Sentences with phrase «game takes a new approach»

Not exact matches

They and other researchers have used game theory to study how to carry out and defend against cyberattacks, but the new research takes a broader approach by also factoring in the attacker's and victim's political strengths and weaknesses and how much they know about each other.
In taking a game - based and playful approach to learning, we created an intervention that was not only effective, but also one in which the children were engaged and wanted continue doing,» said Bruce Homer, associate professor of educational psychology at the Graduate Center of the City University of New York and a Project Hope investigator.
With that being said, we are quickly approaching the AFC & NFC Championship football games where the Broncos are taking on the New England Patriots.
Stay in the dating game, by stepping out of the dating game, or taking a new approach to dating all together.
However, if you are the type who is game to taking a new approach to the dating game, than here are a few tips and suggestions to help you land at a doctor dating, a thing which you have always been wanting.
Those coins can also be spent to decrease the time it takes to build and upgrade new platforms at your base, an approach to monetizing The Phantom Pain, a full - price retail game, like a free - to - play mobile game.
Metal Gear Solid titles have always predominately been stealth based video games but Ground Zeroes takes a new spin on the series by allowing players the choice of approach.
With regards to the introduction of previous Heroes from other games, it's done in the similar fashion as to how any new character is introduced, usually by you joining them in battle to assist them, or having to battle them first and then they join you, but while I would like to applaud its story for the way it does mirror that of one you'd expect from a lesser Fire Emblem game, but there can be no denying that despite the approach taken, it's story does feel like that of Fire Emblem Heroes and Hyrule Warriors slapped together with some of the names, items and minor details changed to something else.
Ys VIII Lacrimosa Of Dana is one of the best entries in the long - running action role - playing game series by Falcom, taking the new story - focused approach of the previous entries in the series and improving it considerably.
Publisher Maximum Games are best known for their Farming Simulator series but they have decided to take a more serious approach to games and introduce a new game set in the Cold War era.
The new Ninja Gaiden looks to take a more character - based approach to series hero Ryu Hayabusa, and Hayashi says the team aims to produce «a game that is for mature audiences, that can make adults think.»
Even though i was planning to get a used copy to spite EA (as usual), i'm tempted to get a new one just to support the developers Bioware since they're taking a no - bullshit approach with the game's development.
The developers took into consideration that no matter how the player approaches the game, enemies in the second level are slightly easier than the first (maybe a few more of the same enemies), while the third level introduces a new enemy plane.
Though the concept is the same, Killzone takes a new approach at game play.
With the game taking an entirely new approach to the game, there's no doubt many of the franchises fans have begun to rally behind the idea of getting their hands on the open beta in order to see what the future of the series looks like.
The new approach in this game is especially welcomed as the elements that the developers did with the previous games are becoming over saturated with the same style and the only way to give a fresh take on this game is to change it into something new.
Taking the more action - oriented approach of Resident Evil 4 and ramping it up to new heights, this game saw the inclusion of co-op play.
Sure, there'll be times when you'll furiously peg your controller at the wall but you'll take a break, calm down and come back to the game with a clear mind and attempt a new tactical approach, eventually overcoming the obstacle that had you flummoxed for so long and making incremental, but steady, progress in the game.
Also, as well as the reasons you mentioned, at the very start of gaming, arcades were a big thing (way bigger than home consoles in that era) so games were hard by design to get you to keep putting «quarters» in, and it took some time before people began to take new approaches to making games, basically.
«Sony has taken Spiderman as an exclusive» No, Marvel was the one who approached Sony for their new Spiderman game.
