I've been lucky enough to be a part of the booming / evolving / fascinating / terrifying Indie
game scene since 2010 in many roles.
Plarium has been a part of mobile
games scene since its inception.
Not exact matches
Since we launched on the image - based social network in late 2012 we have brought supporters closer to the club and our players with exclusive and behind - the -
scenes pictures and the very best in -
game imagery, recently helping World Cup winner Andre Schurrle to give away a signed pair of the German's adidas F50 boots.
Personally, I do nt share the trust you have in Gibbs defensively, whilst I must say he is way better than Clichy going forward I think he often looks unsure of himself without the ball and isnt sure he is where he should be and this may be down to the fact that he was never a defender coming up, he was a winger and Wenger only moved him back
since his arrival on the
scene in the CC, so, for me, Traore is the safer option for now with Gibbs been suited to
games where we may be less exposed and given more time to learn what the positons all about.
The turning point was in his home country, the first leg against Real Madrid at the Bernabeu, De Gea pulled of a number of top quality reflex saves and has
since taken this form onto the domestic
scene with De Gea proving to be a reassuring presence to a United backline that hasn't conceded a goal in their last six Premier League
games.
We all know Gwen has been changing the
game since the day she stepped on the
scene and this collaboration with Shoedazzle is no exception.
What's Your Price has been making headlines in the sugar dating
scene since 2010, but its recent shift toward first - date bidding has been a
game changer.
IMVU — A Virtual Hangout For the Artistic IMVU burst onto the virtual world
scene in 2004;
since then, it... Read More» Here is a list of Dating
games for teenagers.
Replay is definitely a 10/10 on it's own,
since skipping the cut -
scenes opens up a lot of
game play.
The
game is poor in ways like there's no cut
scenes and no multiplayer but it is expected
since its the debut Call of Duty
game.
The choices made in this
game have yet to bear fruit, but I doubt I will be making a second run till the next episode fans out
since you pretty much play the same
scenes through and through.
It's been a long time
since we last saw a truly unique
game from the indie
scene.
All Access: Quest for the Stanley Cup, Season 1, Episode 5: Go behind the
scenes with final top two teams in
Game 6, the San Jose Sharks, who look to extend the dramatic Final to a
Game 7 with a victory, while the Pittsburgh Penguins attempt to capture their 4th Stanley Cup
since 2009.
The James / toilet
scene later in the
game has become infamous,
since no other characters would stick their hand in a nasty toilet.
The indie
scene on the Nintendo Switch has been pretty active
since launch, and now things are getting even better with the incoming arrival of a very popular new
game: Mini Metro.
Guardians of Middle - Earth, the latest Multiplayer Online Battle Arena
game to aim for the Xbox Live Arcade
scene since Awesomenauts, wastes no time jumping into the action.
DVD special features are ample, anchored by a feature - length audio commentary track with director Alvart and producer Jeremy Bolt, in which the pair discuss Alvart's late - in - the -
game, pre-production idea of depicting the effects of years of hyper - sleep via sloughing skin, as well as the special challenges involved for Foster in crafting a performance out of reacting to Quaid's disembodied voice,
since more than half of his material was prerecorded, before the younger actor's
scenes.
Since Star Trek is a
game built for co-op, Kirk and Spock are in every
scene.
It's been over six months
since Final Fantasy Tactics [$ 15.99] hit the iOS
scene, and while the port largely survived the move to the iPhone we noted some issues that kept the
game back from a universal recommendation.
The doc's producers managed to secure rights to the footage of unused
scenes, whereas the theatrical cut of
Game of Death (starring Bruce Lee, Lee's optically enlarged eyes, and a really bad lookalike
since Lee died during filming) is available from Fox.
More than eight months have passed
since the release of Metal Gear Solid V: The Phantom Pain, and there is still one
scene in the
game that hasn't
More than eight months have passed
since the release of Metal Gear Solid V: The Phantom Pain, and there is still one
scene in the
game that hasn't been unlocked: the (in) famous nuclear disarmament
scene that requires all player owned nukes on a specific platform to be reduced to zero.
This
game is chock full of gameplay and thematic elements that have been in the slow cooker
since the very first Far Cry: The ability to mark targets from afar, vehicle - related action
scenes, alternate paths, and of course, that ever - present jungle.
This sort of crafting has been fairly common in indie
games since Minecraft made the
scene, but I've never seen it used like this.
I
since went on to platinum the
game, vowing never to put the disc in again after endlessly replaying
scene after
scene for my trophy addiction.
