Sentences with phrase «game presents a lot»

But instead of purely relaying on sadness and tragedy, the game presents a lot of humor, bording the line of not taking itself seriously at all.

Not exact matches

While Aaron Ramsey and Alexis Sanchez have also played a lot of games, the duo are the engine of the team and need to be present for the Gunners to take the game to West Brom.
Ramsey was positioned in a central attacking midfield role and there was a clearly a lot of pressure on the Welshman to provide for the Gunners, with main man Mesut Ozil not present for the game.
From then on we gave them an early present and after that put a lot of energy into the game.
i completely agree with you, arsenal fans might be the most present online but i truly believe that they are some of the most clueless when it comes down to the game, they slam the manager based on what they read in the papers, on websites as if it were the gospel truth some of them would like to think they, d do a better job than wenger and our players, they post a lot of comments and don, t even know the positions of some players even when we win comfortably they, re never satisfied oh also they love the usual cliches used by the so - called journalists / pundits.
There's no guarantee that this Super Bowl will have a public - forced conversion opportunity, but the the game always presents lots of other opportunities to profit from proposition bets.
Have fun with your family, enjoy your presents and eat lots of good food, but come Dec. 26, it's time to get in the online dating game with everybody else.
People give this game such a bad reputation because there are a Lot of cutscenes in this game however if you are a fan of the games universe this is perfect for you because this game series has been going on for near 20 years at the point this game was released and in that time there had been about 7 other games released which covered content from the cold war onwards to the games present
And with each story line presented in a series of minimissions averaging 3 to 4 minutes apiece, you spend a lot of your time switching characters and saving and loading instead of just playing the darn game.
It is well presented and provides a big challenge for single players and lots of game time for board game aficionados.
I guess we launched a lot of Double Fine Presents games last year, which is exciting.
The first game in Toshihiro Nagoshi's hugely successful Yakuza franchise is a fascinating little game because it showcases a lot of familiar elements that will stay with the series all the way to present day.
The video game cutscene has undergone a lot of transformations over the past couple of decades, and many games these days present elaborate, dazzling CGI sequences that are often billed as «Hollywood - caliber.»
Both sparked a lot of discussion, so I put together a quick list of questions and presented them to a handful of fighting game developers and community members.
The racing is steadfastly dedicated to one esoteric brand of racing that, by itself, just isn't a whole lot of fun, and the game simply doesn't present itself well enough to make up for the gameplay's more annoying elements.
Unfortunately, if this is an accurate representation of what gamers can expect over the course of the next seven years, then the future is going to look a lot like the present.
Stuffing dozens or even hundreds of enemy combatants into a single area requires a lot from the hardware, no doubt, but the PlayStation 4 should be more than up to the task, especially given the overall low visual quality present in the game.
Professor Layton games present a mix of exploration - based, story - heavy adventuring mixed with lots and lots of brain teasers and other puzzles to solve.
TOYS - PAST AND PRESENT A bumper resource pack for the topic The pack includes: Display banners - 3 different colourful banners for your displays: «Toys», «Old and New Toys» and «Toys and Games» Display border - a display border showing lots of different toys Word cards - decorated word cards with words relating to toys and games Describing words - word cards with useful words for describing toys such as how they move, how they looks etc..
Of course, this will probably take a lot of grinding, which is why Capcom is also presenting the option to get this content with actual money, which is used to get an in - game currency called Zenny.
As much as I enjoy the Blues there is no denying that they are rather loud, so if you like to game in relative silence or even if you do a lot of typing at night they could present a problem.
When there were lots of characters on the screen, the frame rate would dip a lot and lag was also present when I was playing the game online.
A dud sound, or in the cases of a lot of budget games a complete lack of sound where some should clearly be present, can yank you out of your immersion, or stop you from every really sinking into a game in the first place.
It's a slow game as the opening hours don't present a lot of abilities to utilize in combat and specializing soldiers doesn't feel like its making much difference out in the field, but as you progress a lot more options finally start to open up and those points spent in specific areas begin to feel worth it.
