From my experience most people would tend to assume that any
career in
games — be it programming, producing, working as an artist, or as a
games tester — involves playing
games all day, and getting paid for it.
Possible entry level
career options: Generalist Concentration: Junior
Game Designer, Level Designer or Quality Assurance
Tester; 3D Modelling: Character Modeler, Environment Modeler, Rigger, Texture Artist, Mocap Artist