This game is the same game as the last
game this control feel the same theres really nothing new to see here
To add to the frustration of playing BOMBARIKA, the game suffers from technical issues that make
the game controls feel annoyingly unresponsive and the loads between levels unacceptably long.
The game controls feels clumsy especially if you are not used to the keyboard for movement.
Not exact matches
Did you
feel like you had to shoehorn in all these
controls or did you come up with ways to make them
feel like natural parts of the
game?
Whether or not Mickey is a
gamer, Disney Research in Pittsburgh is developing a new technology called Aireal that would enable users of hands free, motion -
controlled devices such as the Microsoft Kinect or Leap Motion to actually
feel the virtual objects they're manipulating.
With a focus so far on the things I don't care a lick about — live television, sports and Kinect voice
controls — and a couple of
gamer - unfriendly features, I can't help but get the
feeling that Microsoft is putting
gamers in the backseat.
People who have self -
control don't eat like pigs, buy things they can't afford in order to
feel better about themselves, or engage in sexual activity as if it were only a
game.
So I guess it's up to them then, but I will support Arsenal and go to the
games as much as I want, I don't agree with Kroenke or his disgusting channel - but I sure as hell won't
feel guilty for something I have nothing to do with and no
control over.
Not terrible, given the opposition, but can't help
feeling if we got our defence right we could
control games much much more than we do.
«I never wanted to experience that
feeling again,» Ball said of the helplessness in not being able to
control the
game's outcome.
«cents THE FAVORITE: Rancho Cotate - Rohnert Park may be undefeated, but it really
feels like Clayton Valley Charter - Concord can
control any
game right now.
While Folsom
controlled the
game en route to a 30 - 14 victory, many witnesses on hand came away with a
feeling that the matchup was as good as advertised, including Folsom co-coach Kris Richardson.
But Mooney getting 3 free throws down 4
felt like an opportunity to grab a little
control of the
game.
I will say however that i 100 % doubt we will be slaughtered by any team this season and to be fear chelsea won against us, but i will say it was the penalty that gave them
control of the
game, that was the important goal in the match if we had scored our chances i
felt the final score would have been different
We never really looked to not be in
control of the
game, but I also never got that
feeling that a second goal was lurking moments away.
With Arsenal in very good form and on a good run of results, the manager clearly
feels that confidence is on our side and it seems as though the boss will draw on this confidence to make sure that his Arsenal players
control the
game from the start.
«Yes it was a little bit a deflected goal on the first and the second one was a bit lucky, but I
felt that we
controlled the
game well in the second half.
Wie played a cut all last season but has incorporated a draw and straight shots back into her
game in an effort to
feel more in
control.
In the second half I
felt we
controlled the
game and did not give anything away.
However for most of the
game the tempo was slow and for a team that needed to go all out it
felt like we were the ones in
control of the tie.
Barcelona boss Ernesto Valverde
felt his side
controlled the
game against Chelsea at Stamford Bridge as the two sides played out a 1 - 1 draw.
At times, it didn't
feel like Arsenal were brilliant against the Ligue 1 side, but they rarely looked in danger of losing
control of the
game.
Indeed, former pupil Thiago
feels the coach changed the course of German football history, saying: «Pep brought greater emphasis on putting value on possession and
controlling the
game.
«Scoring so early meant we could
control the
game, but we didn't
feel we had sentenced the tie until we got our third goal.
Having been in
control of the
game for the opening hour, Guardiola admits the result was a huge disappointment, but he
feels there was much to admire about City's performance against a side he
feels is one of the best in Europe.
«It was frustrating to go one - nil ahead and then concede, Sunderland had 120 minutes against Manchester City at the weekend, so we
felt we could have
controlled the
game.
«Everyone
felt we had the
game under
control, we had a lot chances and we would have preferred going into half - time two or three up because we should have really.
That equaliser seemed harsh on the Gunners, who had looked in
control of the
game, but it was a far more even struggle after that and Newcastle's winner did not
feel undeserved.
