Voice acting during
gameplay and story mode cutscenes have decent humour.
Not exact matches
The
gameplay is amazing
and it was different to any other first person shooter game because it had the morph ball
mode and the scanning option was a great part of the game too, the map was big
and finding all the upgrades was fun, the graphics were great, the
story was interesting
and the final boss battle was really epic.
With enough variation of
modes to opt for, including the new
story - type
mode Fight Lab (which is rather short, although it will help gamers learn the game's moves), Tekken Tag Tournament 2 has enough fighting
gameplay for single - player
and same - console multiplayer entertainment, especially with the strong controls
and impressive visuals.
The new Battlefield from EA Dice is just another prototype of generic shooter with high jumping graphics, excellent sounds effects
and OST, Great
gameplay with
and incredible multiplayer
mode but deficient IA, unforgettable
story mode and so expensive to enjoy in maximum settings.
Although it's beautiful
and intuitive to play, Pokken Tournament's
story mode, where the beef of your
gameplay will take place, becomes tiresome
and drags down what could have been a one - of - a-kind experience on the Wii U.
Good
story mode (dialogue makes no sense sometimes, but it's fun though), great
gameplay and lots of cards.
Even if it shows a little variety in the
gameplay mechanic (thanks to the three available classes), few players will forgive the bad looking polygonal scene
and a offhanded
story mode.
Granted, the controls are simple enough
and the depth of the
story mode isn't too vast, but the
gameplay as a DBZ game is amazing.
The game is great, the campaign
mode is clean
and switching from autobot to decepticon is a great way to keep the
story moving
and the
gameplay fresh.
The
story mode is awful (especially the voice acting)
and the
gameplay and game
modes don't work out as good as they sound.
There are some good things here for Spider - Man fans, like a good
story with some inside jokes, cool unlockables
and a challenge
mode, but it's all buried underneath tedious
gameplay.
It will feature full four player co-op for the entire
story mode and a slew of other
gameplay enhancements.
I want to see at least 2 more showcasing the
story and the graphics, one for
gameplay,
and then one for online
mode.
With a fully voiced
story mode lasting more than 30 hours, P4D is exclusive to the PS Vita (PSTV compatible),
and features challenging music - rhythm
gameplay that explores nearly 30 full remixes
and original tracks based on the compositions of legendary Persona series music composer, Shoji Meguro.
The Ground Zeroes prologue will include a «concentrated
story mode» that sets up the events
and introduces players to the new
gameplay elements that will appear in the The Phantom Pain.
I wouldn't mind to see a
story mode added in a future iteration but as it stands, Master League
mode offers a good chunk of
gameplay and strategic elements for playing the role of a manager
and building your team.
«Attack on Titan is an enjoyable title featuring fluid
gameplay, enjoyable action sequences,
and a
story mode that all can enjoy.»
The
story mode is front
and center (unfortunately, it's underwhelming as both a fan of comics
and the MCU), the in - depth
gameplay mechanics take a backseat to easier
modes,
and the roster features a bunch of forgettable characters.
The game also supports a variety of different
gameplay modes that include
story mode, duel, world match
and practice but the main style of
gameplay is the
story mode and revolves around the characters from Dragonball Z.
Thompson hinted at «sabotage
and epic - scale battles» in Battlefront 2's
story mode and said that Iden's droid will play «a big part of the moment to moment
gameplay.»
Unlike the Naruto: Ultimate Ninja Storm series which is more
and more a mess of technical, balance
and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong
and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away
and a launcher respectively, a throw
and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious
and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting
and the characters are nicely balanced, with every character being fun to play
and viable at the same time, the game runs smoothly without frame - rate issues
and the cell - shaded graphics, character models, arenas
and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions
and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a
story mode with three
story arcs used to unlock characters, a collection
mode, tournament
modes, a survival
mode, a series of special versus
modes and online battle
modes.
Controlling a character
and going along the
story is one thing, but from the beginning till the very end, going through the entire world in an open world game in first person
mode via character's eyes, truly redefines the overall
gameplay experience.
Few new Tekken 7
gameplay video has been released showcasing
story mode, character customization, battle system,
and many other things.
All of these
gameplay features are presented in a dark
story inspired by classic zombie movies with a gritty
and engrossing campaign that can be played with up to four players in co-op
mode.
Omega Force hasn't just taken the easy path either — they've smartly tweaked their typical hack -
and - slash
gameplay to properly fit Fire Emblem's trappings, adding features like permanent death
and deeper character growth to the
story mode.
Star Fox 64 improved every aspect of the original, by providing a longer, deeper
story with far more secrets, new
gameplay modes,
and a local multiplayer
mode.
Despite its arcade roots, Namco Bandai are attempting to rebrand the image of
story mode in fighting games, featuring one with epic battles
and cutscenes that seamlessly transition to
gameplay.
EA is also promising new
modes and experiences, changes to the core
gameplay,
and a campaign that once again focuses on multiple «War
Stories» rather than a single longer narrative.