-- Nintendo took Game Informer directly to a dungeon — This dungeon is constantly moving — Game Informer says «Link must manipulate the entire enormous mechanism through his own ingenuity» — Players can skip dungeons if they want and go straight to Calamity Ganon — The substance known as malice covers the dungeon — Link gets hurt if he touches it — Can be destroyed by finding and attacking each pocket of malice's eyeball — Sheikah Slate serves as Link's map, binoculars, more — Use the slate in the dungeon to see a 3D model, tilt the entire dungeon from here — Doing so slides blocks into place and opens up angles you can use to paraglide to new locations — Voice tells you that you need to access terminals with the slate across the dungeon, marked on your map — All bombs in the game are remote and don't blow up on a timer — Simpler approach with dungeons in Breath of the WIld — Game Informer didn't see the familiar chest opening animation and signature music — Never found a signature Zelda item or compass — Wind Blight Ganon is the dungeon boss here — Voice tells you, «It's one of Ganon's Game Informer directly to a dungeon — This dungeon is constantly moving — Game Informer says «Link must manipulate the entire enormous mechanism through his own ingenuity» — Players can skip dungeons if they want and go straight to Calamity Ganon — The substance known as malice covers the dungeon — Link gets hurt if he touches it — Can be destroyed by finding and attacking each pocket of malice's eyeball — Sheikah Slate serves as Link's map, binoculars, more — Use the slate in the dungeon to see a 3D model, tilt the entire dungeon from here — Doing so slides blocks into place and opens up angles you can use to paraglide to new locations — Voice tells you that you need to access terminals with the slate across the dungeon, marked on your map — All bombs in the game are remote and don't blow up on a timer — Simpler approach with dungeons in Breath of the WIld — Game Informer didn't see the familiar chest opening animation and signature music — Never found a signature Zelda item or compass — Wind Blight Ganon is the dungeon boss here — Voice tells you, «It's one of Ganon's Game Informer says «Link must manipulate the entire enormous mechanism through his own ingenuity» — Players can skip dungeons if they want and go straight to Calamity Ganon — The substance known as malice covers the dungeon — Link gets hurt if he touches it — Can be destroyed by finding and attacking each pocket of malice's eyeball — Sheikah Slate serves as Link's map, binoculars, more — Use the slate in the dungeon to see a 3D model, tilt the entire dungeon from here — Doing so slides blocks into place and opens up angles you can use to paraglide to new locations — Voice tells you that you need to access terminals with the slate across the dungeon, marked on your map — All bombs in the game are remote and don't blow up on a timer — Simpler approach with dungeons in Breath of the WIld — Game Informer didn't see the familiar chest opening animation and signature music — Never found a signature Zelda item or compass — Wind Blight Ganon is the dungeon boss here — Voice tells you, «It's one of Ganon's game are remote and don't blow up on a timer — Simpler approach with dungeons in Breath of the WIld — Game Informer didn't see the familiar chest opening animation and signature music — Never found a signature Zelda item or compass — Wind Blight Ganon is the dungeon boss here — Voice tells you, «It's one of Ganon's Game Informer didn't see the familiar chest opening animation and signature music — Never found a signature Zelda item or compass — Wind Blight Ganon is the dungeon boss here — Voice tells you, «It's one of Ganon's own.
The graphics have taken a new approach and it almost resembles a mature «Wind Waker» game, with its illustrative, cell - shaded look.
Square Enix are «taking a new approach» with the next Tomb Raider game, starting by announcing the game with a Tweet using plain text rather than video or big reveal.
Stranger of Sword City (Vita): From the dungeon crawling geniuses behind Demon Gaze, this new title takes a decidedly more Western approach to the traditional dungeon crawler and infuses the game with dark fantasy themes, new gameplay elements, and the ability to compete with fellow players through a leaderboard system.
As we approach our 6th anniversary, we wanted to take a moment to inform all of our readers that Retro Game Network, is about to start a brand new journey!
Another approach to game design is to take a new piece of hardware and ask yourself, what is it capable of?
With the release of Injustice 2 approaching, CBR takes a look at 15 new characters we are excited to try out in the highly anticipated game.
Back in October, Foddy revealed his newest game called Getting Over It with Bennett Foddy through that month's Humble Bundle, and it took a similar approach to challenging players to do basic movements using extremely difficult mechanics.
Additionally, Infinity Ward takes a new approach to multi-platform development with Call of Duty: Ghosts from previous titles in the series, with the studio creating significantly different assets for current and next - gen consoles, and with the PC getting an additional boost in texture resolution above the XO and PS4 versions of the game as well.
