Finis — It's not often that gamers or
game reviewers praise the end of a game.
Not exact matches
We scored it a 90 out of 100 and our
reviewer for the
game, Michael Chow,
praised the
game for its beautiful graphics and entertaining characters.
Vast majority of
reviewers claim the
game is oozing with creative charm, and
praise it as one of the defining features of the
game.
While the
game's multiplayer has been getting a lot of
praise from
reviewers on the PC, on PS4 I was only able to find an opponent after an hour of trying.
- Dead Island: Riptide (9 / 8/8 / 8, 33 points): The only Western
game release this week generated
praise from Famitsu for the most part, with
reviewers scoring the
game well above their Western counterparts even though they seemed pretty bored of the concept in the review text.
And all the
reviewers and
gamers were
praising the exceptional AI, the same
reviewers and
gamers who blamed exactly the same AI in previous project.
The
game's music was well received overall;
reviewers praised the additions to the soundtrack by the two new composers for the series.
While
reviewer Ryan McCafferey
praised the
game's graphics and tone, he wasn't impressed by the rest of what the
game had to offer, specifically saying it outstays its welcome.
A lot of these
reviewers just want their reviews out first for the hits though, and most of the time it's the
gamers who suffer because the
game hasn't been played properly to warrant such high
praise.
the way i look at it there are some gaming sites and some
reviewers who i just don't trust I know gametrailers is owned by the parent company that is owned by MS yet they are still very fair IMO gamespot since the whole jeff firing / kane and lynch stuff has been spot on, they will point out very minor things in their reviews and are really strict but sometimes you need to find out everything and gamespot is the place ign has few
reviewers who i like on playstation team but one thing i have noticed is how american gaming media gives MS a free pass but not to sony or nintendo, its funny and sad how MS gave up on core
gamers for last 3 - 4 years but still got
praised and some of their E3 conferences were graded higher than sony when sony showed
games compared to dance central angryjoe is also really fair
The original Bayonetta was first released in early 2010 on the Xbox 360 and PS3, and received a high number of
praise from both
gamers and
reviewers.
In terms of critical reception, IGN
reviewer Lucas M. Thomas gave the Virtual Console version a score of 8.5 / 10, encouraging players to give it a try and forget about the common belief that it is a «bad
game»; [20] he
praised the sound, the gameplay, the length and the presentation, but admitted that the graphics «did not age very well».
1UP.com said that Konami went «backwards» with this
game, [115] though
reviewers such as GameSpot still
praised the
game's atmosphere.
Now that Capcom has officially launched «Monster Hunter: World» for home consoles,
reviewers have altogether
praised the
game.
Other
reviewers have been singing Patapon's
praises for a couple of weeks now, but I noticed that none of them accurately describe what the
game is actually about.
Like most
reviewers, Brian Crecente over at Rolling Stone's Glixel
praised Fortnite mobile for being a faithful recreation of the core
game, but had concerns over the controls.
I read reviews for
games like Skyrim, boasting a potential playtime of 100 hours, which is being
praised by the
reviewer as being value for money and all I can think is «jeez, that is going to use up my
game time for the next 25 + weeks... that's HALF A YEAR!»
Players will hear the music in the
game as they experience Destiny 2 «s cinematic campaign, which has been highly
praised by early
reviewers (especially in light of it being a significant improvement over Destiny 1 «s lack of coherent story).
The
game was heralded as the best LEGO franchise
game yet, with many
reviewers praising its large roster of Marvel superheroes to choose from.
The original Shadowgate
game, released for the Macintosh, received positive
reviewer attention during its initial release and was
praised for its difficulty and moody atmosphere, which was much different from many of the shooters or platformers of its day.
The
game is receiving immense amount of
praise from
reviewers, fans and critics alike.
[9] The four
reviewers of Electronic Gaming Monthly
praised the graphics, but all but one of them gave the
game an overall negative assessment, saying that the perspective severely hinders visibility, the combat is clunky, the lack of story makes the
game less involving and creates difficulty figuring out where to go next, and there is too much of an emphasis on puzzles.
I've even heard some
reviewers complain that Tropical Freeze is too hard, which I consider hypocritical, considering most of these same
reviewers often rag on Nintendo
games for being «too easy» while
praising difficult indy titles like Super Meat Boy (which, while decent, feels a lot more unfair than DK ever did).
Reviewers were scoring the
game at around 8 or 9 out of 10,
praising the combat system and the production of the
game while fans were upset by the lack of freedom and the slog to get through the first third of the
game.
Several other
reviewers have went on to
praise the
game's increased difficulty, dark atmosphere and improved graphics.