Not exact matches
They and other researchers have used
game theory to study how to carry out and defend against cyberattacks, but the
new research
takes a broader
approach by also factoring in the attacker's and victim's political strengths and weaknesses and how much they know about each other.
In
taking a
game - based and playful
approach to learning, we created an intervention that was not only effective, but also one in which the children were engaged and wanted continue doing,» said Bruce Homer, associate professor of educational psychology at the Graduate Center of the City University of
New York and a Project Hope investigator.
With that being said, we are quickly
approaching the AFC & NFC Championship football
games where the Broncos are
taking on the
New England Patriots.
Stay in the dating
game, by stepping out of the dating
game, or
taking a
new approach to dating all together.
However, if you are the type who is
game to
taking a
new approach to the dating
game, than here are a few tips and suggestions to help you land at a doctor dating, a thing which you have always been wanting.
Those coins can also be spent to decrease the time it
takes to build and upgrade
new platforms at your base, an
approach to monetizing The Phantom Pain, a full - price retail
game, like a free - to - play mobile
game.
Metal Gear Solid titles have always predominately been stealth based video
games but Ground Zeroes
takes a
new spin on the series by allowing players the choice of
approach.
With regards to the introduction of previous Heroes from other
games, it's done in the similar fashion as to how any
new character is introduced, usually by you joining them in battle to assist them, or having to battle them first and then they join you, but while I would like to applaud its story for the way it does mirror that of one you'd expect from a lesser Fire Emblem
game, but there can be no denying that despite the
approach taken, it's story does feel like that of Fire Emblem Heroes and Hyrule Warriors slapped together with some of the names, items and minor details changed to something else.
Ys VIII Lacrimosa Of Dana is one of the best entries in the long - running action role - playing
game series by Falcom,
taking the
new story - focused
approach of the previous entries in the series and improving it considerably.
Publisher Maximum
Games are best known for their Farming Simulator series but they have decided to
take a more serious
approach to
games and introduce a
new game set in the Cold War era.
The
new Ninja Gaiden looks to
take a more character - based
approach to series hero Ryu Hayabusa, and Hayashi says the team aims to produce «a
game that is for mature audiences, that can make adults think.»
Even though i was planning to get a used copy to spite EA (as usual), i'm tempted to get a
new one just to support the developers Bioware since they're
taking a no - bullshit
approach with the
game's development.
The developers
took into consideration that no matter how the player
approaches the
game, enemies in the second level are slightly easier than the first (maybe a few more of the same enemies), while the third level introduces a
new enemy plane.
Though the concept is the same, Killzone
takes a
new approach at
game play.
With the
game taking an entirely
new approach to the
game, there's no doubt many of the franchises fans have begun to rally behind the idea of getting their hands on the open beta in order to see what the future of the series looks like.
The
new approach in this
game is especially welcomed as the elements that the developers did with the previous
games are becoming over saturated with the same style and the only way to give a fresh
take on this
game is to change it into something
new.
Taking the more action - oriented
approach of Resident Evil 4 and ramping it up to
new heights, this
game saw the inclusion of co-op play.
Sure, there'll be times when you'll furiously peg your controller at the wall but you'll
take a break, calm down and come back to the
game with a clear mind and attempt a
new tactical
approach, eventually overcoming the obstacle that had you flummoxed for so long and making incremental, but steady, progress in the
game.
Also, as well as the reasons you mentioned, at the very start of gaming, arcades were a big thing (way bigger than home consoles in that era) so
games were hard by design to get you to keep putting «quarters» in, and it
took some time before people began to
take new approaches to making
games, basically.
«Sony has
taken Spiderman as an exclusive» No, Marvel was the one who
approached Sony for their
new Spiderman
game.
