Sentences with phrase «gameplay and story themes»

The third game from director Fumito Ueda, The Last Guardian seems to borrow many gameplay and story themes from his two seminal PlayStation 2 classics.

Not exact matches

The developers made it clear from the beginning that this game would be less story heavy, less deep in meanings and themes, and more focused on gameplay, but all in all, this story sounded intriguing and like a nice addition to the canon of the series.
While I left the game feeling that the story and themes were a clear bright spot, the gameplay loop left a lot to be desired.
Atlus have also released a new story trailer which shows off more of the gameplay, cutscenes and general themes of the game.
While the plot and story themes are quite strong in this game, there is still a lot to be desired in the core gameplay loop.
Raphael van Lierop, an industry veteran behind the launch of such games as Warhammer 40,000: Dawn of War and Company of Heroes has teamed with other professional game designers, artists, and technicians to create Hinterland Studios, a new game company focused on creating «story - driven gameplay experiences that feature mature themes and... social awareness.»
Its gothic, horror - themed vibe is a refreshing change of pace from the standard game and even if the core gameplay remains the same, Bethesda has done an admirable job of making the story more intimate and a companion that's much more engaging.
MidKnight Story will give the player a chance to experience adventurous themes such as mystery, love, and death by exploring foreign lands, as well as inner exploration - that of the self... all through awesome gameplay, of course!
A few examples, in my opinion, of good gameplay - narrative relationship: - The Swapper: the basic game mechanics are engaging and still suit perfectly with the story and its main theme.
I still loved Tomb Raider despite the very clear divide between its story and gameplay, but on the flipside it was Bioshock Infinite's marriage of its themes, narrative and mechanics that helped completely immerse me into the game.
Gameplay is the king within our medium and with good reason, but learning to marry that gameplay to the story and overall themes of the game is what will allow videogames to become an even more powerful force within thGameplay is the king within our medium and with good reason, but learning to marry that gameplay to the story and overall themes of the game is what will allow videogames to become an even more powerful force within thgameplay to the story and overall themes of the game is what will allow videogames to become an even more powerful force within the world.
They all stand out with fun and interesting story, gameplay, and theme.
RACE isn't all bad with both main story lines having some interesting gameplay consequences associated with them, but the actual story is painfully bogged down by a lack of themes and quality.
The mature theme, gameplay and compelling plot pull us through a story that creates a legend that you would be a fool to miss out on.
The game's developers used the in - game engine and assets to construct a brand new sequence that gives a taste of the game's story, themes, gameplay and characters.
Astute players may find this theme reminiscent of the 2013 indie title, The Inner World, but there are enough story, tonal and gameplay differences between them.
We recognised two things: this would almost certainly be a much better fit for the gameplay that the theme and story that we had, and we absolutely could not do it.
Cute though the story may be, the fabric theme also adds to both the visuals and, most importantly, the gameplay.
Developed by Neversoft the same company that has given us the previous 6 outings the game is set to make additional changes to the tried and tested formula of the series plus expand on the story themed style of gameplay first introduced in Tony Hawk» Underground.
Each of the game's areas has a distinctive visual theme to it, and the transitions between gameplay and story cinematics are very smooth.
I am really digging how the gameplay mechanics really reinforce the story and themes.
No, the true reason Final Fantasy VII still rings within gamers is its story, its themes, and its messages, as well as its genre defining gameplay — at least, for its time.
One of the most beautiful aspects of Dandara, aside from its pixel graphics, is how its story and themes are subtly woven into its gameplay mechanics.
These new navigation options play into the lone wolf predatory theme the gameplay and story takes.
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