Sentences with phrase «game ports making»

This month has been filled with small game surprises on Nintendo Switch, with almost every week being jam - packed with indie titles and classic game ports making the system's library even more appealing.

Not exact matches

A pretty good job porting the game, but if you don't get into this game for the sake of make a run at the top of the leaderboard, or if you're not a shooter aficionado, you're probably not going to be to enthralled by this game.
So yeah I'm cool with the ports of PS3 and 360 games, so long as making ports of these games don't take priority over creating new games.
The compromised controls don't ruin what is still a fun game to this day, but the lack of precision certainly makes it feel like an inferior port if you have the option to get it on PS3, Vita or PC.
But no matter how high the production value is, or how flawless the port is, it's still a port of a game made for mobile devices, and at a much, much higher price than what we're used.
Sure, you can fix the issue with a combination of firewall exceptions, port forwarding, deleting certain programs and a whole lot of other work, but it just isn't worth it when literally no other game has made me do this before.
As with the original Divinity: Original Sin, Larian aren't just porting the game across, but are making changes and reworking parts of the game in the process.
Exclusive characters from this handheld port of the game, like Toon Link and Tetra, will be made transferable to the original Wii U version, but so far there has been no confirmation of them being made available as standalone DLC.
Kotaku's resident video game expert (and avowed Bayonetta fan) Tim Rogers made a video answering a bunch of technical questions people had for him about the port and the game overall, which I recommend watching if you're curious how the Switch version stacks up:
«The reasoning for the Switch content: we're making continuous updates to a game that's turning five years old this year, and to get the game out in early 2018 on Switch meant that our team had to go with the content ported and available at the time of console submission,» Starbreeze told the site.
In collaboration with Sonic Team, the game is being made by Headcannon, PagodaWest Games, and Christian Whitehead, who gained resonance in Sonic fan culture when he helped Sega port the original games to mobile.
I enjoyed this DQ game on the console it was designed for long long ago but given what I've read about the many bad decisions made in creating this lazy iOS port I can't justify the purchase price.
Once they cracked how to make Dragon Quest VIII work well on mobile, it paved the way for the older, less graphically intensive games in the series, like the excellent port of Dragon Quest IV.
-- Namco Bandai understands that fans want more Tales game in English — Time and money get in the way — Namco Bandai has taken steps to alleviate the issues above, and hopefully we can now look forward to seeing more Tales games worldwide — It's been difficult to fit the game on the 3DS card due to size restrictions — Voice data in particular was challenging to put on the card and feels they solved the problem while keeping the quality high — «Every part of the game, with the exception of the animated cut - scenes, has been redone in 3D» — Yoshizumi believes this makes the game seem more real / immersive than before — Character models rebuilt to improve performance — Rest of the game has been ported over seamlessly — Some changes made to «in - game parameters» to compensate for control differences — No other additions, no new weapons / artes — No communication features (StreetPass, SpotPass)-- Namco Bandai have talked about a sequel, but haven't yet come up with something that would be good enough for a full game — Yoshizumi says he appreciates the comments he receives on Twitter from worldwide fans, and he hopes that more Tales games can make it over in the future — Load times have been improved on significantly — Steadier frame rate (may have been referring to the world map specifically)-- Skits will remain unvoiced
The port is technically solid and only benefits from the system's portability and HD Rumble, which undeniably makes this the definitive version of this already great game.
Gobtron [$ 1.99] from Juicy Beast Studio started out as a Flash game a few years ago, and last week an iOS port made its way into the App Store.
Crafted by people with experience creating their own fangames in the past and making polished ports of the classic games themselves in more recent years, Sonic Mania is a realization of what Sonic was and what it can still be.
Releasing old reissues for 80 dollars a pop for games that are 10 - 30 years old is a joke and for everyone wondering if the smash bros isnt a port, do you really think they would have forgotten to mention it was a new game if it was a new game???? That would be the centerpiece of marketing but the fact they left it out is obvious its the same game they sold you on the last console which also had a couple new games and mostly weak releases that made no one but the system.
The Switch's relative similarity in power to the PS3 presumably meant that the Omega Force team already knew where to make the nips and tucks in order to keep the game running at a decent lick, and it certainly seems as though this is a faithful, and more importantly, functional port.
One thing people may not realize is that Ridge Racer 6 is one of the few games on the launch lineup that is not just a port from a previous game; Ridge Racer 6 is a totally new game made for the Xbox 360.
- Sakurai said that he has been working on this game in secret every day - There is no Bandai Namco mention (for copyright reasons they'd be obligated to mention them since they helped produce Smash 4)- The Smash Bros logo has changed (slightly, but it's still there)- Any time Nintendo has announced an enhanced port of a Wii U game they've made it obvious it was a port (Mario Kart 8 Deluxe, Hyrule Warriors, Pokken Tournament, Donkey Kong Tropical Freeze, etc).
Of all the games that could potentially be ported to Switch, Super Mario Maker seems to make the most sense at this stage.
