Sentences with phrase «gameplay as the crafting»

Of course, just as important to the gameplay as the crafting of its layout is how well that layout is executed.

Not exact matches

Environments are rendered with nothing but carefully crafted artistic flair seeing as each one distinguishes itself with memorable backgrounds, cohesive themes, and design elements that always complement the gameplay.
Players will place course tiles and a vast assortment of gameplay objects into beautifully crafted environments as they create amazing minigolf courses.
And, this can't be stressed enough, not only has Guerrilla crafted a fantastic looking game, but the mixture of familiar open - world gameplay elements as well as the game's new and unique world and story make it feel both exciting and refreshing.
Now LEGO Dimensions has arrived, and while the core gameplay is the same as countless other LEGO games crafted by developer TT Games, creative use of the portal — the base all three games use to interface with their toys — gives it a bit of an edge.
The game has an interesting soundtrack that probably doesn't quite fit the game too well and it literally has not audio dialogue so there's very little in the way of sound to review, you get the generic 2D crafting sound effects which are amusing however and do contribute to the game's humour a little, the gameplay itself is immersive enough that you can sink hours into the game without realising it, though the menus can be a little tiresome to navigate as you have to open a close them to remove a misplaced item or constantly scroll through all the many different items and topics you can choose from.
The latest trailer for Capcom Vancouver's survival horror game, Dead Rising 3, sets the tone for the game's gameplay, crafting and story as its new protagonist, Nick Ramos, finds himself cornered...
As a casual fan of the long - running action RPG franchise, its addictive loop of hunting, scavenging and crafting has been enough to hook millions of other players in, let alone the tons of in - depth gameplay systems behind its strong foundation.
Crafting and the people who can do it will play a key role in the world of The Elder Scrolls Online, as developer ZeniMax Online Studios explained in a gameplay walkthrough video today.
It's a brave move considering much of the community demands competitive multiplayer with everything, but it's a move that works as it's hard to see how Bulletstorms gameplay could have been crafted into such a mode.
The gameplay of Southpeak's Nintendo DS - exclusive firework shooter Big Bang Mini is almost as addictive as the soundtrack, crafted by French electronic group Yubaba, Smith & Fortune, but only one of them is free!
Point and click games may seem like one of the simplest genres to create, but as those who have been ardent players over the years know there's a subtle and tricky art to crafting the many puzzles that make up the core gameplay.
Story: 8 While the main storyline isn't handled as well as it should have been, this is ultimately a game about crafting your own story over your hundreds of hours of gameplay, and that story is impossible to give an accurate score.
Purchasing the Pass will also grant players some gameplay enhancements such as increased crafting, healing, and reload speeds, along with a Rifle clip capacity upgrade, and a 90 minute making - of video.
As a result, Dual Universe will focus on collective gameplay with gamers exploring, mining, trading, crafting, and creating in - game politics
The gameplay systems which drive this survival - horror open - world crafting experience are as super deep as the original PC version, but the constant bugs, crashes, glitches and other technical let - downs may deter a large portion of home console players from becoming dedicated fans.
There aren't enemies constantly attacking you, there's no crafting system, and the two currencies are neatly embedding into the gameplay so as to not cause too much monotonous grinding.
However, the game eventually gets deeper in gameplay as you can learn different crafting skills, and you can trade the items you make for money.
Every facet of the gameplay has been crafted with care, resulting in a shooter that feels as though it has been built with thought, each weapon feeling chunky and bombastic.
As I mentioned in my review, the creators of Halo have once again flexed their expertise in crafting refined FPS gameplay while immersing you in some truly jaw - dropping intergalactic vistas.
This new mode enables you to explore the beautifully crafted world of Assassin's Creed: Origins free from the typical gameplay, instead allowing you to soar through the skies as an eagle to visit the in - game locations as a tourist, and see them in a new, more educational light.
From Software's other games such as Eternal Ring, Shadow Tower, Evergrace, Otogi, and King's Field contain bits of gameplay and ambiance present in the Souls titles: stamina - draining melee attacks, stat - boosting equipment, sporadically dispersed NPCs, non-linear exploration, item durability and crafting, fog - of - war / dynamic lighting, loading screen and item flavour text, highly destructible environments, «soul» - harvesting progression, etc..
Progression focused on more than just fighting, as players earned separate experience points for combat, crafting, and social gameplay.
As said in the body of the review, the music has been beautifully crafted to match the challenging gameplay and won't set your teeth on edge in the first or fifty - first hour of play.
Above all else, Deponia is a labor of love, carefully crafted as an homage to those classic point and click games that I grew up with while somehow still managing to retain a modern vibe, despite having left the age - old gameplay formula almost completely untouched.
It doesn't seem that developers are in any rush to finally put gameplay designers side - by - side with the writers in order to craft a more seamless experience, but I hope that as we progress through this generation more attention will be paid to merging storytelling with the creation of gameplay mechanics.
The gameplay cycle feels incredibly rewarding as you're showered in rewards, crafting materials and items, making the game one of those «just one more mission» kind of games that you just can't put down.