«They wanted to take a progressive approach in the gaming industry, when it comes to cybersecurity, by making their new game as authentic as possible,» said Vitaly Kamluk, a Kaspersky researcher who worked with Ubisoft.
Our approach to developing Tokyo Dark is to take the most interesting elements of Japanese design, style and interactive narrative and combine them with western game mechanics to create something new.
But our purpose and structure of the game did not seem valid for the console so we had to make significant changes — the initial character, the approach toward taking on new weapons and improving them — and we were in need of more puzzles which required changing the linear structure of the maps.
Sega took a unique approach when tackling the style and pacing of the game by introducing players to Sonic's all - new homing attack.
Featuring stunning visuals and beautifully crafted fantasy worlds, Puzzle Wiz is an original F2P mobile puzzle game that takes a fresh new character driven approach to the ever popular match 3 puzzle game genre.
I agree, I hope hyper dbz gives them verification that there are still 2d fans, and begin making a game to specifically cater to them, variety is always good if done well, and i think all fans would be satisfied with a game similar to burst limit (just with more content, and a fighting system overhaul) if they gave it a chance, though i think they should give another studio a shot so we can get something new and innovative, its selfish of me but with what i've seen of xv I want dimps to stay with 3d for the next few years, or however long it would take o make xv2 (I assume that they're approaching the content grouping like the heroes games, dbz then db / non canon)
The console giant also hinted that it would be taking a new approach to developing its Nintendo - exclusive games, and would be collaborating with a number of external developers on many of its projects.
The visionaries at Respawn have drawn inspiration from their proven experience in first - person action gaming, and are building on that pedigree by taking a new approach to game design and creating an all - new universe with Titanfall.
Bungie truly have taken the lazy approach on this and on top of that, to charge what is full price for a brand new game..
With regards to the introduction of previous Heroes from other games, it's done in the similar fashion as to how any new character is introduced, usually by you joining them in battle to assist them, or having to battle them first and then they join you, but while I would like to applaud its story for the way it does mirror that of one you'd expect from a lesser Fire Emblem game, but there can be no denying that despite the approach taken, it's story does feel like that of Fire Emblem Heroes and Hyrule Warriors slapped together with some of the names, items and minor details changed to something else.
Developer Beenox has been tasked with delivering a Spider - Man experience that's worthy of the name, and they've taken a unique approach to their new game, «Spider - Man: Shattered Dimensions.»
Most gamers feel like the video game company might have introduced a ground - breaking approach with their new console but took a long step back with its lack of back - up features.
These titles have taken on what has been more commonly called «Metroidvania» style — a side scrolling exploration approach that had gamers leveling up, earning new weapons and spells.
«Overwatch players understand that with new heroes we have to take a sensible approach to introducing them to the game, not just rush in thoughtlessly and make sweeping changes.
For his next game, Snyder has taken this same unique, if simple, approach to exploring a new avenue in an established genre, and applied it to competitive multiplayer games.
Disney will be taking a new approach to console gaming, moving «exclusively to a licensing model», meaning that instead of developing their own games they'll be licensing their properties to other developers and publishers.
Codemasters sneakily released a new game onto Steam Early Access the other week when they went public with DiRT Rally, the latest game in the DiRT series, but one that takes an approach more in keeping with the older Colin McRae Rally games.
The new Ninja Gaiden looks to take a more character - based approach to series hero Ryu Hayabusa, and Hayashi says the team aims to produce «a game that is for mature audiences, that can make adults think.»
Game Informer's revamp a few months back involved a refreshing of the print - mag externals and a brand - new website; GamePro's involves the writers taking a completely different approach to covering the video game industry from the one they preferred befGame Informer's revamp a few months back involved a refreshing of the print - mag externals and a brand - new website; GamePro's involves the writers taking a completely different approach to covering the video game industry from the one they preferred befgame industry from the one they preferred before.
A fresh new puzzle - centric approach to the sport, Golfy Golf features three game modes that take players from the snow - covered arctic to frog - plagued swamps — all rendered with a striking stylised art style.
That's the kind of approach I want to take with my new game.
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