«One of the keys when you're trying to get something from Andrew is to let the governor
feel like he's won the
game, and that he's in
control of the
game,» a Cuomo ally says.
Prior research has shown that the use of entertaining media produces a «recovery experience,» that helps us to psychologically detach from work stress and relax, but also provides mastery experience (e.g., when you beat a computer
game or watch a thought - provoking movie) and a
feeling of
control during leisure time.
It's the perfect formula for the truly oily / combo skin types who follow their cleansing and toning
game with light layers of moisture in order to
control shine and heavy -
feeling skin.
During the tutorials it
felt like I've played the
game before as the
controls were incredibly intuitive.
The
game features front and back touchscreen
controls which do not
feel tacked on at all.
Touch pad
controls on PlayStation 4
feel a bit off: the
game is much better on the handheld.
When I first started the
game after only having played a few of the 2D Metroid
games I kind of enjoyed the tank
controls, because it gave me a very similar
feel to how Samus
controlled in those 2D
games (like how you had to stop moving to be able to aim in the 3D space in front of you), but as I continued I quickly realized that this
control scheme does not work well for the type of
game that Metroid: Prime is.
Graphics: 7/10 about as good as Unit 13 Story: 7/10 fun but not that immersive Multiplayer: Not played it but it looks pretty fun but limited so probably 7 or 8/10 Innovation: 6/10
Feels the same as every other shooter in terms of
controls, Presentation of title screen (touch) etc and the touch
controls (in -
game)
feel forced.
I just wished the
game felt more polished, especially with its
controls, but even though the
game isn't as memorable as some other side - scrolling classics such as Castlevania, I think it's definitely worth checking out if you have some extra money in your pockets.
The
game's story is somewhat non-existent, the
controls feel a little bit awkward for a gamecube controller (But Retro studios and Nintendo still did the effort and I congratulate them) and the fact that you get to explore the same areas for the 3th or 4th time can be a little frustrating and boring.
There are some smart improvements on this
game compared to Hyrule Warriors, such as being able to switch characters mid battle and give commands to those you aren't
controlling, but, overall I
feel Hyrule Warriors is the superior
game.
Aside from this I still had fun with this
game because the shooting
controls felt very nice, but this is definatley a grade b shooter by console standards but is acceptable because you've probably never seen a true fps experience on a portable like this before.
Better
controls and a bit more charm could have made this a really fun
game, but in its current form it just
feels like a competent near - miss.
Thanks to a brand new
control system Smash Cops
feels really good and reminds of the Criterion's
games atmospheres.
At first the
game may seem to take away a little bit of
control with the weapon lock - on, but in the heat of the battle you'll
feel lucky that it has your back.
their is a very good
feel to the
game on a vita, and most of the touch
controls are fairly good, although i would have preferred to just press square instead of having to touch doors to open them.
The
controls feel good and the animations and graphics are up to par with meany of todays top
games.
The
controls / mechanics of this
game are its downfall as I
feel the learning curve is just a bit steep for casual players.
If you liked IL - 2 for the PC and like me no longer have a computer, this
game is the closest you'll get to the realism of flight on a console, the realistic mode is awesome and makes the
game feel real, after the first couple of missions the
controls come easy and the
game is just fun.
The
controls in general
feel laggy, perhaps as a result of the way the
game is buffered on the Wii U, but I played the
game side - by - side with DKCR and it was like night and day how much more responsive and tight DKCR was.
While it may be a bargain bin
game it's still a lot of fun, and the story behind it all is really unique, perfect for fans of cheesy Sci - Fi movies, it reminds me a lot of the movie Avatar because of the environment, the main part of this
game is the flying which takes some getting used too, do to touchy
controls, but eventually you'll get the hang of it, but never really
feels as smooth as
While the
game's play
control system can be a tad loose in
feel at times, the overall experience is still solid and proves that you don't have to have a lot of bells and whistles in your play
control design to make an involving and enjoyable
game.