While this is only one of the level styles, I really hope it's the main one, as mixing camera angles, platforming segments, speed segments and the new parkour system crafted a really enjoyable bit of gameplay.
Rock Band 4 builds on the core gameplay people love, with brand new features, including game - changing Freestyle Guitar Solo gameplay that allows players to craft their own face - melting and truly original guitar solos as well as over 1600 playable tracks available for purchase on the Rock Band 4 Music Store.
The gameplay is lovingly crafted with its focus entirely on just being as fun as possible, a quality sorely lacking from today's market, so I'm willing to look past the things that don't work so well and appreciate
The gameplay is lovingly crafted with its focus entirely on just being as fun as possible, a quality sorely lacking from today's market, so I'm willing to look past the things that don't work so well and appreciate Yooka - Laylee as a truly wonderful example of what veteran developers can do when freed from the confines of the AAA industry.
While we believe our new games will have strong appeal to fans of BioShock, our new focus allows us to craft experiences where the gameplay is as challenging as the stories.
The game has an interesting soundtrack that probably doesn't quite fit the game too well and it literally has not audio dialogue so there's very little in the way of sound to review, you get the generic 2D crafting sound effects which are amusing however and do contribute to the game's humour a little, the gameplay itself is immersive enough that you can sink hours into the game without realising it, though the menus can be a little tiresome to navigate as you have to open a close them to remove a misplaced item or constantly scroll through all the many different items and topics you can choose from.
Observer is a very interesting first person adventure game featuring a well - crafted setting and characters as well as the team's signature transitions, which manage to carry everything forward in spite of the gameplay which gets slightly repetitive over time.
Fire Emblem Fates: Conquest is as lethal as it is lovingly crafted, with challenging tactical gameplay that will push series veterans to the edge.
That feature is as useful a staple of gameplay as it is a showcase for the game's attractive visuals, which smoothly transition from ant's - eye views of individual craft out to map - like surveys of the surroundings.
But as someone who loves new experiences & loves a good challenge, it's frustrating when many of my favorite games, games that I think are expertly crafted (except for, perhaps, not doing a good enough job teaching the depths of their gameplay) don't get the respect that they deserve.
The game takes the popular console version of the crafting game and makes it portable or dockable as you enjoy 60 fps Nintendo gameplay.
Our complex gameplay mechanics such as weapon modifications with 53 available weapon skins and over 200 attachments, crafting system and huge arsenal, couldn't achieve its full potential without the unique sniping mechanics system we created that every sniper fan falls in love with.
Borrowing elements from many different strategy games as well as trading card games, Capybara has crafted a wholly original and challenging game that will prove many hours of engaging gameplay.
FEATURES: • In - depth, fast - paced narrative experience crafted by Remedy Entertainment • Top quality live action show that is directly impacted by choices made in - game • Stellar cast of actors • One story told many ways • Time - amplified action gameplay • Navigate epic scenes of destruction as they skip and rewind in broken time
As a result Omensight crafts an interesting narrative, but it's unfortunately marred by some gameplay issues.
The game's deep creation tools allow players to build any 3D model and introduce them into the middle of gameplayas well as craft their own adventures.
As compared with the previous installments, the new Tomb Raider offers much greater freedom of exploration, and introduces some innovations in gameplay mechanics, such as crafting and a character progression systeAs compared with the previous installments, the new Tomb Raider offers much greater freedom of exploration, and introduces some innovations in gameplay mechanics, such as crafting and a character progression systeas crafting and a character progression system.
With the humor and silliness of Dragon Quest, a series of goals to keep players compelled, as well as the introduction of form and meaning in that everso popular survival crafting gameplay, Builders escapes being the cynical reskin it may at first glance appear to be.
As immersive, unique and well - crafted as the atmosphere and story are, when it comes to gameplay Little Nightmares is at its best an okay platformeAs immersive, unique and well - crafted as the atmosphere and story are, when it comes to gameplay Little Nightmares is at its best an okay platformeas the atmosphere and story are, when it comes to gameplay Little Nightmares is at its best an okay platformer.
The basic flow of the game also takes a page from The Legend of Zelda book, with players roaming a semi open - world featuring different mid-sized maps which include both mandatory and optional dungeons as well as plenty of secrets; these range from the already mentioned audio messages to crafting items and item caches which may include blueprints, one of the central ReCore gameplay mechanics.
This game of tag style gameplay often led to my death, but as I've said, with little to no instruction or support, I had to craft my own style of play.
It was announced by video game publisher Maximum Games, in partnership with developer Spiral House, the release of a brand - new features trailer for its upcoming action adventure game, Troll and I. Today's video further delves into the world of Troll and I, providing an extensive overview of key gameplay features including the in - game foraging and crafting systems, as well as the split - screen co-op feature.
The aforementioned item combinations also prove to be a fun mechanic, as you can create new items that wouldn't appear during gameplay beforehand, and make items that greatly enhance their normal effects (clovers, for example, increase your combo'd points by five, while the crafted horseshoe item doubles that).
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