While the latter never took off as many hoped it might, it was the first time anybody could get
their game on a console without a publisher's involvement, and foreshadowed the indie game - dev revolution of the present day.
We have, however, developed the technology to
game on a console without the internet.
Not exact matches
This might seem small, but it could have a big impact
on the Nintendo Switch
console and its
games lineup next year:
Without higher - capacity cartridges, it's going to be harder for developers to bring their top - tier, graphically - intensive titles to the Switch.
Gamers might one day be able to enjoy the same graphics - intensive fast - action video
games they play
on their gaming
consoles or personal computers from mobile devices
without guzzling gigabytes, thanks to a new tool developed by researchers at Duke University and Microsoft Research.
Gaijin Entertainment showed hou a very realistic
game can be brought
on console without the need of mapping the controls
on a whole keyboard.
Until I see the
game running smoothly
on (base)
consoles and being playable
on controllers
without having to tinker with settings, I will perceive pCARS 2 as the title playing catch - up with the likes of Gran Turismo and Forza.
Steep gives the player the chance to explore these beautiful snowy mountains
without any loading in between, so in that sense, it is a technically impressive
game on the current generation
consoles.
I feel this
game is an exclusive not because Nintendo want it only for Wii U, i feel this
game to be exclusive because PS360 can't support it, come
on, it's only the beginning of the new
console and must show us not only a great innovation, also must beats
without a doubt the current generation
consoles IMO.
If Nintendo get a solid server up and running and allow for multiplayer
on the same
console im sure this will become very successful here but the
game is very difficult solo and
without the «leveling» up of characters even grinding can become tedious.
However, an uber powerful
games console is meaningless
without games to play
on it.
Back in 2010, at
Game Developers Conference, Team Meat's Tommy Refenes ranted that he «absolutely fucking hate [s] the iPhone app store,» and compared the platform to the shitty Tiger handhelds of the early 1990s — moneygrubbing LED games that capitalized on a popular brand without doing any justice to the console game it invo
Game Developers Conference, Team Meat's Tommy Refenes ranted that he «absolutely fucking hate [s] the iPhone app store,» and compared the platform to the shitty Tiger handhelds of the early 1990s — moneygrubbing LED
games that capitalized
on a popular brand
without doing any justice to the
console game it invo
game it invoked.
also to remove anyone's $ 15 - $ 20
games without giving a credit is really weird I want a real dead space port more streaming access to
games from
consoles like even if it's connecting to my steam box or ps4 Xbox one m. I remembered waiting years for that one to make it where it streaked
games on IOS but the apple version never got approved I forget the site it might still be up.
I can listen to music
on iTunes radio
without buying a thing, stream movies and TV shows
on Netflix instantly (there's even an Amazon app), play near
console - level
games such as Air Supremacy, Asphalt 8, Infinity Blade III and Epoch 2 (see above photo), and access iBooks and Newsstand.
i for one do nt give a toss what my friends buy i will always buy the best
console that is out with the best
games on and atm that is
without a doubt a ps4:)
With the Just Dance Controller App, now available for Apple and Android devices * and soon to be available for Windows Phone devices, players
on new - gen
consoles can use their smartphone to play the
game without any peripherals or added
console cameras.
Additionally, the Just Dance Controller App also makes the
game more accessible for players
on new - gen
consoles by allowing players to dance
without additional accessories such as cameras.
Yes, so life will move
on without 60 fps
on my next gen
consoles (if developers choose to not make their
games at that fps).
They clearly believed that we're moving into an online, digital age, so how about, when people get their
consoles, they allow
gamers to decide whether they want the old policy
on their Xbox One (where you have the restrictions but you are able to share your
games with multiple friends and family members) or those who want the new and updated policy (only have to ever connect once but you can trade in your
games without any restriction and only lend your
game to one person at a time?
When he uses the
game's vulnerabilities to create exploits and releasing them to the wild, putting many
consoles at risk,
without reporting them to Nintendo until it's too late, then yeah, he might be
on that list.
There's big
games on each
console on the way
without having to rely
on rehashes.
On PC the expansion has been revealed as costing $ 30, while
console players can pick up the
game for $ 40
without needing the original XCOM: Enemy Unknown to play it.
On PC the expansion has been revealed as costing $ 30, while
console players can pick up the
game for $ 40
without needing the original -LSB-...]
/ s It's actually embarrassing that Microsoft's
console can't make their
games look pretty
without sacrificing 1080p
on a 2013
console.
You can play the
game on each
console and go back and forth as you please
without losing any progress.
Microsoft should leverage this app to be a one - stop shop for all of the company's titles, allowing you to find hit PC
games without wading through vaporware and to buy Xbox One
games that you can play
on your
console later.
Unlike Beta - created characters, all of the PS3
gamers will be able to migrate their characters over to the new
console to continue
on with their questing
without disruption.