Miketendo64: Interestingly enough, despite side games and remakes / ports appearing on Nintendo platforms, Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings actually marks the first true main series release of an Atelier Lydie & Suelle game to grace a Nintendo console, so what inspired you to make the leap now?
Monster Hunter and RE Revelations aren't inferior ports, that's why they sold good enough on the Wii U. Resident Evil 6 skipped the Wii U because it's different from other Resident Evil games and a lot of people didn't like RE 6 so i'm glad it skipped the Wii U. I already told you that 3rd parties need to give us GOOD GAMES that we want to play if they want to make money on Nintendo platfgames and a lot of people didn't like RE 6 so i'm glad it skipped the Wii U. I already told you that 3rd parties need to give us GOOD GAMES that we want to play if they want to make money on Nintendo platfGAMES that we want to play if they want to make money on Nintendo platforms.
This week the Argosy captain made port in Sarah's offline game, allowing her to trade some rare materials she'd earned last episode.
The Zelda - themed brawler is making the jump to the Nintendo Switch with all the content and DLC from the original Wii U and 3DS port of the game.
We do know, however, when the game released shortly after its announcement during September's Nintendo Direct, that the Nintendo theme and skin packs didn't make the platform port.
Developers make best decisions when it comes to games, however 3rd parties give up because they need to deal with «porting» or programming the Wii U Gamepad into it.
According to information received by Siliconera, the 2 ToeJam & Earl games «ToeJam & Earl» and «ToeJam & Earl in Panic on Funkotron» are set to be re-released via SEGA's Vintage Collection; a series of upscaled ports of classic SEGA games made available on Playstation Network and X-Box Live Arcade.
While plenty of games have made the leap from Nintendo handhelds to mobile in recent years, from The World Ends With You to Layton's Mystery Journey, Capcom's sudden port of Monster Hunter Stories is still quite the surprise.
Pokemon wise, I think they'll either port Sun & Moon or they're making the 3rd game version of Gen 7 for NX instead of the 3DS.
the wii U can also play all i phone games which means getting the casuals all they got to do is get ports / the game made on the wii U 3 devs are already thinking about putting there games on wii U those 3 games are guns of icarus, battle world kronos and runescape.
The release of the Nintendo Switch version makes it the first time this game has been ported to the Nintendo Switch and those who have waited for a portable experience can enjoy this complete edition with all of the bonus DLC included.
Unfortunately, this so called definitive edition has flaws and makes it hard to suggest the Switch port is the best way to play this game.
Last year we made the case that Wii U ports for Switch are a very good thing - a chance to bulk up the library of Nintendo's new hybrid console with an array of quality games that never quite got the exposure they deserved.
A save - anywhere system is all thats needed to make hordes of Hotline Miami players stick with it through the tough sections — though we're guessing that wont be a feature in the games upcoming PS3 and Vita port.
And finally, the fantasy announcements that I don't at all expect would be the announcement of games like Endless Ocean 3 for the Wii U and a new Chibi Robo and / or port of the Chibi Robo America never got, and translated Gamecube games that never made it West coming to the VC.
To make a valid point yes, Wii U games look slightly better then current gen consoles, but hey most games are upscaled ports new controls etc, within the coming year the difference between current gen and Wii U will be noticeable better quite a lot, just wait for the 2nd gen games on Wii U which are made specifically for that console.
So they port it, if it hits they will make a new game specifically for that system using that systems power.
By now, you've already made up your mind about Diablo III, and this Ultimate Evil edition — a next - gen repackaging of the console port of the original game plus the Reaper of Souls expansion — probably won't change that.
What makes it so significant is the fact that it is one of the largest and most complex games on the Wii, and yet, it was somehow ported in its entirety to a handheld.
Do you think a port of a game that came out 5 months ago is going to make people buy a Wii U?
no, please god just no, are u kidding??? this is a lousy port of a wii game, albeit a gorgeous wii game, but up scaled into 1080p, while zelda will be made form the ground up on wii u, an so will look light years better!
So it's a port of a 3ds remake of a wii game, which makes it even more impressive.
Project Cars is one of the most ambitious games to date, but with several cross-platform games having problems on the Wii U, the developers wanted to make sure that fans know that while the PC is considered the lead platform for the development team, the Wii U version will not be a simple port.
I know this is supposed to be a HD port of the 3DS version, but they really needed to put more effort in and make it feel like a home console game.
So it's a good game with many cool features but the fact that it's in Native 1080p HD makes it a «shitty HD - port
also to remove anyone's $ 15 - $ 20 games without giving a credit is really weird I want a real dead space port more streaming access to games from consoles like even if it's connecting to my steam box or ps4 Xbox one m. I remembered waiting years for that one to make it where it streaked games on IOS but the apple version never got approved I forget the site it might still be up.
Either way, if this ends up being a port or a remaster, it will be yet another Zelda game that has made its way to a console beyond the original.
The PC port is infamous for its atrocious quality but it was fixed thanks to the work of some PC modders that made it playable and arguably the definitive version of the game.
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