In an interview
with GameInformer magazine, Alan Pritchard, vice president of sales -LSB-...]
So I received the latest issue of
GameInformer magazine in the mail today and to my surprise they published an e-mail I sent to them a few months ago in response to an article
The latest
GameInformer cover story reveals a new collaboration that still has us scratching our heads.
The game is looking absolutely stunning, you guys can check out 14 in - game screenshots that was shared in the latest issue
of GameInformer magazine.
You guys know that,» Pitchford
told GameInformer in a recent interview to be published in the mag's January issue.
The first Resistance 2 images that were shown
in GameInformer magazine a while back have now been released as proper quality screenshots.
Shippy was asked which CPU was more powerful or effective while being interviewed
by GameInformer and said, «I think they are fairly equal.
It's a new week and its time for some more new Disney Infinity 3.0 reveals
from GameInformer.
Just yesterday
GameInformer revealed that the cover of their July issue would feature the next installment in the Gears of War franchise, rumoured to be the first in a prequel being developed by People Can Fly.
Overall Rating: Thoroughly Accessible Visual Rating: Thoroughly Accessible Fine - Motor Rating: Inaccessible Auditory Rating: Barrier Free Released For: Xbox One ESRB Rating: M
GameInformer Score: 9.5
The shooter, which first appeared a good few years before Enemy Unknown, is now heading for a 2013 release,
GameInformer reports (via IGN).
Our friend at
GameInformer got a golden opportunity to try out the near final build of Metal Gear Solid V: Ground Zeroes and interview Legendary Hideo Kojima, Metal Gear Solid series creator.
I know that's what
gameinformer said, that Sledgehammer saw what Ubisoft did and decided to do the same with games on WII U. Does everybody know now on what happened?
Question from Reddit user TheAlfiandOmega: Do you feel the 6.5 / 10 review that
GameInformer released on your game was an adequate score based on the product you released?
A scan from the upcoming issue of
GameInformer shows Lost Planet 3 set for Wii U release on a game preview.
(Originally was published by THQ)
GameInformer also revealed some new details about the game and the PS4 game cover which you can find down below.
Did anyone else get a free
gameinformer today sonce i wasn't signed up and i got the New Super Mario Bros U magizene
GameInformer gave it the Game of the Month in its latest issue with that Metal Gear Solid V game of the front.
But
as GameInformer's editor - in - chief Andy McNamara suggests, new PSP hardware is not what's going to save the brand, but rather the creation and expansion of a service — much like the iTunes Store and App Store for the iPhone, iPad and iPod — for the portable console.
Named GameInformer's Best Adventure Game and Best Downloadable Game of E3 2012, The Cave is a new adventure game from Monkey Island and Maniac Mansion creator Ron Gilbert, and Double Fine Productions, the award - winning studio behind Psychonauts and Brütal Legend.
Overall Rating: Partially Accessible Visual Rating: Partially Accessible Fine - Motor Rating: Partially Accessible Auditory Rating: Partially Accessible Released For: PS4, PS3, Xbox1, Xbox360, PC ESRB Rating:
M GameInformer Score: 9.25
Overall Rating: Thoroughly Accessible Visual Rating: Thoroughly Accessible Fine - Motor Rating: Partially Accessible Auditory Rating: Thoroughly Accessible Released For: Xbox One, PS4, PC ESRB Rating:
T GameInformer Score: 7
However
GameInformer did not reveal further details as to on what factor does the two versions differ such as whether Xbox One version runs at lower resolution that other.
GameInformer writes: «I've always loved Soulcalibur's brand of weapon - based one - on - one combat, from its precursor on PSone to the amazing multiplatform sequel and the mediocre third entry on PS2.
God of War continues to sell insanely well, Square Enix's back at E3, and why should care
about GameInformer's coverage of Days Gone?
Meanwhile, the head of Microsoft's Xbox division, Phil Spencer, told
GameInformer earlier this month that he doesn't like the idea of building an «Xbox One and a half.»
GameInformer Editor - in - Chief also heard reports regarding it being timed exclusive so this might be true after all.
Earlier this week,
GameInformer shared some more details about the Street Fighter 30th Anniversary Collection, announced a few months ago.
«We're building lots of encounters... where it's not immediately obvious what you should do and in fact, you're going to fail,» Bungie's Tyson Green told
GameInformer prior to the game's release.
While the teaser page for Epic Mickey «s appearance in
GameInformer once showed the game as being exclusive to the Wii, that information has now been eliminated.
According to
GameInformer who will be revealing details about the mysterious game with a cover issue, the once PlayStation 3 exclusive will indeed make an appearance on the Xbox 360 as well.
It looks
like GameInformer's previous reports of stealth and awesomeness were well - founded.
When GameInformer removed the little «Wii exclusive» tidbit from their teaser site for Warren Specter's soon - to - be-revealed Epic Mickey, everyone took that for a sign that the game might just see release on other systems as well.
According GameInformer's upcoming cover story, Sprawl is an «organic, haphazardly constructed, long - term place that's built around the remaining shards of one of Saturn's moons — the first planet - crack ever.»
UPDATE:
GameInformer placed a banner on their site that seemed to confirm the American Revolution as the setting for Assassin's Creed III.
GameInformer describes that the game will seek to combine finely tuned gameplay with the ability to use power - ups and shooting projectiles for mission specific activities.
As evidence, he cites the exclusive review of Mass Effect that
GameInformer ran several weeks prior to the games release and the near perfect score of 9.75 it received.
And it could signal the end of all motion controls according to
GameInformer reader Nitroto, who hopes that: «Maybe the phase of wacky, arbitrary input devices in games is coming to an end.