But fans seem to value AMR2 better due to it being free and a better
game than the remake in their opinions and they instead tell people to get the fan game instead.
Not exact matches
I have heard that the Wii
remake addressed the problem with the controls by giving it motion controls that are, for the most part, better, but I would love to see a
remake of this
game with dual stick controls more
than anything.
Nintendo's 3DS
games averaged two points higher
than its Wii U releases (which numbered just 7 on the year, led by
remake The Legend of Zelda: Twilight Princess HD).
I'm not hating on Nintendo but they are known for
remaking games I will agree that super smash bros for Wii u is a fun
game but its definately a
remake just like GTA 5 and Last of Us both GTA 5 and Last of Us are
games that have an actual story and have open worlds and are not just straight up fighting
games they have more going on with them
than super smash bros and I don't see how super smash bros beat out dark souls 2 I'm sorry but dark souls should be higher due to the mechanics of the
game and how well it is designed but I will agree that super smash bros for Wii u was one of the better
games of the year but it is not in the top 3 or in metacritics opinion the best I would put it more of top 5 of top 6
game never the less super smash bros for Wii u is not a new
game and is the 4th
remake of the series
The story is quite simple and doesn't really hold up to many modern day
games but other
than that this
game has everything a side - scrolling classic
remake should have with genius ideas including.
Still, $ 15 is a small price for a
remake of a
game that I always considered to be better
than Street Fighter IV.
The interface ended up being far friendlier
than a 3D action
game had any right to be on PSP, and it plays even better on PlayStation Vita or in its HD console
remake incarnations.
As an owner of a PS3 I'm more
than familiour with HD
remakes and this
game seems to be a decent effort.
It's no exaggeration to say that the HD
remake of Valkyria Chronicles for the PS4 (a 2016 rehash of a 2008
game) is also far prettier
than Revolution.
The team has gained some notoriety working on Capcom's DuckTales
remake along with some other licensed
games that are far better
than they deserve to be, but those can't hold a candle to WayForward's sterling work on the Wii.
Way back in 2013, the 2001 PlayStation
game Dragon Warrior 7 got an extensive Nintendo 3DS
remake in Japan that upgraded the entire
game from 2D to 3D, added a ton of new content, and updated the battle system to feature visible enemy encounters rather
than random encounters.
Please note that Binding of Isaac: Rebirth is the
remake to Binding of Isaac and will be a different
game than what is actually out now on PC.
When you run
games in 1080p, they're either not too far removed visually from their predecessors (Smash Bros. on Wii U doesn't look THAT much better
than Brawl) and cut a lot of corners, or they're
remakes of GameCube
games (Wind Waker) running at 30 fps.
Mario & Luigi: Superstar Saga's
remake is coming out in less
than a month and while I don't exactly dig its visual style (miss those GBA sprites...) the revival of the
game looks like plenty of good fun and laughs all the same.
Looming above any of my particular impressions, a pair of emotions: hope that the next few hours reveal something more special
than a simple
remake, and wonder that I'm playing a new Metroid
game at all.
And while there's been a smattering of
games on the system — including the Untold
remakes and the Mystery Dungeon and Persona spinoffs — there's more
than enough room for one more.
As you can see, Metroid: Return of Samus is a must - play for any Metroid fan, but the
game itself isn't really what you'd call accessible... a
remake was more
than needed!
On top of that, anyway, he said that as a fan he sees more useful a
remake of the original Metal Gear
games and the original Metal Gear Solid title (the ones for MSX and PSone, respectively) rather
than some sort of reprisal of the two episodes he mentioned.
Whereas Shadow Of The Colossus is a clearly a labour of love, benefiting from a generous budget, Secret Of Mana is a cheap and tawdry looking
remake that rather
than updating the
game to the standards of modern titles barely manages to get it up to the level of the PlayStation 1.
Considering that the latter
game released over a year before Samus Returns and only managed to sell in that whole time a bit more
than half of Samus Returns» first week numbers, the Metroid II
remake seems to have gotten off to a good start with a promising sales debut.
These newer films certainly aren't always amazing (the Nightmare
remake had a few decent things going for it, but more negatives
than positives by a wide margin; I was surprised to THOROUGHLY enjoy the Friday
remake / recalibration; the last TCSM was a TERRIBLE, TERRIBLE film, etc., etc.), but you just never know when a decent movie might pop up, and I'm REALLY
game for that.
Like Dragon Quest 1 and 2, this version is based on a previous feature phone
remake, so it's a bit more colorful
than you might remember from its NES or
Game Boy releases in North America.
After all, Resurrection is little more
than a pretty new face - it is a
remake of the original
game rather
than a full - fledged sequel.
Rather
than just being the same
game with updated graphics, the enhanced edition is a full
remake, turning the
game into a dual joystick shooter.
This
remake will feature the newer art style and shadings, but the
game itself is a faithful port of the Gameboy Advance classic that has more
than found a home on both Nintendo DS and Nintendo 3DS hardware.
