Sentences with phrase «game nice visuals»

The addition of more pixels and polygons really gives the game nice visuals with even the medium settings for resolution.

Not exact matches

Deep down, there is a good game here, thanks to solid controls, pretty visuals and a nice variety of offensive objectives.
Over all, it's a well - designed game with addictive gameplay and nice visuals and music.
Very similar to the first game of the series (Bit.Trip Beat), this chapter has nice visuals and a good soundtrack.
It's a fun casual sports game with nice visuals and gameplay.
While the visuals are not overly impressive, they look good for the most part and there is a nice variety of tracks that range from beaches and airports, to downtown and many other places, which does help the game feel less repetitive.
Much like the original Black and White, these games also have a lot of nice visual flourishes with the camera, panning around as you cross bridges or changing its angle dynamically.
The visuals have also seen a nice upgrade as the game now runs at 1080p on base Xbox One / PlayStation 4 hardware, upscaled 4K on the PlayStation 4 Pro and the Xbox One X.
The game really brings the Wild West to life, and although it would have been nice to see the visual department overhauled for the 360, you are still given some nice upgrades.
The game has nice visuals, especially the Finding Dory levels and will look even better with an Xbox One X and 4K TV.
The visuals for both games look very nice, and the framerate appears to be pretty smooth.
The visuals look really nice on the big screen and even in handheld mode, the game doesn't look that bad.
The visuals presented in the game look nice but that applies to the main character models as the rest of the environment textures look terrible.
The games cartoony visuals are well done but it would have been nice to see more game avatars to choose from.
The addition of 60 FPS to the re-release of the game is nice and makes the gameplay experience smoother, but the visuals are dated by now and the presentation still suffers from the handheld origins.
The freedom to climb buildings or objects feels severely limited next to the current generation Assassin's Creed games, and while the visuals and animations are still nice to look at, there are certain sequences where even they can't manage to keep up with the current generation standards leading to a jarring experience as you play through the game.
The visuals in this game really help to immerse you into the narrative and is a nice change of scenery from the typical browns and greys that is seen in most triple - A titles today.
Hunting Simulator isn't a bad - looking game, while playing in third person the character is decent looking and the environments are detailed and especially the lighting engine give some nice looking visuals.
Take Everyday Shooter, for example: a pretty well received game from a critical perspective, with nice visuals and gameplay.
Combat isn't the most challenging so it never feels like you actually need to upgrade your limited weapon selection, which is a shame given that going back to explore locations is based around getting Salvage and parts, but once again it lends a nice sensation of progression to the game, and the visual changes that come from building better versions of your gear and upgrading are nice to behold.
I have well over the recommended network requirements and the visual and audio quality is nice and only the pickiest of games has any real noticeable input lag.
This game looks very nice actualy the visuals are great well as always this is a great review!
Players get the sense that they're constrained by Sebastian's own limitations, a nice echo of the game's visual obsession with bodies.
The animation fo the characters looks great, and is a nice change from other games with this visual style that doesn't bring the characters to life in the same way.
Graphically the game boasts some nice colorful visuals and runs smooth during even the most hectic battle scenes.
As I mentioned earlier, I found that being able to switch between the original visuals and the remastered visuals freely throughout the game was a nice inclusion.
The game also features some mini-games, although I was a little disappointed with the quality — while I enjoy the artistic style of the game, the mini-games often had more basic designs, such as a sword fight which consisted of simple controls and cartoony «chibi» renditions of Morgane and her opponent — while I didn't expect anything too complex, it would have been nice if these parts had all been designed in the same visual style as the rest of the game, as they felt a little out - of - place.
Wrapped in some nice 3D visual, this game has you choosing one of five available aircraft which you will than take to the sky in with the hopes of fending off the onslaught of enemies who happen to be on their way.
We found BlazeRush to be a fun game with some nice looking visual effects and with a fairly lengthy single player career mode.
Mountains are convincing looking, and the visual polish not only is nice to look at but helps you maintain your bearings as you fly around the islands in the game.
Considering that the game is so dependent on visuals it would have been nice to see this reflected in the manual.
1942 may not be comparable to flight sims or retail flight games, it does hold up as a nice looking smooth running game, the only thing bringing the visuals down is the screen tearing which happens whenever you turn quickly, so all the time.
Overall, the visuals are nice and the character design is great if technically lacking, just like every other Fable game.
The visuals have also seen a nice upgrade as the game now runs at 1080p on base Xbox One / PlayStation 4 hardware, upscaled 4K on the PlayStation 4 Pro and the Xbox One X.
What is nice about this instalment of the game is that the visuals have been up scaled for HD resolutions and the arcade feel of the game is still maintained.
When it comes to sound and visuals however, the game has some pretty nice work behind it.
Running on the Xbox 360 the game has the graphical look of something clearly built on a relatively tight budget, but nonetheless has moments where it sports genuinely nice visuals.
The game's nice visuals do seem to have come at a slight cost, however.
It's a fun game with fantastic visuals, great gameplay with a handful of unique characters with nice designs.
With nice looking visuals and a prime game - show feel to it, you and your teammates select your proffered characters from a variety of champions, each one with their unique abilities and play style, you fight together against other teams as you aim for victory.
Naturally, the mecha all look pretty damn great but it would have been nice to have a bit more visual variety as per the last game.
With that said, if you are a fan, it is nice to have both of these games in one place with polished visuals and, in my opinion, more solid voice work.
Aesthetically, they're quite nice, offering visuals that are well beyond what one would expect from an anime - inspired game without a physical version or english voices.
Berzerker 2012 XP stays pretty close to what the original game was, keeping the good retro feel about it even though it has a nice coating of 3D visuals to bring it back to life.
Graphically, the game is presented in a 3d cel - shaded visual style which looks okay — it's hard to judge the quality of cel - shaded titles as a game on the last gen could have looked just as good — but technically, it looks nice and there is a lot of detail in the world.
The art style really matches the overall vibe of the game with some of its crazy and sometimes quirky designs, really blending the visuals and gameplay together in a nice package.
As a result, popular technical analysis group Digital Foundry has put together a nice video showing off the visual quality differences of the game between Microsoft's new upgraded system and a top - of - the - line PC.
Upon first glance, Compulsion Game's Contrast has everything you want in a platforming puzzle game: an intriguing new gameplay mechanic, gorgeous visuals, and a nice soundtrGame's Contrast has everything you want in a platforming puzzle game: an intriguing new gameplay mechanic, gorgeous visuals, and a nice soundtrgame: an intriguing new gameplay mechanic, gorgeous visuals, and a nice soundtrack.
A decent looking game, with plenty of color and nice visual effects.
But while the Super Mario Challenge is nice and all, the visual style doesn't miss a beat, especially since the game still runs at 60 frames, although it's missing 3D effect support.
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