It's the present I must worry about now — specifically, the three
game mags that have crossed my desk in the past fortnight, to wit:
Poynter Online - Romenesko: «Magazine ad sales fall 8.2 % in the second quarter» In the U.S. - tech ad spending down almost 20 %, it says - shows why most
game mags are in such dire straits.
In fact, female EICs outnumber male ones in Future's
game mags, and both PCG and OXM are lovely magazines.
One is a thread in the games section of the Something Awful Forums about people's favorite
game mags.
It makes the mag a very quick read or thumb overall — much more of an efficient «bathroom read» than most of the other
game mags that a lot of people accuse of being bathroom reads.
Let's move on to my coverage of
the game mags that crossed my desk in the past little while, a somewhat boring post-E3 period despite the launch of a brand - new mag in the US:
Game mags always have the disadvantage when covering this event.
This is worth pointing out, because while advertising pages have plummeted in
game mags over the past five years, a lot of mags are still designed on a page - by - page basis in order to make it easier to insert a page ad without screwing up the design.
Pre-release,
game mags were showing off screenshots of dry - looking obscurities like war strategy title Kessen (one star in CVG), and Densha de Go!
I'm still sifting through all the junk I got and / or bought for myself, not to mention all
the game mags of 2007 in preparation for my year - in - review piece, which I'm planning for next week.
HCG continues to do its own thing in the realm of
game mags, devoting features to online - game site Skillground and MAGfest, a four - day game convention with the look - n - feel of an anime convention — or maybe a furry convention, judging by some of the cosplay pics inside.
Its total circulation was in the millions until the N64 era proved harsh for Nintendo (and the Internet made traditional tips - n - strategy mags obsolete), and few
game mags ever did more to define the tastes of a generation of console owners.
I'd read only Nintendo Power as far as
game mags went, and now I had an illuminating look at the Sega Genesis and TurboGrafx - 16, which in turn gave me more reasons to bug my parents for new games.
And he's rude about
game mags just after puncturing the pride of game websites, so don't fret!)
There are complete runs of
game mags like Electronic Gaming Monthly, Nintendo Power, VideoGames & Computer Entertainment, Die Hard GameFan, Game Developer, Game Players, and a couple dozen smaller, less successful publications.
The thinner, lighter version of the PS3 could possibly be announced at the 2009 Tokyo Game Show, according to the latest issue of UK
games mag Playstation World.
I can still remember reading an article in EGM (still the greatest video
game mag there ever was!)
The biggest loser: Sadly, none other than PC Zone — already the lowest - circ
game mag that Future released, it took a 40 - percent dive down to 11,357 copies sold per month, on average.
The PlayStation 3's Massive Action
Game MAG is hitting a big milestone this week.
Even now, the mag remains pretty unique in the marketplace, with a very singular approach to coverage, interviews and game - preview coverage you don't see anywhere else, and a general feeling of «fullness» (sorry to be vague here) even though it's the same number of pages as any other
game mag these days.
It's one thing for editors to attempt to write a funny
game mag — many try, to some extent — but it's another to do it well, and so consistently.
The Fall and (Maybe) Rise of EGM from 1UP.com «Steve Harris, founder and potential savior of America's former # 1 video
game mag, discusses Electronic Gaming Monthly's potential return to greatness.»
I recently interviewed Emily Farquharson of the International Geek Girl Pen Pal Club for Geek Insider, as well as Spiderweb Software's Jeff Vogel for Hardcore Droid, and Sky Horse Interactive's Dave Stafford for Indie
Game Mag.
Super Mario Bros.: The Complete Strategy Guide (スーパーマリオブラザーズ完全攻略本, pictured at left) was produced by the editors of Tokuma Shoten's Family Computer Magazine, the highest - circ
game mag in Japan until Famitsu hit it big in the late 1980s.
[«
Game Mag Weaseling» is a weekly column by Kevin Gifford which documents the history of video game magazines, from their birth in the early»80s to the current day.
It was with a sad heart that I learned recently that PC Zone, the oldest English - language PC
game mag still in operation (predating PC Gamer by seven months), is closing up shop with Issue 225 in September.
[«
Game Mag Weaseling» is a weekly column by Kevin Gifford which documents the history of video game magazines, from their birth in the early»80s to the current day..]
[«
Game Mag Weaseling» is a weekly column by Kevin Gifford which covers video game magazines from the late»70s all the way up to right now.]
Third, we received some great coverage over the weekend between Kotaku, Indie
Game Mag, and a slick video preview on Northernlion's YouTube channel, as well as a few others.
More recently, he was a regular columnist for much - loved late»90s
game mag Big Important Thing, and the author of self - help manual: «BUZZ Says - Less Drugs, More Games!»
Evah: GSW's very own Kevin «Magweasel» Gifford just wrote a fun post for IDG's Games.net rounding up the worst
game mag covers ever, and since he's the don of the history of the genre, he comes up with neato, scary - ish stuff: «The twelve game - mag covers you're about to see feature the worst of the worst, the most terrifying things to ever stalk the racks.
My latest review in Indie
Game Mag.
