Sentences with phrase «game reviewer at»

That opportunity came when he saw an online ad — which was unusual at the time — for a game reviewer at a local, kids - friendly gaming magazine.
When looking for games, Kim Vandenbroucke, game reviewer at The Game Aisle, a toy industry blog, recommends finding one «with an engaging theme that will entice boys to open the box and find out what the game is about.»

Not exact matches

Reviewers are finding no compelling reason to purchase the Xbox - style «Pro» controller at the moment, especially given that controller's lack of motion controls and incompatibility with many games.
What some reviewers have written about this fact is true but it makes you try harder next time around... with a little more angst in the bat to compensate:) and put more game in you to beat the developers at their game.
Just ignore reviewers, who does not buy the game and judge after few minutes playing at friends.
I am amazed at the score the reviewers have given this game.
Then all of a sudden, kids don't want to say they don't like it, because their friends will tell them «git gud», and game reviewers who typically play all games at easy don't want to say those games suck to not lose their «reputation» as gamers (that is, unless they are bribed).
As games go for the early 90s, this was a bloody good game that may not have survived the test of time, but still tugs at the nostalgic heartstrings of this reviewer.
Basically, without going into too much detail, many reviewers criticised this turn - based strategy game for not being able to tell what the enemy will do considering they move at the exact same time as you.
I've also seen horrendous reviews for rhythm games like Dance Dance Revolution and Hatsune Miku: Project DIVA because the reviewers were both totally averse to non-guitar rhythm games * and * absolutely awful at said games themselves.
I'm sure lots of other game reviewers aren't top level players at whatever games they're reviewing, they just don't always mention this fact in their reviews.
Everyone reading this review keep in mind that all the good folks at retro studios have excellent careers in the game business and make games that almost always get 8 - 9 + ratings worldwide, Also keep in mind that the reviewer is a crappy game critic for a crappy website and would give his first born away to have a career that any of the people making this game have & while they continue to make AAA games for years to come, Mark Walton will be remembered only for writing terrible reviews and maybe a little for looking stupid.
Reviewer: Lissa Pattillo Manga - ka: Makoto Tateno Publisher: CMX Manga Rating: Teen (13 +) Release Date: August 2007 Synopsis: ««Chaos» is a trading card game that is very popular at Manami's school.
My point is that at the moment reviewers DO seem to be more tolerant of flaws on 360 games.
In a recent interview, the man behind Epic Mickey, Warren Spector, defended the dark, twisted action / adventure game due to reviewers having «misunderstood» the game, specifically its camera issues, which ultimately gave Disney's rodent mascot's comeback a lower score that it might have deserved, currently standing at 77 on Metacritic.
Guerrilla's Horizon: Zero Dawn is the top winner at this year's NAVGTR (National Academy of Video Game Trade Reviewers) Awards with seven wins.
For this reason, I think we, the gaming public need to be more patient with our game reviewers, or just resign ourselves to all agreeing on not assigning number scores to game reviews at all.
As for Yooka Laylee, if it didn't deliver good results for reviewers, it most likely won't sell well because at the end of the day, money's the thing and if the devs don't make profit out of the game, then the game bombed hard.
So glad I went on media blackout for this game after they surprisingly announced it at E3 (I say surprisingly because of how based it was by reviewers and how underrated and mostly unknown it was, never expected a sequel).
But I need to push that aside, because when we compare DICE's effort to the older games its easy to become annoyed at the lack of space combat, the much smaller roster of Heroes and Villains and even the absence of a singleplayer mode, although to be utterly frank most reviewers have rose - tinted glasses on and seem to remember Battlefront II's campaign as being something fantastic, when it really wasn't.
But at the same time, given that so many reviewers will give out 8's and 9's to games that are not anywhere near as well crafted as this game, a 10 certainly can't be questioned too hard.
Reboots are indeed dangerous territory, and sadly there's no manual that tells reviewers how they should tackle them, which is why it's wonderful that so many talented writers can voice their views on the Internet, providing a range of ways to look at a single game.
Most reviewers aren't going to change their scores after their first impressions after all, and it's abundantly clear how scores at sites such as Metacritic can affect a games chances of success.
However, it was finally at center stage and the title really blew the critics away, including ourselves, having received our Game of the Year award as well as receiving the highest score this reviewer has given.
I've never thought that reviewers had some kind of obligation to beat a game before reviewing it, but I've always liked to be at least approaching the end before reviewing.
I am saying this because, at launch the PSVITA will be put to the test of reviewers so if the console features online gaming, reviewers will ask «why its flagship launch title game does nt has it».
It seems to me that many Western game reviewers look at MagicalCube's difficulty level as FPSs are viewed by Japanese game reviewers.
He points out that «we did have over 100 reviewers score the game at 80 or higher,» and points to Bioware's forthcoming content schedule, saying «new multiplayer content is continuing to be released and new content arriving overall more regularly.
Some reviewers (such as the one linked at the end of this article) have criticised it as too simple a game to enjoy singleplayer, but lauded it as a wonderful multiplayer experience while you try to race each other and knock each other off the track.
At Videogame Heart, Grayson Davis reminded reviewers that «Super Mario Maker is not a toolset to make Mario levels any more than Pictionary is a game about creating fine art.»
