Sentences with phrase «game structure meant»

Fire Emblem: Fates» three - game structure meant that there were a lot of characters to keep track of, many of whom appear in Fire Emblem Warriors, but Xander stands out as a complex, somewhat tragic figure.

Not exact matches

A former Downtown Project employee told Business Insider that it was easy to game the system of Holacracy, using its project - driven circle structure to essentially create a layer of middle management, which Holacracy is meant to replace.
In this way women are made to fear the disapproval of society if they did not play the right game in a man's world, playing this game means allowing oneself to be marginalized from most modern structures.
The Congolese defender managed five games for Anzhi in the 2013/2014 season, before club owner Suleyman Kerimov decided to change the structure of the club, meaning all the highly paid stars were forced to leave the Dagestan based club.
«The fact that they formed teams and interacted as well as they did may mean that game designers should resist over-designing the leadership structures,» said Peyton.
The overall story behind the game takes a very similar plot structure to the previous game, which basically means there are more twists and turns than the crooked street in San Francisco.
This is good because it means you'll often feel like you're accomplishing something in each of your earlier runs, and that adds a bit more structure to the game's cycle of rinse - and - repeat death.
On the other hand the episodic structure of the game does mean that you can play a section and come back weeks later without having to worry about catching up on the plot by reading Wikipedia, not that Wikipedia can always be trusted.
At its most basic level Anachrony is a worker - placement game, meaning you'll be deploying workers from your colony to the capital city on the main board in order to do various things like build new structures for your colony, gather water which acts as a currency of sorts, conduct research into super projects, trade with nomads and go mining for four types of raw materials needed to do pretty much everything.
The game is structured as a cover based run - and - gun shooter at its core, and being able to identify where to take cover can mean the difference between getting a kill in or being killed yourself.
Reaching version 1.0 for us means establishing the basic structure for the smooth Battle Royale gameplay of our game.
Dragon Age: Acquisition will not feature characters as downloadable content because the structure of the game would mean characters would need to be stored on the disc, BioWare creative director Mike Laidlaw has told OXM.
But if gameplay shares the same functional basis as these other symbolic structures that define local norms while respecting their own intrinsic rules and principles, it might mean that gameplay also comes with its own set of meta - principles that would actually help us design games!
This structure means that you essentially have 20 levels or maps in the game, and in fact you can choose to play any one of them at any time.
Specifically, he means the megaserver structure of MMORPGs that allow thousands of players to more or less game together.
Before we can have that conversation, Warner argues, game developers need to know what level of depth we're targeting, and that means looking at traditionally structured drama, as it's one of the oldest and richest examples of artistic expression.
The fact that, unlike Miyamoto himself, Super Mario Maker owners are free from the tyranny of having to make coherent, structured games means that there's already an awful lot of wild and inventive experimentation on show.
While not bad game design by any means, it means that players don't have a structure or challenge.
This meant that I ended up feeling really smart as I played, and the way the game is structured it's a natural progression to learn what wild things different seasons will do.
I'm not talking about something like Sweatshop which appropriates an existing game structure and paints a message across it: in Cart Life, like Braid and Immortal Defense, the mechanics bulge with meaning.
Io - Interactive announces today that the Hitman title will have «a change to the release structure» meaning that the title will be a «truly episodic AAA game experience».
1987 1987 Biennial Exhibition, Whitney Museum of American Art, New York (catalogue) Perverted by Language, Hillwood Art Gallery, Long Island University, Greenvale, NY (curated by Robert Nickas, catalogue) Reconstruct / Deconstruct, John Gibson Gallery, New York (curated by Robert Nickas, catalogue) Extreme Order: Cemin, Gober, Halley, Lemieux, Steinbach, Lia Rumma Gallery, Naples (curated by Collins & Milazzo, brochure) Primary Structures, Rhona Hoffman Gallery, Chicago (curated by Robert Nickas) Avant - Garde in the Eighties, Los Angeles County Museum of Art, Los Angeles (catalogue) Paint — Film, Bess Cutler Gallery, New York Post-Abstract Abstraction, The Aldrich Museum of Contemporary Art, Ridgefield, CT (curated by Eugene Schwartz, catalogue) NY Art Now: The Saatchi Collection, Saatchi Gallery, London (catalogue) Generations of Geometry, Whitney Museum of American Art at The Equitable Center, New York Similia / Dissimilia, Columbia University Art Gallery, New York; travelled to Sonnabend Gallery and Leo Castelli Gallery, New York; Städtische Kunsthalle, Düsseldorf, Germany (curated by Rainer Crone, catalogue) The Castle, documenta 8, Kassel, Germany (curated by Group Material) Reinhard Onnasch Galerie, Berlin (catalogue) Anti-Baudrillard, White Columns, New York (curated by Group Material) Recent Tendencies in Black and White, Sidney Janis Gallery, New York (curated by Jerry Saltz, catalogue) Terrae Motus, Grand Palais, Paris (catalogue) The Beauty of Circumstance, Josh Baer Gallery, New York (catalogue) New York Now, The Israel Museum, Jerusalem, Israel (catalogue) 1986 Admired Work, John Weber Gallery, New York Spiritual America, CEPA Galleries, Buffalo, NY (catalogue); travelled to Stavanger Faste Galleri, Stavanger, Norway (curated by Collins & Milazzo) New New York, Cleveland Center for Contemporary Art, OH Signs of Painting, Metro Pictures, New York, and Donald Young Gallery, Chicago Painting and Sculpture Today 1986, Indianapolis Museum of Art, Indianapolis, IN (catalogue) Paravision II, Margo Leavin Gallery, Los Angeles (curated by Collins & Milazzo) Political Geometries: on the Meaning of Alienation, Hunter College Art Gallery, New York (catalogue) Post Pop, Michael Kohn Gallery, Los Angeles Tableaux Abstraits, Villa Arson, Centre National d'Art Contemporain, Nice, France (catalogue) Europa / Amerika, Ludwig Köln Museum, Cologne, Germany (catalogue) End Game: Reference and Simulation in Recent Painting and Sculpture, Institute of Contemporary Art, Boston, MA (curated by David Joselit and Elisabeth Sussman, catalogue) Ashley Bickerton, Peter Halley, Jeff Koons, Meyer Vaisman, Sonnabend Gallery, New York The Hidden Surface, Middendorf Gallery, Washington, DC Geometry Now, Craig Cornelius Gallery, New York Surfboards, Michael Kohn Gallery, Los Angeles Art and Its Double: A New York Perspective (El arte y su doble), Centre Cultural de la Funcacio Caixa de Pensions, Madrid; travelled to Fundación Caja de Pensions, Barcelona (catalogue) Rooted Rhetoric, Castel Dell «Ovo, Naples (catalogue)
The word game is playful, yet it reveals significant aspects of Martin's practice: repetition leads to an abstraction of meaning; distinct reconfigurations are worth recording; structure is everything.
Beyond the introductory stages, the freeform structure of the game means you can spend your time the way you want.
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