development, Clint is a member of the Advisory Board for the Montreal IGDA Chapter, regularly speaks at the conference around the world (including GDC), and has a monthly
column in EDGE
Magazine.