Sentences with phrase «game mechanics make»

The floaty physics, baffling HUD, and generally baffling game mechanics made for what was easily the most confusing and what felt like the most disconnected game I've played in years.
Collecting all 120 stars throughout the paintings in Peach's castle was an absolute blast, and clever game mechanics made each area feel different.

Not exact matches

It's unafraid to introduce a drastically new game mechanic for a single level, which gives the game a hand - made feeling.
Again, we want to borrow off a lot of the same game mechanics that make games enjoyable.
While a myriad of companies presume that adding game mechanics to their product (s) will make them fun, they can also divert attention away from product benefits and overall usability.
Mechanics that can sometimes be surprisingly complicated in other creation games make more sense here.
Mothers Against Drunk Driving protested the game for giving players the option to drive under the influence (intoxication affects the driving mechanics, making it harder to steer and obey traffic laws), and demanded it be barred from retail.
They make sure each game maintains the core mechanics of the original task designed to challenge a specific cognitive skill.
Considering the static nature of typical RTS» to begin with, the game's mechanics make Siegecraft Commander exciting and refreshing to play.
Manhunt 2 has updates made to the stealth mechanics of the previous game.
While the game does have its strong points, including a high degree of accessibility, the reliance on 8 - bit era play mechanics and graphics make Army Men Advance look like Army Men Color.
The story and gameplay mechanics is what makes this game, and is a truly worthy addition to the TV series
Lack of teams and a rushed feel to the mechanics of the game make
great graphics, great game play mechanics, awesome environment, top notch story all mark the makings of a true masterpiece!
Final Fantasy XV: Episode Prompto plugs another gap in the main game's still woefully disjointed story, but a seriously shoddy mix of gameplay mechanics makes it a difficult DLC to recommend.
The game is riddled with bugs and game mechanics that have made me scratch my head a bit.
If you've ever loved the series before, make this a part of your collection ASAP, and if you've been turned off by it before, at least try the free - to - play game out to see if you like the gameplay mechanics.
The tweaks to the interface make the mechanics of the game much less frustrating and the amalgamation of many different unit functions into a smaller group of units makes directing your forces easier.
The sense of speed, simple to learn yet hard to master controls, and the consistent mechanics make the game truly come together as a great arcade racer with some surprisingly consistent, almost simulation - grade mechanics like cornering and drifting.
I hated the shooting mechanics which were similar to Gta's (too easy) the story became boring at about half way making the game feel like a chore.
What is important about this game, what makes it stand out from the rest of the shooters are several mechanics kidn of unique to it, at least in this combination and usage.
What really makes this mechanic work is the fact that the game goes into a very gorgeous black and white manga effect that works on every level.
The game features well defined gameplay mechanics and a long lifespan, as well as some unexpected humour, which makes up for its rather high price compared to the version available for mobile platforms.
Forget talk about graphics, game mechanics, and what Star Wars characters made it into the game.
They make sure to clear all the civilians out of the way, and they leave out the original game's healing mechanic, where the monsters could smash open buildings, snatch out struggling victims, and eat them for a health boost.
Its deep game play mechanics coupled with its excellent multiplayer make this a must have for tennis fans and casual gamers alike.
Fun dodge and shoot mechanics make this game addictive.
The heart and the humour of the story more than make up for any clunkiness in the game's mechanics and a slow start.
The game makes extensive use of a mechanic reminiscent of the best 2D Zelda titles and familiar sounding riffs feature in the music from time to time.
There's little to no challenge present throughout the entire game, the story only makes sense if you already know the plot and there's a lack of things to do outside of the three main gameplay mechanics.
Not only thanks to interesting game mechanics and brain breaking puzzles, but also due to a philosophical story that leaves a strong impression and makes you think about the world around you.
Beyond this, the game's appalling controls and mechanics make it impossible to recommend to anyone at all and it features no redeeming factors whatsoever.
Far from limiting itself to a pack of goodies for your Sims, World Adventures opens new horizons for Sims players, introducing them to new game mechanics and new places that reinvigorate the game and make it more interesting and rich in content.
The mechanics and cutscenes capture the essence of the show quite well, making it one of the less - one - note Omega Force games I've played.
Amazing music, easy to learn mechanics and a hard but fair difficulty make this game a combination that's better than peanut butter and chocolate.
Natural Selection 2 is a 100 % multiplayer game, which makes it very difficult to learn its mechanics and intricacies.
Combat is sufficiently difficult (in parts) to make it interesting and the game mechanics are very good.
The game retains the charm and wit of previous Paper Mario titles, and its new sticker mechanic makes combat even more engaging than before.
Amazing music, easy to learn mechanics and a hard but fair difficulty make this game a combination that's better
One of the best games ever made in 2000, it made a lot of great improvements of the first games mechanics, and as always has the same Blizzard formula that made Starcraft great.
It doesn't make use of any mechanics that are unique to VR and plays identically on the screen as it does on the headset, however the novelty of being in VR enables a more focused experience and heightens the game's purposeful intensity.
The gameplay has quite a few interesting mechanics that work well throughout the game and this without a doubt makes the gameplay very fun and addictive at the same time.
Kingdom Come: Deliverance is a truly unique and memorable experience from start to finish, but its hardcore mechanics (that sometimes border on pure LARPing) make it a game that is certainly not for everyone.
Bloodborne is a game that was copied and pasted from dark souls and probably took 3 months to make, with no story, a great character creation screen, terrible and delayed fighting mechanics, and a giant empty inventory with worthless junk, in fact you should put your own temper in the inventory to be honest.
I guess I can see what the fan base makes it out to be, its simply a slimmed down Paper Mario spin off with great creativite sticker visuals and a lot of missing mechanics from past games.
Dishonored is an all right game, but the risks the developers made feel more like flaws than brilliant mechanics.
Previous Anomaly games made their presence known by completely flipping the basic mechanics tower defense games are built upon - defense.
That said, it's unlikely that they're getting the same best of treatment as the minigames, which makes sense with how varied each of the games were in terms of board mechanics.
The details within the game mechanics are quite intricate, and displays the careful attention Rebellion Developments took when making the game.
Made by the same developers who brought us the excellent Halo Wars, Robot Entertainment this year gave us the perfect blend of high quality game mechanics at a budget price.
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