Sentences with phrase «game presents a difficulty»

The pitch was fine, but the horrendous weather meant travelling to and from the game presented difficulties for fans.
While the game presents a difficulty that hardcore action / adventure fans can appreciate, the lack of some helpful clues will deter some newer players of the genre.

Not exact matches

If you've never played the original, this is definitely the version to get but the difficulty curve might present a challenge to newcomers, not to mention it'd likely be much cheaper at this point just to grab the original game instead.
Even though the game presents you multiple difficulty...
It's hard to write too much about the game without giving away too many spoilers but basically you will be presented with some difficulty settings at the start of the game.
While not entirely inaccessible — lower difficulty settings remain terribly easy — PES does require more concentration than the vast majority of football games past and present; it's not a party game.
Frank Rising is a DLC package that has been made for those who desire an Overtime Mode, a mainstay in the series that presents a significantly more difficult way to enjoy the game with strict time restrictions and increased difficulty.
Even when you're with friends, the game will scale the difficulty accordingly to present a consistent challenge.
There is no doubt that games present a challenge to the learner but the level of difficulty has to gradually increase when playing the game.
Learners need to get through the game to reach the content, and higher difficulty levels might present them with tighter time limits or tougher question sets.
The next layer of difficulty presented by this game is the obvious one.
The game just builds and builds through the nine fights, and while there are occasional difficulty spikes that get in the way it always presents new challenges that feel impossible to defeat, yet before long you find yourself rising to the challenging, and surpassing it.
Firstly the lack of difficulty across the entire game presents an issue.
Milestone says there will be more scalability to the AI difficulty to suit your ability and riding style: applying the highest difficulty level will present a greater challenge than previous games.
Even when you're with friends, the game will scale the difficulty accordingly to present a consistent challenge.
The intense difficulty of the genre is still present, but it's the game's addicting sense of progression, a feature not often associated with a rogue - like title, that sets this game apart from the rest of the pack.
Once all of the basics missions are out of the way, the game will present actual Mercs missions to the player and the difficulty will increase per mission thereafter.
The panel discusses the difficulties in presenting Battle Royale games as esports products, along with the difficulties the production faces when it comes to crafting a narrative.
The player can easily modify these settings at any point in the game in the menu, so in the end, these modes are really just a glorified way of presenting you with the varying difficulty options and implementation of character choice.
It's actually pretty tough, with some harsh difficulty spikes present for those who've completed the game once — I've had a crack at it and I've barely managed to make any progress so far.
Even though the game presents you multiple difficulty options, it is recommend to start with the Normal or High difficulty settings in order to get the best out of the game.
The game employs a unique take on difficulty — the harder difficulties actually present new levels to play (instead of just the same levels with more enemies).
It should present facts about the game (like the game length, difficulty, ect.)
Success in this game demands that players attain at least a fair understanding of alchemy — more so on higher difficulties — and this will present a problem for those who lack the patience to learn it.
Bleed is not only a throwback to the 2D game genre in the visual sense, but it also contains that old school difficulty often present in many retro titles.
In today's episode of Dealspwn Playthrough, Matt plays through a section of Josef Fares and Starbreeze Studios» new game, Brothers: A Tale of Two Sons and discusses the control system, the difficulties presented by having a narrative - led game with no dialogue, and how he wishes he was LeBron James.
If you've never played the original, this is definitely the version to get but the difficulty curve might present a challenge to newcomers, not to mention it'd likely be much cheaper at this point just to grab the original game instead.
The frenetic pace of the original game is still clearly present, and the game forces you to be much more careful with its added difficulty.
Unworthy is a combat - focused metroidvania game which presents difficulty and challenges similar to titles such as Super Ghouls «n Ghosts and Dark Souls.
Unworthy is a metroidvania game which takes the difficulty of retro games you're used to (and makes it harder) by removing the ever - present «jump».
At one point, we changed how difficulty was presented in the game to something we had more control over.
Ranch Rush presents a fun and entertaining time management game which starts out at a manageable pace, but quickly ramps up the difficulty and keeps you entertained.
Once in the game, more options present themselves, including difficulty setting (there are 10 different settings, from Monkey to Grand Master), and the options to time moves, undo moves and setting the opponents from CPU to the person next to you on the couch.
All is not completed even when this balance is mastered and the game is won, as the successful player is presented with additional difficulties.
The two different instrument modes, three levels of difficulty and decent track list present players with an engaging music game experience, while the in - game unlockables, achievement trophies and multi-player gives Guitar Rock Tour 2 plenty of replay value.
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