Sentences with phrase «game story segments»

There are some frame rate stutters throughout the game, and one of the most disappointing aspects of the title is how stiff the character models appear during in - game story segments.

Not exact matches

The story campaign entertains and the multiplayer modes entice you to come back after the credits roll, but the out - of - place melee segments, polish issues, and dropped features from the first game make it fall short.
The story was deemed too outlandish even for regular - continuity Futurama, which consigned its own (hilarious) video - games - attack story to a segment in the third - season episode «Anthology Of Interest II.»
These are important parts of the Metal Gear story as a whole, so seeing them as a full fleshed segment of the game would be great.
The game rarely shuffles you through linear story segments though — only at beginning and end of each mission, basically.
Detective Pikachu Pre-Load Now Available Detective Pikachu also received a segment focusing a little more on the story of the game that sees you team up with a deep - voiced Pikachu as you unravel the mystery behind the strange behaviours of the Pokemon of the city.
The remaining extras on the packed second disc are skewed toward the younger set: a «Disneypedia» nature segment on actual forest animals; a read - along story with Thumper; eight set - top games; and, rather horrifyingly, a look at the making of a forthcoming straight - to - video follow - up, Bambi and the Great Prince of the Forest.
Figuring out exactly what to do often requires you to read all of the story segments and make notes because these points aren't recorded or accessible in - game, so pay attention!
The story segments are what you'd expect if you've played games like Heavy Rain.
With a January 28 release, we're certainly getting close, and a new story trailer gives us a look at the game's single - player segment.
During the Square Enix Present segment at E3 2014, co-director Tai Yasue revealed that the sequence seen in the E3 2014 teaser would be relevant from the beginning of the game, and that the text seen and heard was going to «be a real integral part of the story».
These segments follow the exploits of the antagonists in an attempt to add some depth to the story but what Remedy seems to have forgotten to do is to incorporate these characters in any meaningful way into the actual video game itself.
The live - action segments offer a way to elaborate the antagonists and tell two sides of the story but at the end of it all, these feel completely unnecessary as the in - game sections seem to barely touch upon the stuff that happens in them.
Microtransactions and DLC story segments followed, as did the news that the game itself cost a ludicrous 500 million dollars to develop.
Story mode just sets the difficulty down to very easy, allowing you to breeze through the action segments of the game and get right into the story - based conStory mode just sets the difficulty down to very easy, allowing you to breeze through the action segments of the game and get right into the story - based constory - based content.
With framerate issues the PS4 version in some segments and some blurry textures, I still can highly recommend What Remains of Edith Finch to anyone who wants a good story driven game.
Rail gliding, loop - de-loop segments, and scripted action sequences are placed in the team's way, but the game makes sure to change up how they look as part of the story's «global scale.»
However, I feel like if there's one thing that'll prevent the game from reaching it's mainstream audience, it's the game's cookie cutter story and single player segments.
As you progress through the story, there will be moments where the game will actually cut to a screen with a spinning buffering symbol as it loads the next segment.
Disney Consumer Products and Interactive Media (DCPI) is the business segment of The Walt Disney Company (NYSE: DIS) that brings our Company's stories and characters to life through innovative and engaging physical products and digital experiences across more than 100 categories, from toys and t - shirts, to apps, books and console games.
Shootouts are often spaced out between lengthy story segments, and as my cohorts talked about, the really innovative guns that the game introduces to the player see limited use on the battlefield.
They use a variety of different tunes for the conversations to set the mood and the music used cut scenes helps to emphasise the tone of each story segment of the game.
The written story takes different narrative paths, depending on how you perform in each game segment.
«While part of the story of Left Behind takes place during the main narrative arc of The Last of Us, I think some of the best and most touching moments of any game in recent memory occur during the prequel segments, as we follow Ellie and Riley as they sneak out of boarding school to visit an abandoned mall, getting one final chance to enjoy their friendship before Riley leaves to join the Fireflies,» Meyer wrote.
The same old cathartic hack n» slash gameplay present in games like Hyrule Warriors is here, and it is fun at times, but the boring visual novel segments, coupled with the noob - unfriendly story, really drag the game down.
While I don't hate this type of game (I had my fair share of sadistic fun playing the nonsensical mess that is Hatoful Boyfriend), I really disliked this segment in Fate / Extella due to the fact the story is nearly impossible to comprehend if you haven't played previous games from the franchise.
Each segment of the game is broken into a fragment of time that jumps around covering a significant moment that occurs to tell the story.
Fight Money acts as Street Fighter V «s in - game currency, and can be earned be completing various events such as the game's individual story segments (10,000 per character), along with levelling up any given character (1,000 bonus per level).
While I'm definitely still cautious about the game (a lack of options in other segments or a particularly heavy - handed story could weigh the game down), I'm actually somewhat excited for the game now.
While your class's story, is mainly a single - player experience, a wide segment of the game's content is multiplayer based.
Rare Blades in Xenoblade Chronicles 2 spice up the game by creating their individual quests and mini story segments.
The simplistic graphics, roughshod and short story segments, and odd sound effects turned me off on Organic Panic at the start, making me feel like this was just another game for the bottom of my digital pile.
I would easily recommend watching the movie before entering into the game, as previously mentioned the story gets lost and the levels expand upon select segments of the movie.
The story is being retrofitted with motion - captured animation, next - generation graphics, real - time lighting and shadow effects, new areas, and newly rendered in - game video segments to create an even more cinematic experience.
Try to explore each segment of the game's overworld as much as possible before chasing story missions.
Disney Consumer Products and Interactive Media (DCPI) is the business segment of The Walt Disney Company that brings stories and characters to life through innovative and engaging physical products and digital experiences across more than 100 categories, from toys and t - shirts, to apps, books and console games.
a b c d e f g h i j k l m n o p q r s t u v w x y z