He said the Vita is genuinely one of his favourite
consoles due to the excellent tools and support, but the GPU
on the Vita makes it tricky to produce the kind of graphical effects that have become a standard these days, which means sometimes we have to ship
games without the full range of effects they might have
on other systems, even older systems like the PS4.
It's just a case of 3DS pretty much being the only viable option for the next Kingdom Hearts
game when they had to make the decision about which
console to develop it for (1) the part of Osaka team working
on these Kingdom Hearts
games is not big enough to do
console level stuff
without the help of other teams, which aren't available due to all having their own things going
on, 2) PSP simply isn't a good platform anymore outside Japan and 3) Vita arrived too late to the scene + it would've required a bigger team as well).
Yet again, a full
console release would be nice, but placing this
on a handheld makes more sense from a value standpoint, allowing the developers to focus
on creating a tighter story
without having to worry about the overall length of the
game and the bonuses needed to pad out a
console release.
There isn't really a shortage of free - to - play
games available
on both PC and
Consoles these days, with all kinds of different genres available for
gamers to jump straight into
without having to spend a buck.
First of all, it was the first Dragonball
game to hit current gen
consoles (PlayStation 4 and Xbox One)
without having to also be optimized to be able to perform
on the past gen
consoles as well.
With a handful of teams working
on making Linux run
on the Switch, it seems it's only a matter of time before someone finds out how to build a proper and fully operational Switch emulator, and more concerningly, pirate
games and run them
on the
console without a hitch.
The partnership means that Samsung TV owners will have the choice to play around 200 PlayStation 3
games directly
on their TVs,
without the need of a
console, although a DualShock 4 controller is still...
Not only is there a decent market for the franchise
on PC but it will also give developers the opportunity to showcase the
game in all its glory
without being held down by the
console hardware.
it seems you know how it works I had a question about that can I play the playset
game without having a
console or PC I have mac and they haven't made it compatible with macs still which is weird because macs have to be the easiest platforms to play
games on, but anyways the question remains that i don't really want to buy the
console to play twilight and rise
games is it possible or not????
The following details come from 4Gamer, translated by DualShockers... - SMT producer Kazuyuki Yamai explains that this is the first time
on a long time that a numbered Shin Megami Tensei
game gets released
on home
consoles - he aims to develop it properly,
without making any compromise - details are being filled up, art is being created - the process is in the «scrap and build» phase, iterating the gameplay
on the actual
console - team is in a phase of iteration and trial and error.
They had to release the
game on both
consoles and they weren't going to screw over every xbox user
without a blue - ray player
We had the opportunity to interview Graham Day, Konami's Community Manager in the UK and had an interesting discussion with him about the incredible success of MGS V: The Phantom Pain, how MGS can work
without Hideo Kojima and whether Konami was really giving up
on console gamers for the sake of the mobile phone platform.
It's a shame that the
console version of Overwatch doesn't come with the option to buy the core
game without the special skins like
on the PC.
But what I could never expect, is that they'd produce an Uncharted
game that's not only worthy of the name, but it's
without a shadow of a doubt, the deepest, most - varied,
console - like experience I've ever had
on a portable system.
Most hardcore fans of the genre know that playing a racing
game on consoles or a PC
without the proper wheel and paddle set up can be discouraging and almost downright frustrating.
What we have here is a small, streamlined
console which is very serviceable in the home
on the TV — though will likely falter when running multiplatform
games without heavy optimization.
Ported over from the PC and simplified with
console controls in mind, this «dumbing down» of the arcade - style flight
game actually made it more fun as a result, creating one of the most fast - paced flight
games on a system
without many other options.
Having been invited by Nintendo to its pre-launch event to celebrate the release of its latest
console Nintendo Switch (you can read my impressions
on the
console and other
games here), there was no way I was going to leave
without getting a taste of The Legend of Zelda: Breath of The Wild.
Having lived through a few post-launch periods where my new
console sat for months
without anything to do with it (I'm looking at you, Nintendo 64 - two
games on launch day and nothing for months afterwards), I'm very satisfied with what the XBO is offering thus far.
Crowd Play is currently not available to host from mobile / iOS / Android based versions of our
games, but players can still join
games hosted from
console / PC / Mac by using the browsers
on their mobile devices
without needing to own the
game.
True, the controls do take a little while to get used to, but you'll soon discover plenty of shortcuts and also realise that smart decisions have been made in regard to assuring that the
game would work
on consoles without it feeling clunky.
Without the delicious new coat of paint this
game has received for the new
console, the
game also includes all the released DLC for the
game which is mainly why Square Enix labelled it as the Definite Edition so for those you that haven't played through the DLC yet there's another carrot
on a stick for you to go out and get this
game right now.
Video
game company Nintendo Co. Ltd., the only
console maker
without a strategy for online
game play, will unveil plans for Internet - based services for the GameCube at a key industry trade show later this month, an industry source said
on Thursday.
Sure, there are
games that Blizzard can not justify releasing
on console without full reworks, like Starcraft or Heroes of the Storm 2.0.