Sentences with phrase «game soundtracks because»

I think I love video game soundtracks because they can't rely on lyrics to make a song, so they are way more melodic than the music you hear on radio etc..
I've often spoken about how unimpressed I am with modern video game soundtracks because of how boring and uninspired they are.

Not exact matches

They're one game back, but Derrick Rose's return might as well have the Jaws soundtrack playing behind it at all times, because it's looming very large over the playoff picture in the East.
Of course it'll have the 50 Cent cult behind it because of it's soundtrack but if you're a 50 Cent fan (God have mercy on your soul) just buy his music, this game is terrible.
This game has got some of the worst gameplay ever!I can't even make it past the second level because this game just throws you in and expects the impossible!Although I have never played the first two games, they have got really good reviews and Super Paper Mario is a really good game, but Sticker Star is just horrible!The only good part about this game is the absolutely amazing soundtrack, but that is the only positive about this game.DON» T BUY THIS GAME!game has got some of the worst gameplay ever!I can't even make it past the second level because this game just throws you in and expects the impossible!Although I have never played the first two games, they have got really good reviews and Super Paper Mario is a really good game, but Sticker Star is just horrible!The only good part about this game is the absolutely amazing soundtrack, but that is the only positive about this game.DON» T BUY THIS GAME!game just throws you in and expects the impossible!Although I have never played the first two games, they have got really good reviews and Super Paper Mario is a really good game, but Sticker Star is just horrible!The only good part about this game is the absolutely amazing soundtrack, but that is the only positive about this game.DON» T BUY THIS GAME!game, but Sticker Star is just horrible!The only good part about this game is the absolutely amazing soundtrack, but that is the only positive about this game.DON» T BUY THIS GAME!game is the absolutely amazing soundtrack, but that is the only positive about this game.DON» T BUY THIS GAME!game.DON» T BUY THIS GAME!GAME!!!!!
Also, because it's physical, it comes with extra goodies on top of a game cartridge, in the form of an art book and a soundtrack to Half - Genie Hero.
Well don't plan on listening to any while playing Pro Race Driver because not only does the game not come with music, Codemasters left out the ability to throw in custom soundtracks.
It shows a bit of trivia on what went into creating the games orchestral soundtrack as well as inspirations the games took from other games from other series because of the developers they had in common.
Grand Theft Auto Vice City's soundtrack was great because it fit in perfectly with the totally 80's, Miami Vice, Don Johnson type feel of the game.
But if you don't care about any of that and solely care about knowing if Animal Crossing: Pocket Camp actually sounds like how an Animal Crossing game should, then rest easy, because the soundtrack is very Animal Crossing, so if you have yet to play, there are plenty of soothing and instrumental tunes that will charm and delight you, which in itself is Animal Crossing: Pocket Camp in a nutshell.
I love Galaxy 2 as well, but I feel like the first one is entitled to be Game of the Generation because it was totally new and it also had a slightly better soundtrack and a deeper mood.
Like the game's level design, Street Fighter X Mega Man boasts one of the series» most memorable soundtracks, simply because these tracks are all faithful interpretations of what Street Fighter themes would sound like in the Mega Man world.
The game is a lot of fun because of how insane the racing is with its incredible speed, fun level design with pickups, and the really nice pixel art - style alongside a really kickass soundtrack that adds to the overall awesome experience.
even today (among all the other blockbuster games) these 2 games are very very good because of the great gameplay, soundtrack, story, visuals.
This is a relief, because I have to hear the soundtrack on loop whenever I demo the game at events.
I also wanted the soundtrack and the paper manual because I wanted something physical to represent this game.
Maybe he didn't do too much on the Skyward Sword soundtrack, because he was currently working on the majority of the soundtrack for this new game?
That's because he has been composing video game music for over 30 years, including the soundtracks for most major Final Fantasy titles and the main theme for Super Smash Bros..
