Sentences with phrase «game rewards such»

* All In - Game Rewards such as Contributor Equipments, Epic In - Game Chest, and Special Contributor Equipments are only available for IOS, since Vimala first launch will be on IOS platform
Through a new unlockables system, players can gain access to in - game rewards such as music and artwork by accomplishing objectives across all three games.
To try to get rid of the lone wolf mentality, taking objectives is the primary way to win the game as they reward your team with many more points that simply getting kills, as well as in - game rewards such as intel on enemy positions and resupply points.

Not exact matches

He's already developing a growth strategy to achieve long - term goals, which include building the brand so that consumers have an awareness of it before ever redeeming a reward, and introducing Kiip into other activities beyond games, such as fitness.
«The risk - reward profile isn't such that it's encouraging for countries to bid on the games as they once did.»
Sites seeking donations for charity or funding for creative projects in return for non-financial rewards - such as merchandise, access to computer games, or autographed albums - raised a total of $ 1.4 billion, Massolution said.
The keys are sold by third - party providers such as Humble Bundle (in which a portion of the sale is given back to the publisher or distributor), distributed as part of a physical release to redeem the game, or given to a user as part of promotions, often used to deliver Kickstarter and other crowd funding rewards.
We must strive through the «inside game» to create conditions in the communities of greatest concern where such status rewards may be denied those whose behavior violates reasonable norms of right conduct.
Perrier will utilize innovative mobile marketing apps such as Blippar, a mobile augmented reality and image recognition platform, and iBotta, which features District Perrier games to redeem rewards to drive in - store engagement.
Just when it looks like Arsenal have caught a break for a change, like when PSG messed up their final game in the Champions League group stage to let Arsenal steal in and finish on top, lady luck remembers that Arsene Wenger is on her hit list and she strikes back, such as giving us the German champions Bayern Munich as a reward for topping the group.
The risk and potential reward of playing the best Arsenal players in Basel tomorrow do not add up in my book and besides that we do have plenty of players who are in need of more game time, such as Olivier Giroud, Rob Holding, Kieran Gibbs and Lucas Perez.
Nevertheless, particularly with such important games coming up, now is not the time to be handing out rewards and new contracts, as the job isn't yet complete.
In his Team of the Week column this week, Crooks remarked about Leicester's rise: «It's just great to see direct, uncomplicated football reaping such fantastic rewards, instead of hearing from clever - clogs with clipboards and new wave soccer mumbo jumbo wittering on about how sophisticated the game has become.»
With younger kids, you could do a token system or create a single behavior chart that will allow them to earn a reward every day or two, such as playing a game with Mom or watching a movie with Dad.
When the chart is filled, your child can choose a reward, such as getting to choose the family games or movies that weekend or getting a special lunch at their restaurant of choice.
Younger kids can focus on rewards in shorter time periods, such as playing a board game together for completing three or four goals on his schedule.
«When people talk about games being «so addictive,» usually they're referring to games like Farmville or Diablo that give players rewards, such as better equipment or stronger characters, as they play.
Such encouragement would come in the form of high prices for content, with in - game activities yielding low rewards.
crafting is good but you can craft such powerful armors that you oneshot every monster in the entire game and if you get that armor you will be bored pretty soon cause there will be no rewards for your actions.
The game will be supported post launch by in - game events, campaigns and gifts such as the «Special Challenge» which will reward those who complete it with an ADFX - 01 Block 1 Morgan, the prototype aircraft from Ace Combat Zero.
With plenty of rewards such as medals, different outfits for their in - game characters and high score rankings, players will want to play again and again.
When playing the multiplayer mode, on the other hand, players can level up during the beta to unlock rewards for the final game such as Tombstones and Crashtags.
Players will still progress through the game by firing orbs of various hues to make like - colored chains for points, but a number of exclusive differences — such as high - definition graphics, achievements, and cosmetic avatar rewards — are being folded into the proceedings.
An Elder Scrolls Online player who asked to remain anonymous sent Kotaku three videos of his in - game footage showing how bots coalesce around NPCs to keep collecting completion rewards or even clog up dungeon passages to such an extent that human players have trouble passing through them.
As you level up, you unlock certain rewards, such as alternate costumes and hero cards that can be used throughout the rest of the game.
You do get a reward if you manage to complete each mode, but the nature of the reward is such that it doesn't offer the same satisfaction, as say, unlocking a character by beating the arcade mode in a fighting game.