With eight gigabytes of internal DDR3 memory multitasking won't be an issue at all for the Z50, and there a 1 TB 5400 RPM hard drive present to store a lot of games.
One of the primary concerns is that loot boxes are present in a lot more than just these four games.
There are a lot of ways to tell compelling stories in video games, but for a long time, that came second to presenting a worthwhile gameplay experience.
The granddaddy of graphical MMORPGs came onto the scene with a look that was quite reminiscent of the RPG series to date, presenting the world in an isometric format that offered a lot of color and detail with the trade - off being that you couldn't rotate the game world or see what was on the other side of that wall (although wall dissolves were used).
The absence of Final Dancouga is still admittedly disheartening but there's a lot of good stuff still present and the addition of Rengoku - hen is a pretty big deal if you've been playing this series since the first game on PS2.
Xbox boss Phil Spencer had a lot to say on the subject of Xbox's present and future this past week, and his comments have left many gamers wondering where Xbox goes from here.
This particular fan game out of many out there is just fantastic, one that combines classic visuals and effects and presents them in a 3D world in amazing quality, with the world itself being a lot more open ended that what we usually get, and it's a beauty with great design.
Our criticisms lie in the simplicity that's found once you look behind the well - presented veneer of the game — it's all rather simple, there isn't an awful lot of strategy involved and the game seems to rely on adrenaline more than wits.
Each one of these games was a game changer in their own right and did a lot to move the video game industry closer to its present greatness.
I suspect that a lot of these issues may be solved when the next game in the franchise, Invizimals: The Resistance, arrives with its card - free ways, but at present, that's still a barrier to entry, and it's a big enough barrier that you'd be wiser to just wait for The Resistance to wash up on North American shores than to invest your energy in this entry in the series.
There are a lot of PS2 games that have been out of print for a while that could do really well in the store too, and it will be a solution to the «backwards compatibility issue» that has been present since the most recent models of the PS3 90 %
While you are faced with the usual Law, Chaos, and Neutral stuff that are always present in SMT games, Strange Journey at least changed up a lot of the traditional tropes that SMT games had.
In order to account for that, a lot of the numbers presented here are limited to video games media.
While Adol being shipwrecked and washing up in an unknown place is about as unexpected as a helicopter going down in flames in a Resident Evil game, what separates the story presented in Lacrimosa of Dana is simply that there just is a lot more of it.
While I don't think there's anything wrong with either side from a consumer point of view (after all, a lot of games release in Early Access to fund the rest of their development), I think that critiquing an Early Access title inherently neuters the points being presented.
Though, to be fair, a lot of the games presented this year may show up at next year's show too as a lot of this year's biggest announcements have 2015 release dates.
It's incomplete and rough and does a lot of stuff wrong, but beneath that lies a fun, fast strategy game with a bright future, and a decent present.
As mobile game Pokémon GO approaches its second birthday, a lot of people would argue that it qualifies as owakon, given that the present - day excitement for the title is nowhere near the social phenomenon - level of enthusiasm players had for it during the summer of 2016.
So was I, because this is not the Wii Music I was presented with at E3, which was made clear when the fellow demonstrating the game to me found out I had played it at E3 and quickly responded with, «A lot has changed since then.»
While there's quite a few people happy to see the game being expanded upon and perhaps finally live up to its own huge potential, there's also a lot of very angry gamers who feel that Planetary Annihilation has been a mess from the very start, with many bugs and problems still present in the core game.
There's a lot more shared on the game's development process and challenges it presented in the full interview.
Animations have been cleaned up since the game's Australian launch back in January, but a lot of them are still present.
Dark Souls 3 presents a challenge for gamers that a lot of titles these days do not offer.
Yakuza Kiwami presents the strongest mechanics in the franchise's history, as well as refined side missions and lots of fun distractions that create a fantastic reimagining of a great game.
Yeah, they've got the same «flat» look present in a lot of mobile games and modern websites.
There are kind of a lot of small moments like that, where you'll notice that something is just barely different from in Sun and Moon, but you don't really care because you weren't particularly attached to the way it was presented in Sun and Moon, but you don't feel any more attached to the way they are presented in these games either.
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