Sentences with phrase «game music reached»

And with this, again for the first time, video game music reached the Top 15 in the German classical music charts.

Not exact matches

Syracuse Mayor Stephanie Miner Friday afternoon announced a deal has been reached on proposed legislation that would exempt games, videos and music from the provisions of the city's new secondhand dealer law.
Exploring randomized islands alongside talented crewmates sounds exciting and it looks like an enjoyable swashbuckling adventure, but the annoying music, repeated areas, boring combat and terrible AI sank this game long before the ship reached its destination.
Munch funny or stupid late - night messages to save or share with friends · Munch and save an image that you normally wouldn't be able to from a web site like Facebook · Munch your BlackBerry theme and show it off to friends · Munch a map from Google Maps, BlackBerry Maps, etc. so you can use it later for directions · Munch a recipe you got online to refer to later · Munch your calendar and send it to your friends · Munch a game level you've achieved or scoreboard you reached and post it · Munch a frame in a music or YouTube or other video
It can reach a lot more customers, it can sell them music and movies and games, it can sell them data plans, it can get them enrolled in Amazon Prime, it can sell Kindle Phones to its existing customers, it can strengthen its relationship with its customers.
In a move to reach Just Dance's millions of fans, VH1 Save The Music will be featured in - game with a special Community Remix, a feature that allows players to record themselves dancing to a specific song and submit their best performances for a chance to be showcased in the game.
We all know the Wii has been such a great success because of Nintendo's newfound ability to reach out beyond the «hardcore» gamer with accessible titles like Wii Sports, Wii Fit, and Wii Music.
His music has been enjoyed by, literally, millions of gamers worldwide on several games that reached 20 million monthly players or more.
This music driven physics - based racing game where you and up to three other players race against each other to reach -LSB-...]
He tells Develop about the show's creation, the wild reception it gets in nations where the only market for games is the black market and why he feels video game music is reaching a wider audience than ever today.
As in the previous Be Mine bundle, there will also be additional group bonuses unlocked as the donation total grows including «music from Urge Overkill, Falling Up and Moonlight Bride, indie film The Red Skulls + Chicken, and a special final bonus game if the promotion reaches its total meal goal».
While they may reach a far wider range of music genres, the scores for these games fill us with a happy heart, a tapping toe, and an itchy trigger - finger.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
You can stream movies, TV and music, share games with family members and implement parental controls to keep mom and dad's games out of kids» reach.
Venus Patrol itself was officially launched soon afterward, on September 10th, 2012, and soon branched off into the micro-blogging arena with B - Side — a flipside blog that catalogs the best music, art, animation, motion graphics, illustration, comics from a wide variety of insanely talented people who should definitely be more involved in games — and Micro, a dedicated and prominently - featured Tumblr that disseminates Venus Patrol content to an audience of subscribers that very quickly reached six figures.
Both of these albums covered the majority of music present in Metroid games at that time, and Smash Bros felt like the next natural step in an effort to reach out to even more people.
But the camera stays so far back during game play that I don't see much use for the triple jump, and when you would normally use it Nintendo has replaced the triple jump with music note platforms that will launch Mario higher should he need to get something out of reach.
One of the world's most popular dance games returns to the land of consoles and this time it reaches the XBox One (reviewed) and the PlayStation 4 in Ubisoft's thoroughly entertaining music dance game called Just Dance 2015.
Not to say Fallen Legion's music will reach the same heights these other games have, but I was at once impressed with the score.
Reaching out to 41 key markets throughout the world, your PlayStation console will now allow gamers to play music without a subscription to Sony's older Music Unlimited service with «PlayStation Music&ramusic without a subscription to Sony's older Music Unlimited service with «PlayStation Music&raMusic Unlimited service with «PlayStation Music&raMusic».
Reaching out to 41 key markets throughout the world, your PlayStation console will now allow gamers to play music without a subscription to Sony's...
Some of the game's hidden treasures (which include Music CDs and other collectibles) even require the aide of multiple Kirbys to reach them.
She uses references to popular culture (such as action movies, music, song videos or computer games) to give us back, in the form of a reflection, a far - reaching critique of contemporary phenomena such as migration, feminism, multiculturalism and globalization are explored and exposed within the framing realities of war and financial speculation that mark our present moment.
On Shield, this will allow for hands - free voice commands through the game controller, so you can start playing Netflix and YouTube videos, control video playback, turn on some music, and control smart home devices without reaching for the remote.
When listening to music or playing high - calibre games, sound is quite loud and rich, and I didn't feel the need to reach for my headphones all the time.
A typical smartphone user reaches for their phone many times a day to read messages, check the time, view and make social media updates, use their favourite apps, take photos, listen to music and play mobile games.
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