Sentences with phrase «game missions when»

Fixed a bug where the player's active mission would sometimes fall back to main - game missions when completing other missions in DLC areas.

Not exact matches

So when we met the Mobcrush team, whose mission is to connect the world's billion mobile gamers, we jumped at the opportunity to bring them into the KPCB family.
OT I Remember the last time when we were Hoping for West Ham to do us a favour against Liverpool, that was back in the George Graham days and it was the second from last game of the season, yup, Liverpool ended up winning 5 - 0... And we were left with the mission of having to beat the Scouser's by two clear goals to win the league, at Anfield.
Those that want their team to win every game and as many trophies as possible to impress their mates down the pub and assume the bragging rights, probably never seen the inside of a football stadium, but whine and resort to conspiracy theories and abuse when their team isn't doing so well, rely on instant gratification to get by each day and imagine that they are on some self - righteous mission to cure all the non-believers whilst simultaneously sitting on their arses banging away on their keyboards, doing zilch to help their noble cause other than shout, and are totally oblivious to the energy they are wasting and the delusional futility of it all.
The Trojans running back was quite simply on a mission when his team traveled to Campolindo - Moraga for the CIF 4 - A northern regional playoff game on Dec. 9.
That at least was the idea when World Championship Tennis selected him from the ranks of the plastics industry, and he set out on no less a mission than to «redesign the game of tennis.»
«In this first practical exercise of the mission's science operations, the mission team learned so much about this spacecraft's capabilities and flight operations that we are now ahead of the game for when we get to Bennu.»
It might change the missions» structure when you turn to single - player, but it won't be able to offer the same depth other games can.
Whether you get end up drug dealing, causing mayhem, taxiing city passengers around or simply completing the missions, it's likely that your only moment of disappointment will come when you realize how dangerously close you are to finishing the game — at which point you should note that there are an additional set of missions to be unlocked by tracking down two (very well) hidden Golden Lions after the main storyline ends.
When I play Destiny 2 beyond the final mission, I jump into a Strike, play a few matches of multiplayer in the Crucible, or take part in whatever current game event happens to be going on.
Mafia 3 has one of the best soundtracks in any game ever and is good in brief stabs, but it's difficult to recommend when its rays of mafioso sunshine are buried beneath poor mission design, repetitive action and forgettable bloat.
But when her first assignment doesn't go as planned, Dominika finds herself in a game of double and triple and even quadruple crosses, fighting to fulfill her mission — whatever that may actually be.
The game's mission objectives shouldn't be this frustrating, but much of that aggravation washes away when your limping, cracked - visor, ammo - depleted mech fires off a miracle shot to live another day.
The thousand ways to complete a part of a mission make this game the best Videogame ever when it comes to pure gameplay, while the Talks between Guards, the look of the city and more make this game the best Videogame ever when it comes to pure atmosphere.
The story missions in this game can get pretty repetitive and boring but the combat is improved enough that when you are actually fighting it feels good and is fun to do.
But the game never lets you settle into these colorful worlds, pulling you out of the level to your spaceship hub when you complete each mission.
When it comes to dynamic mission design and approach, this game is pretty much unparalleled.
Between missions you can save your game (though this still resets when you die) and repair and upgrade your mech.
I found it the most effective when I was just playing through the game one mission at a time and then taking a break.
With each area being cordoned off from the rest of the stages, the pacing can feel a little off at times, with environmental transitions happening suddenly after a loading screen rather than dynamically occurring as in the Souls games, but this more concentrated focus on the levels also allows for condensed, goal based gameplay that is almost impossible to achieve in Dark Souls, which is certainly welcomed when you're short on time and just want to grind out a twilight mission or two.
According to the press release, the game is set in the distant future and follows the story of Myrah Kale, a young woman whose life takes a sudden turn when a routine mission develops into an interstellar adventure revealing her mysterious past and connection to the coveted substance Morphite.
Wreckless: The Yakuza Missions was one of the first racing games to hit the XBox when the console was first released.
Tyler Perry stars as a homicide detective in search of a serial killer: «The two face off in a high - stakes game of cat and mouse, but when the mission gets personal, Cross is pushed to the edge of his moral and psychological limits.»
Going into Front Mission Evolved I wasn't sure what to expect.I normally am not the biggest fan of mech games, however, Square Enix and Double Helix Games have done a great job with this title.Long time fans of the series, or of this genre in general, might not like some of the changes that were made in the latest title, however, Square Enix has made it a lot more accessible.The game is much more like a third person action game as opposed to the tactical type of game play that the series is generally known for.There were definitely times when it felt a little like Lost Planet with the difference being this game actually worked pretty well and was fun.
Metroid if they do jiggly animation for her boobs when in cutscenes:p lol:p no metroid if it uses dual analof because i played metroid prime corruption on wii and i did nt like it because i suck with wiimote on every shooting game i ever played and you couldnt use gcn or classic so i just stopped playing after5 or 6 missions
The game has a conversation mechanism, where when you talk to the character you can get some side activities, quest, and missions.
At 30.855 units sold, the game sold decently enough when compared with the other remake of a classic Metroid title, Metroid: Zero Mission on the GBA during the height of the series» popularity.
«Within that big mission of Ground Zeroes you have several side elements, collecting specific items, doing something within a certain amount of time... In the side - ops you will find several elements scattered, and when you put them together, it will put together a story within the player's mind of what is the next part of the game
