Not exact matches
The problem is that very few people what to have this rational
discussion — they want to have an emotional arguement and play a
game of «my god is better / kinder / bigger / badder
than your god.
If you want to have a
discussion about the deeper things in life — love, death, aging, loneliness, joy — you are more likely to find someone
game for the topic in church
than elsewhere.
Rather
than discussing the
game I would like to pose a
discussion about Mesut Ozil's performance today.
Less
than a month after Facebook Inc. confirmed its interest in live - streaming the National Football League next season, the social media giant has withdrawn from the bidding for Thursday
games, according to a person with knowledge of the
discussions.
Lest he alienate his target audience of people who buy baseball - themed merchandise from the Skymall catalog, Garlin alternates these interviews with scenes of himself watching Little League
games (less exciting
than it sounds) and bathetic
discussions of sports and fatherhood with his dad's ghost, played by Timothy Olyphant.
This week things get a little rowdy when the crew breaks off into a broad
discussion about how the online gaming community may be hurting the video
game experience rather
than helping.
• Cover / Contents LITERACY STATIONS • Compound Word Match • Syllable Sort • Parts of Speech Sort MATHS ACTIVITIES • Greater / Less
Than Rainbows • Weather Patterning
GAMES • Matching
Games SIMPLE WORKSHEET ACTIVITIES,
GAMES and PUZZLES •
Discussion Weather Wheel • Scrambled Weather Words • Word to Picture Match • Weather Words Missing Letters • Seasonal Weather Drawing • Alphabetical Order • Wordsearches x 2, plus keys • Weather Words Shapes • Weather Words Opposites • Favourite Weather • TOU / Credits PAGE COUNT: 56 ********************************************************** RELATED RESOURCES What's the Weather Part 1: Climate and Weather Presentation / Definitions / Posters / Display What's the Weather Part 2: Activities What's The Weather Bundle Integrated Unit ********************************************************** Teacher's Toolkit Science
By offering areas where they can fill in fields themselves, try a concept, create a
discussion or even play a short
game, they're more
than just passive participants.
All these things merit a hell of a lot of
discussion than an indie dev who may have done anything to earn coverage that she didn't get, for a
game she doesn't charge money for.
Digital Foundry: There's been a lot of
discussion amongst
gamers about whether developers should be making new
games rather
than converting across your existing titles to Xbox One and PS4 - what's your response to that?
Steven, Daniel and Troy cover the last two week sof various Nintendo goings - on, along with some
discussion around Switch
games being more expensive
than the same
game on other p...
He correctly points out, later in his letter, that the power of
games seems to lie in
discussion; in the two - way conversation of creator and player rather
than the broadcasting of ham - handed rhetoric from an ivory tower.
For one thing, it's much easier to wrap a
discussion around a
game than an entire system and its massive legacy on the whole industry.
«Fast forward to now: royalties (allegedly) suck, casual
games outnumber proper video
games (this will have to wait for a future post for further
discussion), the vast majority of titles are «disappointing» (this is perhaps a more politic choice of words
than «utter crap»), and small teams are being actively funneled through publishers.»
Day two of my roundtable continued with a frank
discussion why most of our MMOs seem to center on combat, and in particular, the classic turn - based, stats - more -
than - skill, tank - mage - healer brand of combat which is the norm in massively multiplayer
games today.
It's a juicy conversation — more
than 20 minutes of detailed
discussion revolving around the
game's conception and how the studio is addressing fan feedback.
The premiere celebration of Japanese indie
games is back and better
than ever before, with over 80 developers and teams participating, and
discussions led by notable creators.
Z&W belongs in the same
discussion as the great LucasArts PC adventure
games of yesteryear, and it more
than deserves a permanent place in your Wii library.
Here at OSV, we've had more
than a few
discussions about the power that video
game composers have or don't have when it comes to the use and distribution of their work, as well as being fairly compensated for their craft.
(Event entry fees and travel expenses not covered; includes at least two round - table
discussions to be held at those events occurring no later
than twelve months following the delivery of the
game).
The price of
games is a broad and deep topic that I could talk about for hours, but in this case I'm certain that open
discussion will be more interesting
than my own voice.
I think it degenerated into
discussion on how a hidden stat was removed from the
game because modern hardware is more powerful
than a PS2, how to get one specific weapon was easier to get, and using copies of Bad Rats as Steam cryptocurrency
I am more
than happy to bow down to someone that presents sensible arguments with respect to technicalities of ANY
game such as textures, engine performance, frame rates, soundtrack analysis, proper plot reviews, etc.Those things have a place for
discussion but not as cheap material to further one's disdain of a
game.
Games that feature characters across a large amount of franchises tend to invite
discussion on the difficulty of licensing characters and how that might impact either roster choices or localization chances, but Mullen also notes that licensing is less of an issue
than it otherwise might have been in another
game considering all characters here are a part of the Dengeki Bunko imprint.
Discussion also covered how outlets and platforms can weigh reviews from specific outlets or individuals higher
than others, how developers and consumers use reviews as validation and how the various forms of review scoring that are currently used in the industry hurts the legitimacy of
game reviewing.
Online deals for Lego Dimensions are less
than impressive again for the third or fourth week in a row, failing to capitalize on the relevance and slight popularity boost that might be offered by the connection to Lego
games discussion at E3 this week.
Now this may seem odd as a foundational belief — «public goods» are rather universally understood in economics, and the «tragedy of the commons» and related
game - theory
discussions of, for example, the archetypal «Prisoner's Dilemma», show quite clearly that there are situations where cooperative action produces a better outcome for all
than seeking individual selfish advantage.
Rather
than focusing on, say, London's famous fog (actually acrid smog, caused by millions of coal fires), he opened his
discussion with an example that must have seemed twee even in 1920, a hypothetical case in which «the
game - preserving activities of one occupier involve the overrunning of a neighboring occupier's land by rabbits.»
The controversy has since expanded into a
discussion about more
than just this
game, but about regulating the industry at large.
While there's a reasonable
discussion to be had as to whether or not you really need a Nimbus (Apple requires that every
game be compatible with the standard Apple TV remote), it's a wise investment if you intend to use the Apple TV for console - style - titles
games rather
than casual time sinks.
In
discussions with others at the event, many were impressed and discussing it as a viable option rather
than getting an Xbox One or PS4 version of the
game.
While the story does falter quite a bit in its second half with no real meaningful
discussion about what the
game wants its core message to be, the characters and subplots more
than make up for it.