It's a console
game ported over to the PC, and as such, you are stuck with some of the usual console design quirks.
One of my only complaints is that the game obviously looks like a DS
game ported over to the Wii.
Compare a multiplayer system like WoW where interaction and cooperation is useful and quite necessary for progression compared to a single - player
game ported over to multiplayer scene in what seems to be — from your opinion — more of an afterthought than a serious draw for the playerbase.
Personally I am still sure of a halo announcement for this year, I just do not know whether it will be a main halo or the mobile
game ported over.
We would love to see
this game ported over to XBLA for many reasons.
While Tropical Freeze adds a few new helpful features, this is basically the 2014
game ported over, warts and all.
But I guess the difference is when Bayonetta 2 comes out and if Nintendo says they will not have
the game ported over I will just get it on my 360 and play it and then get Bayonetta 2.
The first article started with select highlighted, nominated Indie Games Uprising game studios that are looking forward to having
their games ported over to the Windows Phone platform.
The games will be a mix of completely new titles, games that were already out on Oculus but now have Touch support and
games ported over from the HTC Vive and PlayStation VR.
Not exact matches
However at the launch we also saw
games like Batman: Arkham City and Mass Effect 3
ported over to the Wii U and featuring bonuses like unique gamepad related features, and usually DLC already installed on the disc.
Unfortunately for the Wii U, Nintendo, and most importantly we the
gamers, the
ports are currently the focus
over at Nintendo.
So yeah I'm cool with the
ports of PS3 and 360
games, so long as making
ports of these
games don't take priority
over creating new
games.
So far the only
game I've really heard Wii U owners getting excited
over was a
port of Deus Ex Human Revolution, and when all the hype for a
game on your system is just a
port your doing something wrong.
Will you be able to
port the PS2 version
over and add elements, or are you creating a brand new
game for the Xbox ground up?
Producer Yosuke Saito admitted interest in bringing the
game over but there has been no confirmation if the
game will actually receive the
port or not.
I almost picked up a used copy of Bayonetta 1 for my XB360 but have been holding out just in case the
game is
ported over to Wii U along side Bayonetta 2.
I understand why no 7 (a little, I guess) but 9 was an amazing DS
game, just amazing and deserves to join the party and all they need to do is
port it
over.
Unlike past MvC3
games you can see instantly that this
game was developed for the console rather then being
ported over.
-- Namco Bandai understands that fans want more Tales
game in English — Time and money get in the way — Namco Bandai has taken steps to alleviate the issues above, and hopefully we can now look forward to seeing more Tales
games worldwide — It's been difficult to fit the
game on the 3DS card due to size restrictions — Voice data in particular was challenging to put on the card and feels they solved the problem while keeping the quality high — «Every part of the
game, with the exception of the animated cut - scenes, has been redone in 3D» — Yoshizumi believes this makes the
game seem more real / immersive than before — Character models rebuilt to improve performance — Rest of the
game has been
ported over seamlessly — Some changes made to «in -
game parameters» to compensate for control differences — No other additions, no new weapons / artes — No communication features (StreetPass, SpotPass)-- Namco Bandai have talked about a sequel, but haven't yet come up with something that would be good enough for a full
game — Yoshizumi says he appreciates the comments he receives on Twitter from worldwide fans, and he hopes that more Tales
games can make it
over in the future — Load times have been improved on significantly — Steadier frame rate (may have been referring to the world map specifically)-- Skits will remain unvoiced
To keep their momentum going, they have
ported over their previous
game, SteamWorld Heist, which originally released on 3DS to near universal acclaim before eventually finding its way to Wii U as well.
Sure, it became backwards compatible on the Xbox One, and you can also play it on the PS4, and while a remaster hasn't been as hotly requested as a PC
port, fans would no doubt be all
over the idea of seeing the
game get a modern makeover.
It's just been a little too niche to become one of Nintendo's flagship series, but
porting the first
game over to 3DS could introduce Pikmin to an entirely new generation of fans - fans who will then hopefully buy a Wii U and Pikmin 3.
Which Wii U
games would you like to see
ported over to Switch?
This got me thinking, what other
games would I love to see
ported over?
A
port of a free to play
game that is
over 3 years old currently costs more than Horizon: Zero Dawn, Wolfenstein: The New Colossus, Batman: Arkham Knight and many other critically adored AAA titles released in the last couple of years.
Porting the
game over to Switch wouldn't just benefit people like me who missed out of it because it was on Wii U but would help to reinvigorate the franchise before the inevitable Pikmin 4 (which Shigeru Miyamoto has alluded to).