-- Nintendo
took Game Informer directly to a dungeon — This dungeon is constantly moving — Game Informer says «Link must manipulate the entire enormous mechanism through his own ingenuity» — Players can skip dungeons if they want and go straight to Calamity Ganon — The substance known as malice covers the dungeon — Link gets hurt if he touches it — Can be destroyed by finding and attacking each pocket of malice's eyeball — Sheikah Slate serves as Link's map, binoculars, more — Use the slate in the dungeon to see a 3D model, tilt the entire dungeon from here — Doing so slides blocks into place and opens up angles you can use to paraglide to new locations — Voice tells you that you need to access terminals with the slate across the dungeon, marked on your map — All bombs in the game are remote and don't blow up on a timer — Simpler approach with dungeons in Breath of the WIld — Game Informer didn't see the familiar chest opening animation and signature music — Never found a signature Zelda item or compass — Wind Blight Ganon is the dungeon boss here — Voice tells you, «It's one of Ganon's
Game Informer directly to a dungeon — This dungeon is constantly moving —
Game Informer says «Link must manipulate the entire enormous mechanism through his own ingenuity» — Players can skip dungeons if they want and go straight to Calamity Ganon — The substance known as malice covers the dungeon — Link gets hurt if he touches it — Can be destroyed by finding and attacking each pocket of malice's eyeball — Sheikah Slate serves as Link's map, binoculars, more — Use the slate in the dungeon to see a 3D model, tilt the entire dungeon from here — Doing so slides blocks into place and opens up angles you can use to paraglide to new locations — Voice tells you that you need to access terminals with the slate across the dungeon, marked on your map — All bombs in the game are remote and don't blow up on a timer — Simpler approach with dungeons in Breath of the WIld — Game Informer didn't see the familiar chest opening animation and signature music — Never found a signature Zelda item or compass — Wind Blight Ganon is the dungeon boss here — Voice tells you, «It's one of Ganon's
Game Informer says «Link must manipulate the entire enormous mechanism through his own ingenuity» — Players can skip dungeons if they want and go straight to Calamity Ganon — The substance known as malice covers the dungeon — Link gets hurt if he touches it — Can be destroyed by finding and attacking each pocket of malice's eyeball — Sheikah Slate serves as Link's map, binoculars, more — Use the slate in the dungeon to see a 3D model, tilt the entire dungeon from here — Doing so slides blocks into place and opens up angles you can use to paraglide to
new locations — Voice tells you that you need to access terminals with the slate across the dungeon, marked on your map — All bombs in the
game are remote and don't blow up on a timer — Simpler approach with dungeons in Breath of the WIld — Game Informer didn't see the familiar chest opening animation and signature music — Never found a signature Zelda item or compass — Wind Blight Ganon is the dungeon boss here — Voice tells you, «It's one of Ganon's
game are remote and don't blow up on a timer — Simpler
approach with dungeons in Breath of the WIld —
Game Informer didn't see the familiar chest opening animation and signature music — Never found a signature Zelda item or compass — Wind Blight Ganon is the dungeon boss here — Voice tells you, «It's one of Ganon's
Game Informer didn't see the familiar chest opening animation and signature music — Never found a signature Zelda item or compass — Wind Blight Ganon is the dungeon boss here — Voice tells you, «It's one of Ganon's own.
The graphics have
taken a
new approach and it almost resembles a mature «Wind Waker»
game, with its illustrative, cell - shaded look.
Square Enix are «
taking a
new approach» with the next Tomb Raider
game, starting by announcing the
game with a Tweet using plain text rather than video or big reveal.
Stranger of Sword City (Vita): From the dungeon crawling geniuses behind Demon Gaze, this
new title
takes a decidedly more Western
approach to the traditional dungeon crawler and infuses the
game with dark fantasy themes,
new gameplay elements, and the ability to compete with fellow players through a leaderboard system.
As we
approach our 6th anniversary, we wanted to
take a moment to inform all of our readers that Retro
Game Network, is about to start a brand
new journey!
Another
approach to
game design is to
take a
new piece of hardware and ask yourself, what is it capable of?
With the release of Injustice 2
approaching, CBR
takes a look at 15
new characters we are excited to try out in the highly anticipated
game.
Back in October, Foddy revealed his
newest game called Getting Over It with Bennett Foddy through that month's Humble Bundle, and it
took a similar
approach to challenging players to do basic movements using extremely difficult mechanics.
Additionally, Infinity Ward
takes a
new approach to multi-platform development with Call of Duty: Ghosts from previous titles in the series, with the studio creating significantly different assets for current and next - gen consoles, and with the PC getting an additional boost in texture resolution above the XO and PS4 versions of the
game as well.