These missions are fun enough in co-op, and even when you're alone, your NPC allies do a decent job of helping control the zombie crowd (though the game still pulls the ridiculous trick of having all your ally characters pop up in cutscenes when you've been running around the entire game by yourself).
When you're out in the wild on a mission, even if it was started alone, can become a multiplayer game just by inviting friends along or summoning help a la Dark Souls.
When I think of an ideal Star Trek game, I think of a Mass Effect style structure where you go out on missions, and in between missions you can roam around the ship, chatting with your crewmates.
When sifting through the game's list of playable stages, you'll be able to dive into bonus missions to reach some of the new content.
You see, I go explore the world (which is really what the game - play is about), plant probes, and collect stuff, then when I get back to the mission post terminal, I look through and see what missions I've completed, accept them, and collect the rewards.
The first part of the game or prequel mission serves as a tutorial which teaches the players the control mechanics of the title which is fleshed out more when you return to your abandoned oil rig with Ocelot (Troy Baker) who helps you fine tune your mercenary skills at «mother base».
At the time of release I was happy to pay for it, as a MGS old school fan, so I can only guess how much happiness you guys who took it for free had when it arrived on PS Plus for free... Whatever, the game also had a series of side missions which you could enjoy once you ended the story mode, so you could both practice with what was coming next in The Phantom Pain and spend more time on the game based on your preferences.
Statham's character decides to leave the game of killing but is pushed to come out of retirement for a dicey mission when a vengeful Sheikh (Rodney Afif) holds De Niro hostage in order to force his exceptional killing hand.
While there are a few twists and turns, and a handful of aggressively lengthy cutscenes, plot is decidedly not the focus of Xenoblade Chronicles X. Rather than forcing you through a set of linear plot beats, the game lets you decide when to take on any given story progression mission for the chapter you're on.
Almost all of those incidents were at the end of a mission when a cutscene would trigger forcing me to manually quit the game, reload, and then replay that level again.
When Juni Cortez (Daryl Sabara) discovers his older sister Carmen (Alexa Vega) has been sucked into a digital game by an evil toy maker (Sylvester Stallone), he heads into the virtual world on a rescue mission.
The Phantom Pain is designed as an open world game, allowing you to go through the missions how and when you like.
That said, I suspect the side missions would be great fun coop with a group of friends or strangers — too bad I'll have to wait till March 24 when multiplayer is patched into the game to see if that's true or not.
While there's plenty of collectibles to find and side missions to complete, the lack of any atmosphere when walking around town squanders the appeal of the game even further.
Before the Duke of Wardington, before marriage, and before the games of marrying off his three sons and their friends, there was simply Lord Martin... There's only one sort for a rogue and that's more rogues.So... when Martin and his friends spot London's newest and most beautiful lady, competition is struck.Martin intends to use all his charm on Lady Ellen Kay simply to prove who amongst his group fulfills Tirso de Molina's Don Juan.But there's another lady distracting his mission — an old friend.Before she became the queen of the season... Lady Abigail Irwin has transformed since she was last seen by the beau monde.Blossomed into a beauty, she now finds gentlemen willing to take her off the marriage market.
When not busy with the 4 - player co-op modes, it's healthy to keep in mind that Operation Flashpoint: Dragon Rising also comes with a rather robust competitive multiplayer component which, by the looks of this video Codemasters sent out today, offers what any open - world war sim should — game types ranging from all - out war to special forces infiltration missions, vehicular gameplay, and plenty of where - the - hell - did - that - shot - come - from moments.
At any time during the game when you have a vehicle that needs repairing or more ammo you can get both for free by doing a mission and canceling the contract.
For instance your teammate dies right before you are about to spawn • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimap • Deploy parachute now displays the tooltip to deploy parachute when free falling • Fixed some artifacts when using flashlights • Fixed several Xbox 360 specific crashes and freezes • Fixed a problem where a user sometimes could not go into iron sights • Improved shadow rendering • Fixed several issues with friend invites and joins • Vehicle boosts is now a toggle instead of momentary • Fixed several issues with the Hardcore mode • Fixed a few layout problems where the in - game controls and tooltips didn't match those in the options menu • Removed the possibility to pick up weapons in a EOD bot • Fixed several interpolation issues • Fixed a problem where claymore is flashing in the wrong team color • Subway minimap updated to give better clarity • Fixed an issue where the UI would not show the way to your new unlocks • Increased quality of loading screen images • Tweaked MP rank up parameters • Fixed a problem with Metro Squad rush minimap where it looked like you were out of bounds • Fixed a problem where a user can become invulnerable after being resurrected • Fixed a problem where tank turrets would turn too slow • Fixed a bug on Exfiltration where you could end up outside the vehicle and not being able to enter it again, thus blocking the mission • Fixed a problem with the M60 reload sound • Fixed a problem with the falling antenna on Caspian Border.
The game is at its best when this simplicity is combined with the nicely designed, relatively open levels that offer up plenty of ways of progressing through the given mission.
If you want a deeply involving game that will force you to think outside the box when it comes to combat, looting, mission, interactions, and a whole host of other features than this is the game for you.
When you're breaking a horse, be it for a mission or your own personal amusement, to avoid getting thrown off the horse simply move the left analogue stick left and right repeatedly, ignoring what the game tells you to do.
While that in itself is a bother, especially when missions are set quite far apart, when it really starts to hurt is when you complete a mission with not enough items and have to start the entire game, again... Example, Adam has just climbed a skyscraper that is only half built, with scaffolding and construction equipment littering the site.
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