According to
stories, Black Ops 4 won't have a single player campaign, which might be a primary for the Black Ops collection of video games,
and it's going to neatly be that the core further
gameplay that replaces it is going to be a Battle Royale
mode.
Unfortunately, the effort here feels rather lackluster
and while the
story mode campaign offers some nice fan service moments, the
gameplay portion of it is rather bland where you fight just the same enemy for the umpteenth time with minor
story related tweaks to differentiate each battle.
All signs of engagement from the community have been positive regarding Dead Rising 4, despite the general mixed reception of the game itself, which included complaints of generic
gameplay, the removal of the 72 - hour
story mode, for which the first three games were beloved,
and its overall lack of difficulty.
The Longshot
mode is an entertaining addition as a single - player
story mode, but many gamers might be put off by its emphasis on the
story and its lack of
gameplay.
The procedural generation that worked well in Shadow of Mordor has been expanded to an incredible degree,
and Shadow of War is ready to offer you a powerful
story mode that will take you through 20 to 40 hours of
gameplay before you even touch the endless replay value offered by the game's online battles
and an «after the end» single - player sandbox
mode.
The full year's worth of DLC alone is an impressive offering all bundled together,
and The Following expansion added dozens of hours of
gameplay to the main game, even if you just play the
story mode one time through.
FIFA 17 comes storming back with a new graphics engine, revised
gameplay and a brand new take on a single - player career
mode — aka FIFA
Story Mode — all looking very determined to stay top of the league above PES.
The
story mode explains about the fighting system, the era of war in the region,
and the multiplayer
mode sets you on an open ground
gameplay to test your skills.
Saw some
gameplay of the events
and story mode and... Meh.
Tekken 7 is mechanically perfect with stylish
gameplay and combos that are a joy to execute, however the game lacks in character
story content
and gameplay modes instead opting to offer a short but highly detailed
story mode that focuses on the rivalry between Heihachi
and his son Kazuya.
While the
mode offers
story for all three factions, the
gameplay loop in the
mode is disappointing
and often feels like the main priority of the developers was on the multiplayer game design, after which they decided to tackle the single player.
Couple that statement with the fact that many long - time fans have already expressed concern over a somewhat limited character roster, dumbed down / more accessible
gameplay, the fear of an Ultimate edition on the horizon
and a lackluster
story mode that rather than stand toe to toe with other rival studios (NetherRealm.)
Each
mode offers unique
story elements
and gameplay.
Promised are the deepest
story mode and the «most extensive» online experience seen in any fighting game, along with new
gameplay features
and modes.
«All of these
gameplay features are presented in a dark
story inspired by classic zombie movies with a gritty
and engrossing campaign that can be played with up to four players in co-op
mode.»
· A full premium experience with 8 + hours of
story - driven action
gameplay · 2 + hours of English
and Japanese voice - overs & in - game texts localized in 11 languages · A handcrafted universe with 35 + stunning locations
and 30 + unique bosses · 60 FPS framerate across all play
modes: Handheld, Tabletop
and TV · Support of the unique Joy - Con & Switch Pro controllers with HD rumble
There are plenty of kick - ass shooters without co-op but given the core
gameplay of how shooters are played
and how big online gaming has become a co-op option in any shooter past or present would be a definite plus
and like many reviews for KZ2 stated you already have teamates along for the ride through the whole campaign allowing one of them (or more) to be playable in co-op
mode doesn't change the
story or how the game is played in anyway, except instead of AI controlled teamates you have your best bud along to shoot the bad guys with you, which is WHY shooters are the perfect genre for co-op,
and its becoming more
and more EXPECTED as a feature / option in shooters this gen. I remember when it was questionalbe reading requests for a certain game on a certain forum filled with Gamers request for co-op campaign; It was crazy.
Assemble your dream team — Pick freely from characters from BLAZBLUE, UNDER NIGHT IN - BIRTH, PERSONA 4 ARENA,
and RWBY Tactical tag team action — Swap your characters in real time mid-battle for new combos
and strategies Simplified controls — High - level
gameplay has never been more in reach with standardized input - friendly attack commands for ease - of - use Unique
story episodes — Experience the
story in Episode
mode, with different episodes for BLAZBLUE, UNDER NIGHT IN - BIRTH, PERSONA 4 ARENA,
and RWBY Take the fight worldwide — A new
and improved online
mode offers the best online multiplayer experience yet Go from baby steps to bustin» heads — Arc System Works» trademark top - of - the - line tutorial teaches you the ins -
and - outs of battle in no time
This is achieved by its
story mode, which is made up of visual novel style slides between matches,
and an arcady version of football that serves as the bulk of the
gameplay.
There are two
gameplay modes;
Story mode, which is as it sounds — you play the game on your own or with friends
and choose the options you wish.
The second one features
gameplay from the
story mode,
and several menus from the game!
FLASHOUT 2 offers a fresh
and addicting racing experience featuring a redesigned
and enhanced Career Mode with
story elements, massive improvements in matter of steering, physics, opponent's AI,
and other
gameplay elements, an Online Multiplayer Mode
and introduces completely new
and exciting game
modes, such as Destruction, Elimination
and Versus!