«They wanted to
take a progressive
approach in the gaming industry, when it comes to cybersecurity, by making their
new game as authentic as possible,» said Vitaly Kamluk, a Kaspersky researcher who worked with Ubisoft.
Our
approach to developing Tokyo Dark is to
take the most interesting elements of Japanese design, style and interactive narrative and combine them with western
game mechanics to create something
new.
But our purpose and structure of the
game did not seem valid for the console so we had to make significant changes — the initial character, the
approach toward
taking on
new weapons and improving them — and we were in need of more puzzles which required changing the linear structure of the maps.
Sega
took a unique
approach when tackling the style and pacing of the
game by introducing players to Sonic's all -
new homing attack.
Featuring stunning visuals and beautifully crafted fantasy worlds, Puzzle Wiz is an original F2P mobile puzzle
game that
takes a fresh
new character driven
approach to the ever popular match 3 puzzle
game genre.
I agree, I hope hyper dbz gives them verification that there are still 2d fans, and begin making a
game to specifically cater to them, variety is always good if done well, and i think all fans would be satisfied with a
game similar to burst limit (just with more content, and a fighting system overhaul) if they gave it a chance, though i think they should give another studio a shot so we can get something
new and innovative, its selfish of me but with what i've seen of xv I want dimps to stay with 3d for the next few years, or however long it would
take o make xv2 (I assume that they're
approaching the content grouping like the heroes
games, dbz then db / non canon)
The console giant also hinted that it would be
taking a
new approach to developing its Nintendo - exclusive
games, and would be collaborating with a number of external developers on many of its projects.
The visionaries at Respawn have drawn inspiration from their proven experience in first - person action gaming, and are building on that pedigree by
taking a
new approach to
game design and creating an all -
new universe with Titanfall.
Bungie truly have
taken the lazy
approach on this and on top of that, to charge what is full price for a brand
new game..
With regards to the introduction of previous Heroes from other
games, it's done in the similar fashion as to how any
new character is introduced, usually by you joining them in battle to assist them, or having to battle them first and then they join you, but while I would like to applaud its story for the way it does mirror that of one you'd expect from a lesser Fire Emblem
game, but there can be no denying that despite the
approach taken, it's story does feel like that of Fire Emblem Heroes and Hyrule Warriors slapped together with some of the names, items and minor details changed to something else.
Developer Beenox has been tasked with delivering a Spider - Man experience that's worthy of the name, and they've
taken a unique
approach to their
new game, «Spider - Man: Shattered Dimensions.»
Most
gamers feel like the video
game company might have introduced a ground - breaking
approach with their
new console but
took a long step back with its lack of back - up features.
These titles have
taken on what has been more commonly called «Metroidvania» style — a side scrolling exploration
approach that had
gamers leveling up, earning
new weapons and spells.
«Overwatch players understand that with
new heroes we have to
take a sensible
approach to introducing them to the
game, not just rush in thoughtlessly and make sweeping changes.
For his next
game, Snyder has
taken this same unique, if simple,
approach to exploring a
new avenue in an established genre, and applied it to competitive multiplayer
games.
Disney will be
taking a
new approach to console gaming, moving «exclusively to a licensing model», meaning that instead of developing their own
games they'll be licensing their properties to other developers and publishers.
Codemasters sneakily released a
new game onto Steam Early Access the other week when they went public with DiRT Rally, the latest
game in the DiRT series, but one that
takes an
approach more in keeping with the older Colin McRae Rally
games.
The
new Ninja Gaiden looks to
take a more character - based
approach to series hero Ryu Hayabusa, and Hayashi says the team aims to produce «a
game that is for mature audiences, that can make adults think.»
Game Informer's revamp a few months back involved a refreshing of the print - mag externals and a brand - new website; GamePro's involves the writers taking a completely different approach to covering the video game industry from the one they preferred bef
Game Informer's revamp a few months back involved a refreshing of the print - mag externals and a brand -
new website; GamePro's involves the writers
taking a completely different
approach to covering the video
game industry from the one they preferred bef
game industry from the one they preferred before.
A fresh
new puzzle - centric
approach to the sport, Golfy Golf features three
game modes that
take players from the snow - covered arctic to frog - plagued swamps — all rendered with a striking stylised art style.
That's the kind of
approach I want to
take with my
new game.