Additionally, the headset mixes chat and
game sound very well, allowing for fine tuning over which sounds are louder.
The tunes during
the game sound very fitting for the army - type game, and each faction has humorous yet expected sound effects during the battles.
There's not much in the way of voice acting, but those effects that are in
the game sound very Japanese, such as Elh's ear - piercing shrieks.
Additionally, the headset mixes chat and
game sound very well, allowing for fine tuning over which sounds are louder.
A $ 299 with 32 GB and a decent pack - in
game sounds very tempting.
This game sounds very sweet.
Not exact matches
It's
very similar to previous «Far Cry»
games in this respect, and, on paper, it
sounds harmless.
They're like an old friend:D I've yet to try Alison's recipe, but I've made something
very similar, sans the salted butter —
sounds like it's a total
game changer.
Arsene Wenger actually
sounded very upset after he
game.
I will say though that Wengers words were encouraging after that Bourn
game, he spoke
very highly of Alexis and then said he is willing to pay, he
sounded confident, like he knew something already, after that then he said we have time.
This all
sounds very positive from the talented defender, but although he is right that we are used to playing against top sides, he seems to conveniently forget that we usually lose those big
games as well!
At the
very same hour up in Seattle, the
Sounders were host to the division - leading Los Angeles Aztecs, and in soccer terms, their crowd was astonishing, too — 14,876, the third straight
Sounder home -
game sellout.
Sunday breakfast is
very enjoyable after a 3 - 0 away win Not seen the
game yet but
sounds like a promising performance.
The little Spaniard had only played 8 League
games in this campaign before his injury, and Arsene Wenger doesn't
sound very confident on any return date.
He
sounds very confident that Arsenal will put it right starting with the away
game at Crystal Palace on Sunday.
But
sounds very unlikely for
Game 3.
I do go to youtube after some
games to interact with some Gooners and I'm beginning to realise that all those annoying trolls are
sounding very similar to a few well known subscribers to this site.
I've been watching Jose Aldo since he destroyed Cub Swanson in the WEC, he was always a dangerous and explosive fighter, technically
very sound everywhere, but Max's whole
game is on a completely different level and I believe we would've seen the same result if they were both 26 and in the prime of their careers.
Our
game was well executed but
very,
very predictable... the basic idea was
sound.
Santa Tecla, currently in 2nd place of the standings in their league, will attempt to play a
very physical
game to disrupt the
Sounders» rhythm, attacking from wide positions.
While not flashy and definitely lacking the final pass service on this day, I thought Erik played a
very efficient and strong
game in the middle, helping the
Sounders from being overrun by strong positioning and good possession.
Defensively they have been
very sound, thanks in no small part to Ferguson deploying Wayne Rooney in a deeper role in an audacious bid to add some steel and combativeness to a midfield which was overrun by Man City last month in that infamous 6 - 1 loss at Old Trafford; they've not conceded a single goal in five
games since.
Despite the
game itself being
very short Datura offers a thrilling world with astonishing
sound effects and great control mechanics.
Hot Shots Tennis, as you'd expect, looks like a kid's
game,
sounds like a kid's
game, has the depth of a kid's
game, but plays a
very mature and fun
game of tennis.
Great
game very impressed, should be made into a movie the story writing is
very amusing, the
sounds are incredible and not to mention over-the-top shooting and combination with plasmids.
Fox n Forests can't be faulted for its fantastically accurate portrayal of 16 - bit platforming;
very few indie
games have managed to nail the look and
sound of the SNES so well.
the graphics are crisp and
very Disney, the
sound track as amazing as ever, yes it may not be super hard or ground breaking, but this
game was not meant to be that.
The
game - play feels like a normal shooter, with a
very fluid combat system, better melee feel and the violent
sounds of the guns that doesn't
sound like the typical * peew * * peew * of
Underneath its dated graphics and insipid BGM /
sound effects there is a
very fun and challenging racing
game in need for something special to justify its existence on PS2.
As for
sound, you'll hear some good voice work, RPG - style battle effects and a soundtrack that's
very fitting for this sort of
game.
