Sentences with phrase «gameplay aspects as»

This showed us the competitive gameplay aspects as well as features of the new Allied and Axis weaponry that'll be featured in this chapter.
That's why Ubisoft, having taken a yearlong break from the series (Assassin's Creed Syndicate released in 2015), is putting heavy emphasis on the lore and gameplay aspects as its main elements when presenting the massive open world of ancient Egypt.

Not exact matches

Banal background that leads inexorably to a repetitive gameplay, combined with the simplification or the absence of some key aspects of this genre of games, such as the growth of the Pokemon, makes Pokemon Rumble a disappointing WiiWare.
«You've already kind of got loot as a core gameplay aspect without having to shove a microtransaction version of it in».
Now when I start talking about gameplay I am only speaking of aspects that don't fall in to other categories that could be used to rate a game such as visuals, amount of content / replay - ability, story, or sound im talking about things like the depth of its combat mostly.
The core gameplay of Smart As consists of twenty different mini-games categorized by four aspects of brain usage.
Finally, the core gameplay is very similar to Super Mario 64 (as I've already mentioned) but it doesn't feature many unique aspects that set it apart besides the explorer tools.
It's a meticulously designed gameplay loop, and no matter the platform, it's an aspect that remains as intoxicating now as it first did thirteen years ago.
In this aspect, Darkwatch is different as the gameplay turns out to be just as impressive as the story.
The unfortunate aspect of Madballs is that the gameplay begins to become repetitive as you progress through the game.
I'm not sure how other people have forgiven this aspect of the game or have possibly written this off as a gameplay challenge, but it's not challenging, rather it's annoying.
As the first Xevious with 3D visuals, Xevious 3D / G does a very good job of retaining the classic gameplay while updating certain aspects for»90s gamers.
Gameplay footage showcasing the tactical gameplay elements of Dynasty Warriors: Godseekers was released today alongside a plethora of screenshots which further detail gameplay aspects such as the immersive Path of Destiny mode, as well as early purchase Gameplay footage showcasing the tactical gameplay elements of Dynasty Warriors: Godseekers was released today alongside a plethora of screenshots which further detail gameplay aspects such as the immersive Path of Destiny mode, as well as early purchase gameplay elements of Dynasty Warriors: Godseekers was released today alongside a plethora of screenshots which further detail gameplay aspects such as the immersive Path of Destiny mode, as well as early purchase gameplay aspects such as the immersive Path of Destiny mode, as well as early purchase bonuses.
It is therefore fair to say that every aspect of the gameplay within Hyrule Warriors Definitive Edition is designed to empower you as a player and offer new opportunities to ruthlessly destroy your enemy.
The best aspect about P4G is that the PS Vita version contains a wealth of new content such as new social links, improved gameplay, new music, new characters plus gorgeous graphics and a flawless control system for this console.
«[With Monster Hunter] you've already kind of got loot as a core gameplay aspect without having to shove a microtransaction version of it in.
As teased earlier, swimming underwater is the only aspect of the core gameplay that registers as subpar, feeling a little like swimming used to feel in video games before analog controllers were all the rage: awkward and ungracefuAs teased earlier, swimming underwater is the only aspect of the core gameplay that registers as subpar, feeling a little like swimming used to feel in video games before analog controllers were all the rage: awkward and ungracefuas subpar, feeling a little like swimming used to feel in video games before analog controllers were all the rage: awkward and ungraceful.
We've talked about these as well as gameplay and tech aspects of Conan Exiles with Funcom's Tor Egil Andersen and Frederick Richardson, respectively.
The devs also mention building upon the story and gameplay mechanics from Underworld as well as amping up the puzzle aspects for the short - shorted heroine.
«Every aspect of the game had to be better, richer in gameplay, and more fluid — and knowing that we were launching on the same platforms meant that we could focus on extracting the most out of those consoles and making the game as fantastic as possible.
As someone who teaches law for a living, there were one or two aspects of the trial section which I found quite jarring, but it is obviously designed the way it is for the sake of gameplay.
It will be interesting to see if the gameplay experience for this new wave MMOTPSRPG is just as impressive as the visual aspects seen in the recent footage.
Since it's a Call of Duty game and wouldn't be complete without multiplayer, those wanting more information for those particular aspects of the game can find more information revealed on August 11, which will include more details about gameplay utilizing, the exoskeleton, as well as maps, modes, and weapons.
One great gameplay aspect of The Sexy Brutale is that the elements keep growing as Lufcadio saves the guests.
This review will not cover any of the gameplay elements as far as how the stories in the two games unfold or the in - game mechanics unless it pertains to a specific aspect of playing them on the VITA or the PS3.
