The French striker has scored 10 goals in 18 games this season, and has improved his goals - per -
game ratio from one goal per 2.75 games in his first season, now down to a goal every 1.8 games this campaign, but Wenger thinks he needs to improve on that before calling himself really top class.
Not exact matches
And if you look at his contribution, his 10 goals
from just 18
games (with five of them as a sub) is actually a better
ratio than the 18 scored by the Chilean in 34
games (two as a sub).
to be honest i think it is unfair to judge a player on just one
game also i read somewhere that morata would rather join either chelsea or man united because of his past relations with both manager, concerning his goals scoring
ratio it has to be mentioned that the majority of his appearances came
from the substitutes bench which makes it more difficult for any forwards to score regularly, we all know the benefits for a player to play week in week out.
ROGER»S
RATIO: b. Lefty Grove won 300
games and lost 141 for the A's and the Red Sox
from 1925 to» 41, a.680 winning percentage.
Welbeck has proved himself to be exactly what he was a s United, Average with a poor goals to
games ratio, Wilshere has 1 goal and 1 assist
from 16
games, Ramsey is so out of form it's like he has regressed to 2 seasons ago, Cazorla has become a joke yet the manager leaves Podolski, Rosicky on the bench and Campbell can't even get a place on the bench!
Brilliantly researched article that clearly identifies where the season has gone wrong.Some issue are alarming especially the goals to
game ratio away
from The Emirates.But the most obvious reason we continually fail Away (and to a certain extent at home) is our inability to defend.And even more apparent is our inability to defend a lead.
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From Former Barcelona Manager
Unfortunately for us, he has only managed three goals in all competitions since returning
from a hamstring injury in January, lowering his previously impressive goals /
games ratio.
However, as the 538 piece demonstrated, Julio's touchdown per
game ratio and his red zone targets are metrics that carry over
from OC to OC to OC.
But with Torres having scored six goals
from 17 appearances, Ba hitting three
from 13 and Eto'o just four
from 15, the Special One will be well aware his strikers will need to improve their goals to
games ratio if the Blues are to have a realistic chance of challenging for the title.
Both sides have a 70 % win
ratio from their last 10
games of title winning seasons.
Rovers unwillingly claim the rights to a 69 % losing
ratio away
from their beloved Ewood Park, losing nine away
games in all, avoiding defeat on just four occasions.
After the thirty - six league
games they've played under the management of Jürgen Klopp, Liverpool's shots on target
ratio is 62 %, which is the average that the team finishing third posts, and is one that has only been bettered by twenty - two of the 160 team seasons
from the last eight years in the Premier League.
Loved It's Marvel VS. Capcom 2: Aside
from the widescreen aspect
ratio, some next - to - useless graphics filters, and different menus, this is the same
game that thrilled us in its previously released incarnations.
This mode screws up the aspect
ratio of the
game in exactly the same way split - screen multiplayer did in Sonic 2, which is either a fun nostalgic nod or a strange annoyance depending on how fondly you look back at the quirks of a
game from 25 years ago.
Based on the sell - through
ratio from Famitsu (60 - 80 %), it looks like the
game sold more or less according to Capcom's expectations (who seems to have given the
game a sizeable budget, especially when it comes to advertising).
Despite it's awesome cost to content
ratio, there are a couple of areas MunchPak could improve to elevate their snack
game from «good» to «great,» namely their presentation and quality control.
Chromehounds was nice but I wouldn't call it great.The environments were sparse (a notable trend in
From Software
games), the assembly system was prone to abuse (cock blocking), and while I generally lift my nose at anyone who complains a
game is «too slow» I do have to to admit that the weight to speed
ratio seemed skewed.A smaller nitpick that got to me was that the heavy gunner role felt underdeveloped when it came to the mechanics involved or more precisely the lack there of, using only your eyes and your misses to judge where to aim was jarring in immersive sense (they have giant robots but no laser range finders or even an reticle on the screen to give some form of estimation of where to aim) and felt like an after thought.As usual,
From Software had a pretty cool idea but failed to apply the extra level of polish that would push the
game to greatness.
«Starting today, each
game page now contains a histogram of the positive to negative
ratio of reviews over the entire lifetime of the
game, and by clicking on any part of the histogram you're able to read a sample of the reviews
from that time period,» explains Steam UI designer, Alden Kroll.
You might see the occasional transparency effect or hear more instruments in the soundtrack than you probably remember
from your old 16 - bit
game cartridges... and the super-widescreen aspect
ratio is an obvious concession to modern displays.
So when I look at the latest sales figures it does not surprise me to see that the tie
ratio of
games sold to systems is down
from the previous console launches.
I know you won't have that long with the
game, but see if you can scope out whether the narrative might be interesting enough to warrant two hours of cutscenes, and also enquire what
ratio of this will be taken
from gameplay clips.
Our viewport size was chosen with a few concerns in mind: a lot of the feel of classic NES and SNES
games derived
from two places: their aspect
ratio, and their scale.
Overall, Section 8: Prejudice isn't doing a lot to make it stand apart
from other FPS
games, except for the incredible price tag to content
ratio.
The respected magazine claims that they have spoken to sources who say there's a «growing trend of PS3 consoles being traded in for cash or Xbox 360s» in addition to «slumping sales of PSN points cards» and a «shift in the
ratio of multiplatform
game sales and pre-orders away
from PS3».
Even though the
game received lackluster reviews
from major gaming websites, it still has a dedicated fan - base that is alive and well to this day and although Ubisoft has claimed that the
game was not a commercial success, it did manage to sell more than 500k units and at the time, the Wii U sold 3.5 million units, so it as a good attach
ratio for a launch
game, however nowadays,
games need to sell millions of copies to be considered a success.
A pretty standard digital
ratio for a family - friendly
game not suffering
from any major shortages.
From engine upgrades and modifications, transmission
ratios, paint jobs, decals, spoiler / wings, door sills, window tint, and rims — this
game has all the mods you could ask for.
But much like other ports the
game has an array of options for the display
from the original 4:3 aspect
ratio to even replicate the arcade cabinet.
When zoomed in completely, Pete Young claims the map is scaled to a 1:4
ratio, and driving in
game from the West Coast to the East Coast in the US of A, will take roughly 20 minutes.
Before, Capcom has encouraged Street Fighter V players to name and shame rage quitters on their own, but the company has announced today via Capcom Unity that it has begun directly punishing bad sportsmanship, by tracking a player's rates of disconnect versus their win
ratio and docking in -
game points
from their account.
Speaking of retreads, there are some cool exotics reintroduced
from the last
game but, as seems to be the case with exotics, in PvP they're more or less inferior to a small pool of legendary weapons that offer better time - to - kill
ratios.
For example if you find that you were liked the spacing of the dungeons when you specified a 20 chunk radius and 5 dungeons, then keep that
ratio when generating other maps (40:10, 80:20, etc.) If you want to go crazy and pack as many dungeons in as the
game will allow (preventing dungeons
from bleeding into other dungeons or in -
game structures, of course) you can always specify -1 dungeons.
As you would expect
from any AMOLED screen, you get the inky deep blacks, vibrant colors, and high contrast
ratios, and the high resolution makes it great for reading text, browsing the web, watching videos, and playing
games.