Sentences with phrase «game reviewers praise»

Finis — It's not often that gamers or game reviewers praise the end of a game.

Not exact matches

We scored it a 90 out of 100 and our reviewer for the game, Michael Chow, praised the game for its beautiful graphics and entertaining characters.
Vast majority of reviewers claim the game is oozing with creative charm, and praise it as one of the defining features of the game.
While the game's multiplayer has been getting a lot of praise from reviewers on the PC, on PS4 I was only able to find an opponent after an hour of trying.
- Dead Island: Riptide (9 / 8/8 / 8, 33 points): The only Western game release this week generated praise from Famitsu for the most part, with reviewers scoring the game well above their Western counterparts even though they seemed pretty bored of the concept in the review text.
And all the reviewers and gamers were praising the exceptional AI, the same reviewers and gamers who blamed exactly the same AI in previous project.
The game's music was well received overall; reviewers praised the additions to the soundtrack by the two new composers for the series.
While reviewer Ryan McCafferey praised the game's graphics and tone, he wasn't impressed by the rest of what the game had to offer, specifically saying it outstays its welcome.
A lot of these reviewers just want their reviews out first for the hits though, and most of the time it's the gamers who suffer because the game hasn't been played properly to warrant such high praise.
the way i look at it there are some gaming sites and some reviewers who i just don't trust I know gametrailers is owned by the parent company that is owned by MS yet they are still very fair IMO gamespot since the whole jeff firing / kane and lynch stuff has been spot on, they will point out very minor things in their reviews and are really strict but sometimes you need to find out everything and gamespot is the place ign has few reviewers who i like on playstation team but one thing i have noticed is how american gaming media gives MS a free pass but not to sony or nintendo, its funny and sad how MS gave up on core gamers for last 3 - 4 years but still got praised and some of their E3 conferences were graded higher than sony when sony showed games compared to dance central angryjoe is also really fair
The original Bayonetta was first released in early 2010 on the Xbox 360 and PS3, and received a high number of praise from both gamers and reviewers.
In terms of critical reception, IGN reviewer Lucas M. Thomas gave the Virtual Console version a score of 8.5 / 10, encouraging players to give it a try and forget about the common belief that it is a «bad game»; [20] he praised the sound, the gameplay, the length and the presentation, but admitted that the graphics «did not age very well».
1UP.com said that Konami went «backwards» with this game, [115] though reviewers such as GameSpot still praised the game's atmosphere.
Now that Capcom has officially launched «Monster Hunter: World» for home consoles, reviewers have altogether praised the game.
Other reviewers have been singing Patapon's praises for a couple of weeks now, but I noticed that none of them accurately describe what the game is actually about.
Like most reviewers, Brian Crecente over at Rolling Stone's Glixel praised Fortnite mobile for being a faithful recreation of the core game, but had concerns over the controls.
I read reviews for games like Skyrim, boasting a potential playtime of 100 hours, which is being praised by the reviewer as being value for money and all I can think is «jeez, that is going to use up my game time for the next 25 + weeks... that's HALF A YEAR!»
Players will hear the music in the game as they experience Destiny 2 «s cinematic campaign, which has been highly praised by early reviewers (especially in light of it being a significant improvement over Destiny 1 «s lack of coherent story).
The game was heralded as the best LEGO franchise game yet, with many reviewers praising its large roster of Marvel superheroes to choose from.
The original Shadowgate game, released for the Macintosh, received positive reviewer attention during its initial release and was praised for its difficulty and moody atmosphere, which was much different from many of the shooters or platformers of its day.
The game is receiving immense amount of praise from reviewers, fans and critics alike.
[9] The four reviewers of Electronic Gaming Monthly praised the graphics, but all but one of them gave the game an overall negative assessment, saying that the perspective severely hinders visibility, the combat is clunky, the lack of story makes the game less involving and creates difficulty figuring out where to go next, and there is too much of an emphasis on puzzles.
I've even heard some reviewers complain that Tropical Freeze is too hard, which I consider hypocritical, considering most of these same reviewers often rag on Nintendo games for being «too easy» while praising difficult indy titles like Super Meat Boy (which, while decent, feels a lot more unfair than DK ever did).
Reviewers were scoring the game at around 8 or 9 out of 10, praising the combat system and the production of the game while fans were upset by the lack of freedom and the slog to get through the first third of the game.
Several other reviewers have went on to praise the game's increased difficulty, dark atmosphere and improved graphics.
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