More
than 25 years after its 1987 release, a Kickstarter - funded group (including the
game's creator Al Lowe) has put together an HD
remake of Larry's first foray into the world.
There are more
than a half - dozen Fire Emblem
games that never came to our shores, but in 2008, Nintendo released Fire Emblem: Shadow Dragon for the DS — a
remake of the very first Fire Emblem
game — here in North America.
There was news of a few very welcome
games, from Monster Hunter World through to Metroid Prime 4, but after previous years packed with new hardware showcases and impactful titles like Shenmue III and the Final Fantasy VII
remake, E3 felt safe rather
than revolutionary.
Rather
than produce a screen - for - screen
remake of the 8 - bit original, the development team was careful to take inspiration from various situations, locations, boss battles and enemies in an effort to reformulate an entirely new
game design around them.
In a fast - moving medium like
games the passage of time can be particularly cruel, but
remakes give us the opportunity to revisit
games as our fallible brains recall them rather
than as they actually were, and introduce them to new generations without having to look past stale graphics and design.
Rather
than «go to San Fransisco and pan for gold» it's «
remake a Nintendo
game and see if they'll buy it from you.»
It's always good to have input from the younger generation of Nintendo rather
than just the seasoned professionals, I mean even Shigeru is losing his touch (see: less story - oriented, more gimmick focused Paper Mario like Sticker Star / Color Splash, Star Fox Zero's control wonkiness along with it essentially being Star Fox 64
Remake # 120029, single analog stick for original 3DS, etc) even though he has helped make many of my favorite
games throughout his time at Nintendo.
Many fans have been speculating about this
game for 15 years, and now thanks to the
remake Eiji Aonuma is more open
than ever to talk about the original ideas for the
game.
Really, I can't think of a
game I'd like to see a
remake of more
than I'd rather see an entirely new continuation.
The
remade graphics make the
games look right at home on PS4, improved textures, character and enemy models look more detailed, environments are more vibrant and colourful
than they have ever been.
It is talked about as a masterpiece, a timeless classic, and a
game that needs to be
remade more
than 20 years later.
It was only when I decided to break out my dusty old 360 copy of the
game for comparison purposes that the true extent of Raven's efforts became clear; in fact, I'd even go so far to say that the
game should be more accurately described as an almost complete
remake of CoD 4 rather
than the mere remaster suggested by the title, so extensive and accomplished is its revival for current gen.
the next - gen consoles are getting Mortal Kombat X and a Resident Evil HD
Remake those two alone will move consoles and that is not counting all the great new
games coming out or the yearly sequels that new comers can safely expect rather
than on Wii U there is no hope for.
I don't know... I was excepting something MORE
than just an «HD
Remake» from the PS3's
games.
It will more
than likely be a
remake of an older
game, but it is definitely possible that this could be a new entry into the mainline series.
It annoys me how Majora's Mask, the one
game that really needs and deserves a 3DS
remake still hasn't gotten one, despite OoT3D coming out more
than 18 months ago and even The Wind Waker getting
remade.
Let's start with the PS4 first as its now home to a remastered version Kratos's final assault on the Pantheon of Gods (God of War III Remastered), the first PGA Tour
game not to star Tiger Woods in more
than a decade (Rory McIlroy PGA Tour), a moody first - person mystery (The Vanishing of Ethan Carter), and a surprise
remake of a pair of PS3 - era open world
games from Activision (Prototype: Biohazard Bundle).
Time Travel — This is hard to see in the tutorial but based on comments on the full
game, it's possible to make and
remake decisions in the various time periods and to see their effect on other times, thus making the story more interactive
than past Final Fantasy titles.
[29] Rather
than developing their own engine, Square Enix licensed Epic Games» Unreal Engine 4 to develop the
game, with Square Enix and Epic Games Japan working together to optimize the engine for
Remake.
More
than a port of the classic
games to the PS4, a complete from the ground up
remake of the first three
games.
Rather
than a completely new
game though, I'd like to see some
remakes; I've got some amazing memories with the first Time Crisis
game, so imagine seeing that remastered and re-released on PlayStation VR.
It's easier for them to sacrifice profits on a
remake than it is on a new
game, but it still has brand recognition.
They talk about ports and
remakes more
than PC groups, more
than other console groups, more
than any other circles of
gamers dedicated to particular platforms on which to do their thing.
After the success of Final Fantasy XII: The Zodiac Age and Square's announcement that Secret of Mana will be getting
remade for the PS4 and Vita, it's clear the company wants to see its deep back catalog live on, but there are a few
games in particular Square Enix should think about reviving sooner rather
than later.
During the writing of this review Codemaster's actually changed the
game's Steam description after a torrent of negative reviews from customers who felt cheated, pointing out that while it was never said directly everything on the Steam page was worded to make potential customers think it was a HD
remake of the original CMR 2.0, rather
than a port of a mobile
game that was only loosely based upon the Colin McRae series.