First of all, the Digital Dragons is a true feast of the Polish
gamedev community, attracting representatives of practically all studios in Poland.
Poland has itself grown into a hub for
gamedev in Europe over the past decade.
We estimate that there are more than 4000 people developing games in these teams and if you would like to calculate people doing services
for gamedev like publishing, distribution, external development, Q&A, localization, etc... the number would at least double,» listed Jakub.
Fortunately, you're on a site full
of gamedev tutorials.
In 2016 joined one of the most successful Polish
gamedev studio Robot Gentleman where he plans to help build some great games.
He was chosen by Game Industry Conference, whose chairman Jakub Marszałkowski also shares an overview of
Polish gamedev industry.
The FreeGalaktus contest is run by the Galaktus PR Agency, giving indie developers a chance to win PR coverage and earn slots in
indie gamedev events around the world, with sponsors provide additional prizes such as Unity Pro plan for a year or access to the Brand24 social media monitoring tool.
Until now Swordy was only available if you came to one of our PAX showcases or local NZ
gamedev events, and we are extremely excited to enter the stage of development where we can build a community around Swordy and take on the next chapter of development.
The opportunities for indie
gamedevs who wish to target the Ouya platform are promising.
Is this series, you'll learn how to build such a game in Construct 2 — no prior
gamedev experience required!
Overall just have an exciting and fun weekend tackling
gamedev with new friends!
For the
Egyptian gamedev industry to get a boost, we will need more support from our government and from potential investors.
I also like to talk
about gamedev over on GamesKraft and Twitter.
A common
gamedev tool is the state machine; it's used all over the place, for handling animations, menus, game flow, AI... it's an essential tool to have in our kit.
A fun casual environment for food, drinks and chats about all
things gamedev both locally and abroad.
Buffalo Game Space was a mad house September 4th, as WNY -
area gamedevs, supporters, and family members flooded room 454...
That first time we had Chris James from Pocket Gamer around, looking to meet the
local gamedev community and it was quite a blast.
The «release early, release often» mantra is repeated over and over again by
successful gamedevs for a good reason.
Thing Trunk is an
independent gamedev studio founded by 3 guys, who are known for engineering their games to their fullest: Maciej Biedrzycki (co-founder of Codeminion), Konstanty Kalicki and Filip Starzyński (founders of Twinbottles).
I'm a programmer, professionally in Python, but I
do gamedev in C++.
Get a thorough overview of the paths available for
gamedev education, jobs and market!
Ludum Dare is a weekend long game jam, where you can
learn gamedev skills and meet new people by making a cool game together.
The first is an article over at Joystiq and is focused on «Indie Chatter ``, the YouTube indie
gamedev vlog I started.
We all got
into gamedev in early 2000's with bold (but naïve) ambitions of building epic games with huge worlds and complex stories.
For professional growth we are offering workshops and coaching sessions (classes, workshops, seminars with focus on:
gamedev business and marketing; programming: Unity and Unreal Engine; use of VR and AR technologies; teaching 2D and 3D graphics and animations) that can benefit both hobbyists and professional developers.
Steam is still the biggest marketplace in town and while getting a game onto Steam still confers a
little gamedev «cred» it no longer ensures that your game will be financially viable.
Great gamedev teams enlist all studio stakeholders in decisions to make significant changes to the core game design or architecture [1].
Fellow gamedev studio KING Art Games finally brought their very promising classic real time strategy game Iron Harvest to Kickstarter.
Karen Teixeira (bitmOO) is a Brazilian
nomad gamedev, illustrator and toymaker passionate about playfulness and all things whimsical.
Though the Kickstarter was a resounding success and thousands have pre-ordered units, are they all
just gamedevs?
A: I
work gamedev contracts and we also develop our own software; some game related, some not.
«In 2008 I got my Ph.D. in Economics on «Modern Trends in Consumer Behavior (on the Massively Multiplayer Computer Games)» and in a few years, in the end of 2010, I started my own business — an independent
mobile gamedev studio called Ideal Bureaucracy,» he continued.
The aim is to tighten links
between gamedev communities from various countries.
Watch a presentation on how to pitch perfectly as an Indie game Developer by Ben Andac, our Business and Production Developer, from his time at Control Magazine voor gamedevs
So the CEO of a Kyiv - based studio of Gestalt Games, Andriy Tykhonchuk, and his wife Olena decided to organize a 48 -
hours gamedev challenge of INDIE 48 that took place in April 2015 at the G13 project studio.
As
big gamedev events are becoming quite rare in Kyiv, Ukraine, game developers themselves are organizing informal gatherings to still share experience and discuss their ongoing and / or fresh games.
And since we're generally a programming /
gamedev centric event, the non-programmers aren't really looking at us to discover they can make games too.
There were Unite, GCAP and PAX conferences, the Arcade open day once again, INTIMATE was an amazing night put up by BackYard.sk and Wonder Consortium indie game collectives, Megadev party with lots of
gamedevs partying every night.
I don't know exactly the size
limit gamedev imposes on attachments in the blog.