Sentences with phrase «game was a chore»

Metroid 2 is an essential story in the series» lore but the original game is a chore for modern gamers to revisit.
Attempting to collect every single item in the game is a chore enough on its own without any in - game checklist.

Not exact matches

«This is probably the most difficult chore in today's game: bringing up young pitchers.»
When they were very small, we turned each household chore into a game.
Be sure they understand that two hours each weekend of their favorite video game or going to see a movie is only earned by completing the chore list successfully each week.
Completion of chores can unlock other privileges (e.g., a special snack, story, or game) or one thing we've done with Laurel is offer a small payment if she wants to do a task that seems out of the ordinary.
Be sure they understand that two hours each weekend of their favorite video game or going to see a movie with mom or dad is only earned by completing the chore list successfully each week.
Both parties understand that if chores are not completed as agreed upon, (parents» names) may decide to withhold (tween's name) allowance, or fail to allow (tween's name) to participate in after - school activities, attend parties or other events, or enjoy other privileges, such as television, computer games, or cell phone privileges.
Tags: dads and farts, Father's Day note, I'm proud of you, involved fathers, making games of chores, remembering dads, stinky jobs, take the kids, teaching life lessons, thank you letter for fathers, thank you note to dads, thanking dads
Toddler activities can also be filled with games that involve regular household chores.
Positive reinforcement is important for completed chores, and failure to complete chores can be punished by loss of a privilege (TV, video games, etc.).
One way to introduce a toddler to household chores without making him resent the necessity of doing them is by integrating these chores into games.
Since anything can be a game if it's fun, there's no reason bathroom routines need to feel like a chore, whether it's brushing teeth or practicing using the toilet on their potty seat.
We were in the chore game for the long haul.
There is no harm in making it a game, and you can continue turning chores into competitions until your child is old enough to move out!
That «s a 30 - minute chore after a game, and 15 to 20 minutes after each practice.
«To get cleaning done while my 7 - month - old son is awake, I try to make all my chores a game to involve him more, even if it just means singing my way through washing dishes.
Require that homework or chores be completed before playing games or, for that matter, before watching television or surfing the Internet.
Encourage her by making suggestions and reminding her that she's the person her friends call when they need advice, the best video - game bowler in the house, responsible about getting her chores done or her friends» go - to resource for finding new music.
The good news is, you can gets lots of chores done or games played while you wait, since they don't need to be «babysat» too much.
It's the crappy camera management and the twisted control scheme (without the game pad) that make it more of a chore to play than it should be.
Character movement and camera control are a chore at the beginning, but you'll adapt to them as the game progresses.
however the game itself is very repetitive and can't start to feel more like a chore to see the end instead of an adventure.
The game itself is bad, too repetitive and not exciting that it feels like a chore if u play alone.
I hated the shooting mechanics which were similar to Gta's (too easy) the story became boring at about half way making the game feel like a chore.
While some games, such as Taxi, are standouts most seem uninspired and dull and simply not fun, more of a chore to play.
The game also suffers with a lack of replay value because it gets repetetive very quickly and you find it a chore to continue playing which isn't good at all.
In Happy Home Designer, the gameplay is all focused on the interior decorating aspect of Animal Crossing without the other chores of the game.
Picking free agents and filling up roster spots is a joy not a chore in this game.
I would say this game is not one that will appeal to everyone, on one hand it looks amazing and has endless hours of gameplay but to me the game just does nt feel as fun and sometimes it can be a bit of a chore, i found game like fallout 3 to be like this, they offer lots but i do nt really find the game itself amazing to want me to do it, so if you want to complete this youll need an intravenous becasue it will take over your life trying to finish it
Sadly, these modes seem like they were tacked on to lengthen the game's single - player and to distract from the game's chore - like campaign.
I would say this game is not one that will appeal to everyone, on one hand it looks amazing and has endless hours of gameplay but to me the game just does nt feel as fun and sometimes it can be a bit of a chore, i found game like fallout 3 to be like this, they offer lots but i do nt really find the game itself amazing to want me to do it, so if you want to complete this youll need an
However, graphics aren't important if the game feels like a chore to play.
I don't think every game needs to be Dark Souls, but when it seems like any encounter with a pack of human - sized jackal minions is best solved by button - mashing and hoping I'm hitting dodge and attack with the right ratio to do damage while not getting hit too often, each fight starts to feel more like a chore than a rewarding challenge.
I'm guessing that scenario won't apply to most gamers so they'll be stuck playing on their own or with one friend and in those modes, Circuit Breakers is frankly a chore.
The areas you run around in are significantly larger compared to previous games too, which would be a chore to navigate if not for the inclusion of a Dash mechanic, which is mapped to the X button.
So many of the things that felt like huge chores in the previous games (to get 100 %) have been scrapped and the game is so much better because of it.
While the PS3 version struggles to translate to the pad (constantly having to switch between movement and scouting the area is a chore) the Vita game benefits from smart use of the touch - screen.
Basically the game feels like a giant fetch quest where you are performing chores for the various NPCs while slowly uncovering the dangers around the Island.
Playing this game is akin to performing a series of increasingly difficult household chores.
Too many games feel over-stuffed with too many chores as is — too many - no - fun - fetch - quests, too many collectibles, etc..
It was absolute rubbish at release, yes, and Capcom still can't manage basic chores of modern online gaming like completing server maintenance in less than 24 hours, but the fighting hardcore are pretty happy with the core game now — so we have high hopes for Marvel vs Capcom Infinite.
However as most games contain an element of grinding, Horizon Zero Dawn doesn't make it a chore (too much) and the XP you earn is used to upgrade Aloy.
The team members are already on edge, simultaneously bored and restless, but their workaday routine of maintenance chores, computer chess games and petty squabbling comes to an abrupt end when the rescued dog mutates into a vicious, tentacled horror that MacReady manages to repel with a flame - thrower.
The second game gave the player the ability to craft bizarre and hilarious zombie - killing contraptions, but making them was such a chore that too much time was spent fetching ingredients and running back to a workbench to assemble weapons that fell apart after just a few kills.
These mini games are honestly not that fun and feel like a chore to play as they rely on a musical mini game type of timing with buttons.
If that drop in inspiration wasn't significant enough, the chore of writing the script has also been given to the writing team of John D. Bracato and Michael Ferris, who collaborated on the far - fetched thrillers, The Net and The Game.
«For teachers, or the occasional assistant or parent who has to transport pupils out to the suburbs or local footy game, driving the bus is a pleasure rather than a chore,» Lyndon explains.
This is a game to practice household chores and cleaning supplies.
It is likely used much less for off roading and farming chores than it is for looking good at junior's soccer game.
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