Overall: 9 Summary: Deus Ex: Human Revolution is the pefect example of a game that is more than the sum of its parts; take each gameplay aspect seperately, and they don't manage to match up to the games that focus on those elements, but take these elements as one big package, and Deus Ex: Human Revolution belongs on your gaming shelf.
I find this kind of commentary by devs about their own games a huge turnoff: it tells me they were focused on aspects of games that I don't have as much (if any) interest in compared to stuff like, say, gameplay But I can't be down on him for trying to express something in his chosen medium, at least in theory.
BG&E's gameplay aspects never excel on their own, but as a package it creates a varied experience that stops you from becoming bored through repetition.
If you look at it from a pure content perspective, there's loads to do, but if you look at it in terms of quality of gameplay, this is one for veteran RPG fans as the grinding aspect can become tedious at times.
Believe me, it made for a ridiculously stunning experience and one that'll stay with me for some time — even if some aspects of gameplay weren't as exciting as the rest.
We invite you to join us every week as we aim to bring you instant analysis and reactions to the latest games, informing gamers of important aspects such as gameplay, narrative, online functionality, and overall game performance.
As always with an Assassin's Creed title, the two main aspects of the gameplay in Revelations are climbing and combat.
As we said before, the quality of this fan made game is astounding from visuals to gameplay to just about any aspect of what makes a game great.
With no clear indication as to the audience it is ideally designed for, with the difficulty clearly too high for children and design points proving too childish for adults, monotonous gameplay throughout, and overly basic mechanics making up its key aspects, Switch — Or Die Trying is likely to be a title many will quickly forget.
I state all of this up front, as this particular type of gameplay is not for everyone and all of Conan's strongest aspects are found at the end of long periods of resource gathering and travelling.
The bizarre aspect to all this is that the core gameplay mechanics are actually good, we'd even go far as to say better than Gundam Senki 0081.
Rage moves shift the gameplay dramatically and can quickly turn the tide of any battle; how they will be received by the Tekken hardcore remains to be seen, as their presence removes some of the technical aspects of the combat by giving struggling players a virtual «get - out - of - jail - free» card, but conversely Rage Arts do make the game more accessible for newcomers, especially when it comes to the notoriously punishing online multiplayer.
As teased earlier, swimming underwater is the only aspect of the core gameplay that registers as subpar, feeling a little like swimming used to feel in video games before analog controllers were all the rage: awkward and ungracefuAs teased earlier, swimming underwater is the only aspect of the core gameplay that registers as subpar, feeling a little like swimming used to feel in video games before analog controllers were all the rage: awkward and ungracefuas subpar, feeling a little like swimming used to feel in video games before analog controllers were all the rage: awkward and ungraceful.
[138] GamePro described the gameplay as «a long hallway toward an orange target symbol on your mini-map that triggers a cutscene, a boss fight, or both,» [138] and 1UP.com criticized the linear aspect as the game's «biggest shortcoming», and felt the first section was «superficial.»
It's touted as a Metroidvania game if that helps understand the aspects of the gameplay.
There're plenty of puzzles to solve along the way too, whilst each area of the game typically has some unique gameplay aspect such as using rain - filled clouds to fill up water tanks to open doors, or having to avoid some tricky spotlight to stay out of reach of your enemies.
This aspect of the one hit KO, as well as the other game modes and team gameplay add a level of depth to the multiplayer which one could argue was lacking in previous iterations, making the game itself far more interesting to play, and potentially the sort of game one could get far more drawn into than in previous releases.
The narrative timeline may be one of the more innovative aspects of gameplay, as the player attempts to solve «emotionally challenging puzzles» and alter the events of the past for a happier future.
But when we are talking about the gameplay aspect of Super Metroid, it would be blasphemous to not mention the game - style that Metroid helped to popularize and install (as a genre) in the industry.
Part of the reason for this is that it was way ahead of its time in certain aspects of gameplay and presentation, such as its cinematic visual style, its inventory wheel, its photo - taking mechanic, and the fluidity of Jade's movement in combat.
Each of the parts that made up these mechanical behemoths cost money, as did their maintenance and the re-supplying of ammunition, so the mercenary aspect of the game (as in getting paid) gave purpose to the gameplay.
As a video game creator, it's already apparent that Fares highly values the aspect of creating unique gameplay.
Targeting is really the only chink in this games armor, as it's easily the weakest aspect of the otherwise great gameplay.
Brian: The whole aspect of using music as a key aspect of the core gameplay and having great graphical design was the main excitement.
The veterans from Bioshock at Uppercut Games put their gameplay knowledge to wonderful use, and it shines as the strongest aspect of this game.
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