Well, you're willing to wait more years for a new
game just because you want a
port, so I guess people would prefer to wait longer
over nothing than to wait even longer for a new
game just because they wan na play something they already played.
Square Enix is
porting the original
game over, likely to see how the sequel will do.
We still don't know when and if we will see the
game being released in the western market, but the history of the franchise shows us that we usually see these titles being
ported over with English localisation.
The team at Bluepoint Games is incomparable regarding their portfolio of
ports and remastered releases, and we've been working closely with them to bring
over our engine to makeUncharted: The Nathan Drake Collection an exemplary
game.
I'm sure they will re-use the same engine and maybe
port over characters, but other than that I'm pretty confident it will be a new
game.
I'm in the process of
porting my music library
over to my playStation 3's hard drive to see how well the
game translates better music into beat - em ups.
While Fable Anniversary had a mixed reception on the Xbox 360, it was still a
game that many people would love to play and so far most
games that have been
ported over to the PC from their console counter part with Alan Wake being the strongest advocate to prove this true, we can only hope that Steam sales of Fable Anniversary are enough to open MIcrosoft's eyes towards the presence of the PC gaming community and hopefully be encouraged to release first party studio titles such as Halo 5 to the PC along side the Xbox One.
Bandai Namco also said that they'd be interested in
porting the
game over to Nintendo Switch if fans show enough interest.
The only title they can really
port it
over in hd and remake it is shper mario sunshine because half of those
games already need new instalments in the series.
But the
game's arrival on consoles is a special achievement for Fumoto, Downwell's 20 - something developer, who
ported the
game over with help from Red Phantom Games.
Finally, those of you who want some insight into the upcoming Dragon Quest VII
port to 3DS can head on
over to a developer discussion at 1:30 pm on September 4th at the Hydra Theater, where the
game's producer will take attendees behind the scenes.
I've praised this thing
over and
over again in the past, so you've probably caught some of what I'm going to say here... but just in case: this is an awesome
port that manages to feel like a real video
game unlike a lot of board
game ports out there.
Just translate /
port games like Xenoblade and The Last Story, and the rest
over and they will sell more than the cost to
port it
over to the west, plus more and more will get into these
games.
Tidbits from a chat with Dead Space: Extraction's production team dropped a few tidbits, which add up to promises that the title will be a full
game on its own, not a warmed -
over port.
Recently Market Watch released some data on GTA 5, and even if they weren't quite right about it being the most profitable media product, they did show that PC sales account for only 2.1 % of all shipped copies, meaning there isn't that huge a market for it on this platform, and that won't exactly mark the PC as a priority, even if 2.1 % of 90,000,000 copies sold is 1,890,000, more than some other
games sell in their lifetimes.One thing is for certain - if we ever do get a PC
port of RDR2, it will only be officially confirmed after the
game's initial release, considering how many extra sales GTA 5 raked in with people buying the same
game over and
over for multiple platforms...
When Capcom
ported the original
game over to PSP, it immediately blew into a huge success in its homeland of Japan.
While the official website link now merely redirects you to Disney's boring DVD information page, you also got demos of two Emperor's New Groove software titles, the Action
Game and the Groove Center, both of which provide greater and longer fun than the set - top game that was ported o
Game and the Groove Center, both of which provide greater and longer fun than the set - top
game that was ported o
game that was
ported over.
Would - be fans of Red Dead Redemption on PC who have been getting the cold shoulder since 2010 have something to look forward to courtesy of a group of modders who undertook the gargantuan task of
porting the
game over into GTA 5 as a mod.
Digging deeper into Vita's library isn't a perfect solution; PS4 still needs more big - ticket
games to keep its owners happy and court new buyers, and
porting Vita's best
games would nullify the few remaining reasons to buy the system, not to mention bringing
over third - party titles like Danganronpa would require an external push.
Wind Waker HD on my tv looked absolutely out of this world compared to the gamecube version, it was good for fans and the generation who never played it, my tv boasts very high contrast though lol good ol plasma technology, I think some HD re releases enhance the
game, some don't in my experience, WWHD definitely enhanced the experience, really hope Capcom one day
port Okami HD
over to the Wii U, y ’ know.....
Skyrim's recent launch on the Switch proved that popular old
games absolutely have an audience on new platforms, meaning that if Red Dead Redemption does end up getting
ported, fans would be all
over it.
Another day, another
game being rumoured to being
ported over to the Nintendo Switch.
Maybe because it was just a straight pixel - for - pixel
port of a
game that has since been run
over by (mostly its own sequels and) other
games?
The
game sold so well it was later
ported over to the Gameboy.