One wonders why they didn't make a bigger deal out of this
game at their press conference,
since just from the small glimpse I got of it I'm more excited by this than any other Nintendo
game entering the
scene.
Everything
since that has simply tried to replicate it or build on it, but really the FPS
scene should have sought another path after this
game as this was the pinnacle of genre.
Not quite sure what that entails, but
since it's a «video from the opening of the
game,» we're guessing no in -
game scenes will be seen.
The Jyväskylä region has held
game developers gatherings
since 2012 with EXPA and in 2013 forces were joined with IGDA Finland Hubs to attract and help the local
game dev
scene even more.
We discuss what she has done in the meantime
since last year, including her work with #altgames and local
game scene.
This was radically more upsetting than the death of Agro in Shadow of the Colossus,
since that event happens in a pre-scripted cut
scene (and thus not as a result of player action), and was also not much of a surprise to me as an experienced
game writer.
Unfortunately, Sega Racing Studio — the development house responsible for Sega Rally 3 — has
since been sold off to Codemasters, meaning that it is unlikely that the team will work on another arcade
game, and I genuinely feel that it's a great shame for the coin - op
scene to lose such a talented bunch.
Stories In Fighting
Games Or Lack Thereof Fighting
games have been popular ever
since the early nineties when Street Fighter 2 came on the
scene.
It has been 20 years
since Sonic burst onto the video
game scene.
I'm also excited for the future of the modding
scene,
since Firaxis released mod tools alongside the
game and even gave the team that made The Long War, the most popular mod for EU, some lead time to create some cool stuff that released at the same time.
It's been over six months
since Final Fantasy Tactics [$ 15.99] hit the iOS
scene, and while the port largely survived the move to the iPhone we noted some issues that kept the
game back from a universal recommendation.
Ever
since emerging onto the
scene way back in the 70s, Racing
games have successfully resonated with fans as an ever - evolving genre fueled by innovation, acceleration, and excitement.
Since both
games contain
scenes of Zelda awakening, the music was reused from Adventure of Link.
These
scenes are very similar to the first
game and should have been skippable in this
game especially
since some of them can be frustratingly long in a
game that's supposed to be fast action paced.
Since you're diving into the indie
scene what advise do you have for a single indie
game maker like me?
It's now been more than a year
since Driveclub made it's debut on the driving
game scene.
What I did love though was the huge roster of characters they always had, but ever
since Marvel vs Capcom hit the
scene I always wondered how come there isn't a crazy over the top 2 - D Dragon Ball
game for consoles?
Also,
since you can go back in time and replay segments of the
game at any time, when you replay a section you can skip a cut -
scene entirely.
This is very easily the best written, acted, directed, and motion captured cut
scenes in a
game since Uncharted 2 Among Thieves, and when your game is being compared to another game that won no short of 25 Game of the Year awards in 2009, that is definitely saying someth
game since Uncharted 2 Among Thieves, and when your
game is being compared to another game that won no short of 25 Game of the Year awards in 2009, that is definitely saying someth
game is being compared to another
game that won no short of 25 Game of the Year awards in 2009, that is definitely saying someth
game that won no short of 25
Game of the Year awards in 2009, that is definitely saying someth
Game of the Year awards in 2009, that is definitely saying something.
It's actually depressing to look back on the
game now,
since it's almost an artifact of a forgotten time where 3D was used to make
games fun rather than just send players from cut
scene to cut
scene.
The indie
scene on the Nintendo Switch has been pretty active
since launch, and now things are getting even better with the incoming arrival of a very popular new
game: Mini Metro.
Since its inception last year, Power Up has been making their mark on the local Vancouver
scene, working on
games such as TowerFall, Crypt of the NecroDancer, Sword of the Stars: The Pit, and Sky Pirates of Neo Terra.
Halo 5 has received a staggering amount of free content
since it launched last October, and the
game's competitive
scene is thriving.
As with the previous Souls
games the animated cut -
scenes are absolutely stunning, and they manages to set the mood right from the start, however when you start playing the
game it is easy to overlook the small graphical leap that has been made to the
game since Dark Souls as it, at first glimpse, might look exactly the same as the previous
game but if you go back and play the first Dark Souls
game you will notice the difference.
During cut -
scenes, the animations stop and present you with a red evil choice or a blue hero choice; and
since the
game caters to going completely evil or completely hero throughout, the first choice will set the tone for every action thereafter.