The game's soundtrack hasn't seen wide release yet (you'd have to buy a special edition to get one), but keep an ear out for it anyway, because listen to this.
So we get the soundtrack (Great for RPG night background music), An art book (wish more games had theses), Monster statue (Because everyone need some decorative art) And some nice starting armor (Will be good the have the old duds again) As a first gen hunter who spent years with a tag asking for monster hunter 2 and G I feel like my prayers have been answered.
Because actually, Midnight Deluxe is a fun way to pass the time, the levels are challenging, the game looks nice, it plays fairly solid and the soundtrack wonderful, however, once you hit that level 40 point, there is no incentive to carry on (well, for Trophy Hunters like me at least).
Or maybe it just feels better because of how well it's complemented by the music, an excellent synthwave soundtrack that is honestly 90 % of what makes the game so fun to play.
This isn't a huge issue because the game's soundtrack, graphics, and gameplay are so satisfying that it gives you a little extra patience when things like this happen.
But if you don't care about any of that and solely care about knowing if Animal Crossing: Pocket Camp actually sounds like how an Animal Crossing game should, then rest easy, because the soundtrack is very Animal Crossing, so if you have yet to play, there are plenty of soothing and instrumental tunes that will charm and delight you, which in itself is Animal Crossing: Pocket Camp in a nutshell.
Because of this, we wanted to take a look back at ten of the best indie game soundtracks of 2016, and celebrate their musical achievements.
I wish it were a better game, because the setting is great, the characters are interesting and the soundtrack did something that few others do: it caused me to stop playing, so that I could better appreciate the music.
-- The Japanese release of 3D OutRun on the Nintendo 3DS eShop — A recent Eurogamer article on Yu Suzuki's more recent career — Flying Hamster II's Kickstarter campaign was canceled, but it's totally cool because Game Atelier found a publisher to back it — The Jet Set Radio - inspired Hover meets its first Kickstarter goal; one step closer to Hideki Naganuma contributing his talents to the game's soundtrack — We briefly discuss SEGA Cup 2014 because we don't really know a lot about it — We share our fondest memory of SEGA's amazing Game Gear in a special segment to celebrate its 23rd birthday, which happened on April 26, 2Game Atelier found a publisher to back it — The Jet Set Radio - inspired Hover meets its first Kickstarter goal; one step closer to Hideki Naganuma contributing his talents to the game's soundtrack — We briefly discuss SEGA Cup 2014 because we don't really know a lot about it — We share our fondest memory of SEGA's amazing Game Gear in a special segment to celebrate its 23rd birthday, which happened on April 26, 2game's soundtrack — We briefly discuss SEGA Cup 2014 because we don't really know a lot about it — We share our fondest memory of SEGA's amazing Game Gear in a special segment to celebrate its 23rd birthday, which happened on April 26, 2Game Gear in a special segment to celebrate its 23rd birthday, which happened on April 26, 2014.
Well don't plan on listening to any while playing Pro Race Driver because not only does the game not come with music, Codemasters left out the ability to throw in custom soundtracks.
I really think it's much better than the US version for several reasons, but specially cause it's the original soundtrack and because all songs of a level in different times are versions of the same, making the game more consistent.
When the Master System came from Japan to the west, it mysteriously lost the FM chip that made its games so amazing - presumably, this was done to save costs, which is a crying shame, because a huge number of western MS releases still have FM soundtracks hidden in the cartridges.
These days we tend to either call it an RPG or an adventure game, but even back then the phrase didn't really work because it ignored one of Shenmue's best qualities: its utterly marvelous, epic, emotional, cinematic, beautiful soundtrack.
Dokuro / Skull is the best example of the stunning reinvention of Game Arts (1 of my all - time favorite developers), and the fact that it sits with their best shoot -»em - ups, role - playing games, and puzzle games is because it connects a chalk aesthetic, stunning soundtrack, and thoughtful story to a delicious puzzle - platformer in the most charming way possible.
I have to give the edge to Hotline Miami because of how that game's soundtrack fits with the «story» and general mental illness of the game.
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