Let's look objectively at 2 opposing opinions on how games can potentially run better on the One X than the PC, due in large to it's hardware and optimisation: Reviewer Jimmy Thang: «In terms of pure image fidelity, it surprisingly looked better than our high - end gaming PC equipped with a GTX 1080 running the game maxed out, as it offered extra dynamic shadows» N4G Commenter MagicBeanz: «It can't» I think I'll trust the reviewer's opinion, who's actually played and compared it, Reviewer Jimmy Thang: «In terms of pure image fidelity, it surprisingly looked better than our high - end gaming PC equipped with a GTX 1080 running the game maxed out, as it offered extra dynamic shadows» N4G Commenter MagicBeanz: «It can't» I think I'll trust the reviewer's opinion, who's actually played and compared it, reviewer's opinion, who's actually played and compared it, to yours
the way i look at it there are some gaming sites and some reviewers who i just don't trust I know gametrailers is owned by the parent company that is owned by MS yet they are still very fair IMO gamespot since the whole jeff firing / kane and lynch stuff has been spot on, they will point out very minor things in their reviews and are really strict but sometimes you need to find out everything and gamespot is the place ign has few reviewers who i like on playstation team but one thing i have noticed is how american gaming media gives MS a free pass but not to sony or nintendo, its funny and sad how MS gave up on core gamers for last 3 - 4 years but still got praised and some of their E3 conferences were graded higher than sony when sony showed games compared to dance central angryjoe is also really fair
High - profile editors, reporters, and reviewers from heavyweight gaming news sites such as Polygon, Ars Technica, and Kotaku use the private Google Groups mailing list, which is called Gaming Journalism Professionals or GameJournoPros, to shape industry - wide attitudes to events, such as the revelation that developer Zoe Quinn had a sexual relationship with at least one prominent games journalist — a journalist who had mentioned her and her products in his reporting.
Destiny also received critical acclaim that only became more positive as the game was gradually expanded; receiving BAFTA Best Game of 2014 at the British Academy Video Games Awards, while further awards highlighted quality within its nuances including the 2014 National Academy of Video Game Trade Reviewers (NAVGTR) that awarded Destiny with Control Precision, Original Dramatic Score in a New IP and Use of Sound in a New IP, alongside numerous nominatigame was gradually expanded; receiving BAFTA Best Game of 2014 at the British Academy Video Games Awards, while further awards highlighted quality within its nuances including the 2014 National Academy of Video Game Trade Reviewers (NAVGTR) that awarded Destiny with Control Precision, Original Dramatic Score in a New IP and Use of Sound in a New IP, alongside numerous nominatiGame of 2014 at the British Academy Video Games Awards, while further awards highlighted quality within its nuances including the 2014 National Academy of Video Game Trade Reviewers (NAVGTR) that awarded Destiny with Control Precision, Original Dramatic Score in a New IP and Use of Sound in a New IP, alongside numerous nominatiGame Trade Reviewers (NAVGTR) that awarded Destiny with Control Precision, Original Dramatic Score in a New IP and Use of Sound in a New IP, alongside numerous nominations.
I see what you're saying, but the point is that this is still a serious gaming news & review website, and their journalists just made a completely dumb comparison which is not only unjust towards a game, it portrays a level of unprofessionalism (is that even a word) in the article itself, as these reviewers are supposed to at least know what they're talking about.
@TysonQ7 I read the distructoid review also, and one of the complaints was the controls, and How dificult it made the game... sounds to me like there reviewers need to get better at video games... Judgeing from this and there BloodRayne betrayal review.
Most of those games were panned by reviewers: «Critics are complaining about a lack of solid launch titles for the new control system; only «Dance Central» seems to have anything to recommend it,» said a Metacritic roundup of launch titles at the time.
William Smith, also known as Varking around the Android and gaming worlds, is one of the App and Game Reviewers here at DroidGamers.
We take a look at the games with the biggest score differentials between professional reviewers and gamers.
Reviewers are finding no compelling reason to purchase the Xbox - style «Pro» controller at the moment, especially given that controller's lack of motion controls and incompatibility with many games.
Steam reviewers have given WWO mostly negative reviews, labeling the game as a «money grab» with a poor graphics engine, no PvE content, and pretty much no content to experience at the present.
I imagine I'm starting to sound like a game reviewer from the nineties at this point, but the light in this game really is amazing.
Whilst that'll probably only ever be a fleeting dream for this reviewer, we're all still occasionally reminded of World at War's oddball zombie add - on in the plethora of games that attempt to recreate its left - field success.
Like most reviewers, Brian Crecente over at Rolling Stone's Glixel praised Fortnite mobile for being a faithful recreation of the core game, but had concerns over the controls.
Instead of making strange distinctions for skill - based games or creating a theory as to why reviewers can only handle games that they're already familiar with, I think it's more accurate to say that reviewers don't really evaluate gameplay well at all.
I would think that a pretty fundamental qualification for a game reviewer would be to very quickly grasp the systems at play in a game and understand what it's trying to go for and how well it achieves that.
As a seasoned gamer, I found the perfect play style at around five hours of gameplay, which is likely longer than many other reviewers might have spent with the game in total.
And this month: «Taking a hard look at the games most recently missed by the gaming public, four reviewers rate this month's Independent and Downloadable game releases, providing a meta - review within an article of the best games from the indie scene.
It must be noted, however, that I hadn't played the base game until it was released bundled with this expansion, so the many graphical and gameplay tweaks and subsequent patches probably mean that I was playing a very different game than the reviewers experienced at launch.
The review reads like this game is a 6/10, maybe a 7/10 if looking at it as objectively as possible and divorcing the fact that the reviewer had fun despite the obvious glaring faults.
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