Not exact matches
The XBLA version
failed to meet its planned 2013 release window, and
publisher Namco Bandai removed the
game's detail page from its website in December.
What many self
publishers fail to realise is that most
publishers are in the
game because they like it and nothing excites them more than discovering new talent.
Publisher: Titan Books RRP: # 29.99 Edited By: Martin Robinson As
gamers we see the finished product on our screen, and often
fail to appreciate the amount of time and effort that went into its crea...
Platforms: Xbox 360, PS3, Xbox One, PC, Wii U and PS4 Reviewed On: Xbox 360 Developer: Ubisoft
Publisher: Ubisoft Singleplayer: Yes Multiplayer: No With Assassin's Creed III
failing to impress many critics and
gamers alike, and with Desmond now firmly out of the way, Assassin's Creed IV: Black -LSB-...]
Publisher: Titan Books RRP: # 29.99 Edited By: Martin Robinson As
gamers we see the finished product on our screen, and often
fail to appreciate the amount of time and effort that went into its creation.
So in 2013, after many
fails in mobile
games with
publishers, I decided to develop my «last mobile
game» alone: this time without a
publisher, without resources, and within a few months.
It's a shame
publisher Telltale Games
failed to mention 7 Days to Die on consoles is a port of an Early Access
game still in Alpha on PC, fully - priced at digital and retail stores.
This has become a perpetual cycle of decline — Microsoft don't green light products that might have appeal in Japan, the Xbox One
fails to sell well in that territory, third party
publishers don't see it as a viable platform to release their
games on so the console continues to sell poorly.
Little has been heard of Duke Nukem Forever since the
game's
publisher Take - Two filed a lawsuit against 3D Realms for
failing to produce the finished
game.
But the bigger story here is that the
games publisher for Europe and America, SEGA,
failed to inform the
games developers that their title had been delayed at all, let alone for such a long time.
If a magazine
failed to give a major release the attention the
publisher felt was due, all they had to do to retaliate was to withhold advertising or (less often) delay giving that magazine a review copy of the next
game.
Platforms PlayStation 4, PlayStation 3 Genre Action - Adventure Platform Played PlayStation 4 Developer /
Publisher Bandai Namco Games Translating the gigantic size and power of Godzilla to a video
game has never been easy, with many
failed attempts scattered throughout history.
Technological improvements are slowing down these days and the PS4 Neo is an evolution that benefits
publishers by keeping
game development costs low,
gamers by allowing users to have the same or better experience on new hardware and the industry as a whole by keeping consoles relevant in a market where many thought they'd
fail by now.
However, things went wrong pretty early on as the new console
failed to grab a decent market share, due to which plenty of notable developers /
publishers stopped releasing their AAA
games on the platform.
Within certain niches certain
publishers have it mostly nailed (like EA and sports titles for example) but there are still a huge number of shots being fired in the dark, a huge number of great
games completely
failing to turn a profit, and a huge number of projects simply being cancelled after millions of dollars of investment.
Despite the studio's boasts that it would see me in court, and despite claims that lawyers were backing their case, the video was returned to me last night, indicating that Imminent Uprising (the «
publisher» of the
game) had
failed to pursue any further action.
The
game presumably
failed to find a
publisher, and was never completed.
While the ill - fated 3DO company is best known for its
failed 32bit
games console, it was also the
publisher for this seminal massively multiplayer online RPG.
This isn't necessarily a negative, but it left me with the feeling that E3 is only a small representation of the
games industry as it is today and neglects a huge, extremely exciting and creative section that
fails to get the same level of «hype» or coverage as the franchise blockbusters or first party
publishers.
Online passes have attempted to fight used
games sales, encouraging
gamers to buy new copies of their
games or,
failing that, forcing them to pay money directly to the
publisher for access to certain (often multiplayer) content.
After
failing with a few ports of aging
games, then noticing the Wii U's weak sales, most
publishers lost all interest in the console.
SPRay is an uninspired
game that
fails to meet its potential from a
publisher that should know better than this.
After
failing the Australian Classification Board on two occasions due to a questionable «probe» device, the
publisher have removed an optional mission featuring «virtual alien narcotics» which provided a superpower temporary buff in
game.
After two years of
failed negotiations between video
game publishers and the Screen Actors Guild - American Federation of Television and Radio Arts (SAG - AFTRA), thousands of video
game voice actors are going on strike.
Netflix, which owns the top - grossing non-game app of Q1 2017, was the highest - earning non-game
publisher overall and on the App Store, but
failed to reach the top 10 on Google Play, where all 10 top
publishers were
games - exclusive.