Unsurprisingly excellent.Great level design, visuals,
sound and powers.Enemies are tougher with decent A.I.There are a lot of nooks and crannies to explore, expanding the
game if you wish.If anything could have been better, it would have been a mission that only Corvo could play, and that only Emily could play inserted around mission 5 or 6 to make the
game just a bit more of a compelling replay experience besides a low / high chaos run.Changing the voice of the Outsider was
very jarring and a mistake.Overall it's a great addition to the franchise, albeit with several huge errors on the part of the devs.
Whatever the case is, Yuji Naka himself recommended people skip over the 3DS and Wii U versions in favour of the Wii version in a
very honest tweet, the
very day that the
game came out in North America, so it
sounds like the man disowned the versions on the market.
The first film to accomplish the
very rare feat of sweeping all five major Oscar categories (best picture, best actor, best actress, best director, and best screenplay), It Happened One Night is among the most gracefully constructed and edited films of the early
sound era, packed with clever situations and gags that have entered the Hollywood comedy pantheon and featuring two actors at the top of their
game, sparking with a chemistry that has never been bettered.
The cave music, however, is aptly mysteriously creepy -
sounding, the castle music
sounds austere and serious, and most of the background
sound in the
game helps to create a
very fitting atmosphere.
Azkend 2: The World Beneath may look and
sound very impressive but its far too basic core gameplay, shortage of available modes, and mistake - prone controls make it a tough
game to fully embrace.
Although it
sounds pretty straightforward, the whole
game is quite difficult and is not one that you are going to be able to complete
very quickly.
You can apparently beat the
game while still honoring the Hippocratic oath, and thus not turning anyone into a vampire, all of which
sounds very difficult.
It may
sound silly, but I felt
very little motivation to continue, even with an in -
game coach screaming in my ear.
Sound effects and music work hand in hand with the gameplay and overall, Stealth Inc 2 A
Game of Clones is a fun platformer that can be quite frustrating but also
very rewarding when you succeed.
The DD 5.1 mix is
very clean though not particularly active; the music often
sounds as good as it would in a club (that's a compliment), and some crowd activity at b - ball
games makes use of the surrounds as far as effects go.
Geez, this
game doesn't
sound very fun.
However, it
sounds like it is still
very early days for the
game.
The
game has an interesting soundtrack that probably doesn't quite fit the
game too well and it literally has not audio dialogue so there's
very little in the way of
sound to review, you get the generic 2D crafting
sound effects which are amusing however and do contribute to the
game's humour a little, the gameplay itself is immersive enough that you can sink hours into the
game without realising it, though the menus can be a little tiresome to navigate as you have to open a close them to remove a misplaced item or constantly scroll through all the many different items and topics you can choose from.
Finally, the
sound effects are
very Lego - centric, so when you break things apart and put them back together that familiar
sound of that Lego click is there, as well as the
sounds of lasers, cars, special abilities being used, as well as that now famous Lego
game sound of collecting Lego studs.
A couple of days later, voice actor Roger Clark, who's voice
sounds very similar to the individual who did the voice over in the RDR2 trailer «liked» a speculation video on the upcoming
game on YouTube.
i do expect to see what all this pokken fighters stuff is about, though the name
sounds very similar to tekken which i dislike those kinds of fighting
games.
Add in a
very modern soundtrack and Top Spin tennis has all the
sound features that you would expect to hear in a tennis
game.
Reading about The Dinner
Game, it
sounds like some, but not
very much, Americanization has been done here.
The soundtrack is generally made up of repetitive, distorted guitar tracks with overwrought drumbeats; the
sound effects rarely even make their presence felt; and the few bouts of dialogue you're presented with come from the generally annoying race jockey who hosts the
game show, and none of it is
very good.
If this
sounds familiar, that's because Ubisoft co-opted that
very same concept for the competitive multiplayer component of the Assassin's Creed franchise (Ubisoft partnered with Outerlight in 2010 to make a
game called Bloody Good Time which functioned in a manner similar to The Ship).