I'm Sorry: The Rise And Fall Of The Indie Game Magazine is written by Mike Gnade, the founder, former owner and former E-I-C of Indie
Game Mag, and posted by Chris Priestman, another IGM alum, over at Indie Statik.
New pieces up on Indie
Game Mag, from last week's Casual Connect conference.
Not exact matches
Won a wild 54 - 48 overtime
game over Arizona that was on at the same time as LSU - Florida just to make the submission match in the Swamp look even more like Cro -
Mag SEC football.
It's still way too early in the season to know if they'll actually win the World Series — hell, the Indians were literally one
game away from being champs last year and couldn't pull it off — but you can forgive if any SI editors feel a little smug about their
mag's prediction this summer.
I don't understand how a
game like
Mag can fit 100 + in one
game without lag, And (Super) Street Fighter 4 Pulls it off with 2 people just fine.
I am a hardcore
gamer, having played nearly every
game known to human kind, I would have to say those top
mags are full of «stuff».
Jeffrey Wright as Beetee and Amanda Plummer as Wiress Along with Lynn Collins»
Mags, fan favorites Wiress (Amanda Plummer) and Beetee (Jeffrey Wright) add a different layer of humanity to the
games that audiences hadn't seen before.
Mags is Finnick's mentor who takes the place of his lover in the
games and becomes an ally with Katniss.
Strip away the 1 v 1 aspect of the
game, and make it more like Battlefield or
MAG.
Since Infinity Ward laid a blitzkrieg on FPS gaming with the first Call of Duty in 2003, the wartime shooter has been passed around developers like a contraband porno
mag, cycling through a slew notable
game makers who have each added their own touch to the series while maintaining its genre - defining multiplayer and single - player experiences.
Legendary Japanese gaming
mag Famitsu gave both the PS4 and Xbox One versions of the
game a score of 36 out of 40.
THQ triggering Red Faction: Armageddon Obsidian unearthing Dungeon Siege 3 iPhone 4 introduces gyroscope gaming E3 to draw 41,000 + Elemental: War of Magic raging August 24 Marvelous gives up on original titles Dragon Age anime - ting in 2011 Yakuza 4 mobbing North America, Europe, spring 2011 Downloadable
Games for Windows to arrive day - and - date Red Dead Redemption sells 5M, GTAIV hits 17M Power Gig signs Eric Clapton, padless drum controller DSi XL feeling midnight blue July 11 DJ Hero 2 spinning Dr. Dre, Metallica, Lady Gaga Mortal Kombat Rebirth teaser touts star power
MAG expanding June 22 MTV
Games, Gibson resolve patent tussle Neversoft staffing up for «action shooter» Violent
games mostly «harmless» - Study Enslaved being freed in October Hulu Xbox 360 - bound - Report Telltale adapting Back to the Future, Jurassic Park Sony launches 3D PS3
games tomorrow XCOM to land in 2011, Mafia II tops 2K E3 lineup Square Enix preps new portable Kingdom Hearts, Parasite Eve Portal 2 closed until 2011 FIFA 11 kicking off this autumn Atlus preps Trine 2, PSP Knights in the Nightmare Mass Effect 2 Overlord DLC landing June 15 NBA Jam drives the lane in October Quick Hit scores NFL license MotorStorm Apocalypse revs up PS3 next year Dreamcast to be reborn on XBL, PSN Mortal Kombat set for 360, PS3 in 2011 «Real» keyboard, guitars debut in Rock Band 3 Space Invaders, Necromachina lead Square Enix digital lineup Bad Company 2 Onslaught begins June 22 Rock Band 3 peripherals priced, bundled Fraction of
gamers aware of Move, Natal - Nielsen Living Statue, Obstacle Course revealed for Project Natal - Report Civilization V rises in September
That may not seem like a lot, but considering the wait times (up to six months +) at literary
mags and the pittance they usually pay (contributor's copies won't buy me a burger on the dollar menu), I'm ahead of the
game.
The villa itself was cozy and offered many pleasant finds - racket
games, board
games, books,
mags, sand - play toys, lotsa tv channels, delightful tableware Some little details to add to the luxury factor - Wifi on the second floor can be improved - Would be great to have a pillow menu - Expand on the breakfast menu - Daily change of bedsheet - Choice of bath and hair products can be improved - Coffee machine with illy beans
ScrewAttack apparently got their hands on the
mag early and has posted plenty of information about the
game.
Developers that actually create something new: RAD: The Order Evolution: Driveclub Zipper Interactive:
MAG Superbot Entertainment: Playstation Battle Royal Potentially up for the chopping board: Project Siren: Gravity Rush SCE: Knack I don't blame sony for cutting down
games that don't do well (Sony is a business 1st company after all so don't forget that); I'm just not sure if your supporting evidences are convincing given your perspective.
In an interview with Norwegian gaming
mag Gamer.no (and covered by PC
Gamer), Director Todd Howard elucidates how dragons will manifest in their «too big» open - world RPG nature preserve.
Initially the
mag released tiny pieces of the screenshot above to tease
gamers for about a week, keeping the name of the
game a secret and advertising their story as a mega-exclusive, causing quite a stir in the process, until posting the full image.