With such a diverse cast, rewarding fighting mechanics, and tons of customization to spend countless hours on, Tekken 7 is a must - have for anyone craving a new fighting game to add to their collection.»
From May 15 to June 12, Android users can join Giants War and participate in numerous events to receive exclusive rewards such as in - game c...
When training is game - based, learners are naturally attracted toward the course and when they play the game, they experience emotions such as pleasure, surprise, reward, and competition.
Since gamification implies the addition of game elements (such as points, levels, badges, and others) as incentives to use in a learning system, the key aspect of gamification is rewards aimed at providing extrinsic motivation to the user.
In a sequential, multilevel video game, feedback of progress is often ongoing, such as accumulating points, visual tokens, or celebratory sound effects, but the real jolt of dopamine reward is in response to the player achieving the challenge, solution, sequence, etc. needed to progress to the next and more challenging level of the game.
It's not a one - off event (such as a game); rather, it's applying game mechanics (like motivation, rewards, recognition) to business challenges.
In the game that results, rewards, such as friendship and respect, and punishments, such as ridicule, harassment, and ostracism, enforce the cooperative solution: «don't study much.»
As Boots wanted to change the way their employees felt about their training, it was decided to introduce a learning game utilising our Articulate Storyline game engine, which would specifically tap into the promotion of an emotional reaction from players through game mechanics such as competition and reward.
Find creative ways to use math as a reward instead of a punishment, for example by spending one - on - one time playing a math game with a learner or allowing a learner to use special technology such as a tablet for the purpose of doing math.
The idea of working together to earn a pre-determined incentive (i.e. free and short rewards, such as a math game or a science video on YouTube) promotes relatedness and status amongst the students.
Game mechanics such as points, badges, levels, rewards, progress bars and leaderboards will motivate learners.
Chess inventor asked his king to reward him for such great game with corn, but to give him one corn on first field on second two, on third forth, etc... up to 64th filed.
The toy reward and game play are her rewards for doing such a great job!
It becomes an easy task to get the animal to repeat a positive behavior that you enjoy by giving the puppy rewards such as games, treats, and praise.
to mark appropriate behavior while teaching the dog to work to earn rewards such as attention, praise, petting, food, and access to games and activities the dog wants.
It is not only their amazing sense of smell (which can be 10, 000 - 100,000 times more sensitive than ours), but their love of a game, intelligence, willingness to please and ability to be constantly motivated by food rewards that makes the Labrador such an ideal working dog.
Instead, walk around the park randomly working on fun interaction games such as come when called for yummy rewards and a chance to go back and play or run after you and suddenly sit when you stop in order to earn a chance to fetch a toy.
Other rewards may need to be employed such as toys and games.
Since American Express partnered with Zynga in November, card holders can use their reward points to pay for limited - edition physical and virtual game cards for Zynga games such as CityVille, or they can try their hands at virtual - designing FarmVille manors and windmills, Café World fountains and stoves and YoVille roadsters and robots.
Not to mention that back in the day, costumes, weapons, characters, etc. used to be purely rewards for playing the game you ALREADY paid full price for, so locking such things solely behind a potentially rare figure (Ace Combat Assault Horizon Legacy +?)
Like with other games such as the Skate series, followers mean more fame, and more fame equals more rewards and things to do, but you can only gain followers by doing gnarly stunts and getting good scores / positions in activities.
If you're a completionist than you'll no doubt be overjoyed that Little Nightmares has its own little collectables scattered throughout, however don't expect to be told how many, how often or what exactly it is you're looking for until you stumble across something a bit out of the ordinary, which as you can imagine in a game such as this is not that noticeable early on; again this lack of guidance proves to be nuisance as finding these collectables will reward you with beautiful and grotesque artwork that are a tremendous shame to miss out on.
There are no multiplayer features or online leaderboards, but what is there in the story will certainly have you coming back for a second playthrough as it is such an entertaining and fun experience, while the character gallery feature provides a reward factor by unlocking character biographies by progressing through the story, alongside a printed comic book included in the retail release which provides a prologue chapter to the story of the game and while it is not playable content; it is excellent fan service which is a classy effort to show appreciation towards Broken Sword fans.
Although the mission will always remain active in the game there are a number of exclusive reward items, such as Sam's iconic sonar goggles, available to those players completing the new mission BEFORE 16th May.
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